Fix cases where we missed inlining some more obvious candidates because the

caller was in an SCC.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@13693 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2004-05-23 21:22:17 +00:00
parent 74c68ffd5f
commit befa499d45

View File

@ -7,8 +7,9 @@
//
//===----------------------------------------------------------------------===//
//
// This file implements the code shared between the LLVM inliners. This
// implements all of the boring mechanics of the bottom-up inlining.
// This file implements the mechanics required to implement inlining without
// missing any calls and updating the call graph. The decisions of which calls
// are profitable to inline are implemented elsewhere.
//
//===----------------------------------------------------------------------===//
@ -23,6 +24,7 @@
#include "Support/CommandLine.h"
#include "Support/Debug.h"
#include "Support/Statistic.h"
#include <set>
using namespace llvm;
namespace {
@ -35,8 +37,41 @@ namespace {
Inliner::Inliner() : InlineThreshold(InlineLimit) {}
int Inliner::getRecursiveInlineCost(CallSite CS) {
return getInlineCost(CS);
// InlineCallIfPossible - If it is possible to inline the specified call site,
// do so and update the CallGraph for this operation.
static bool InlineCallIfPossible(CallSite CS, CallGraph &CG,
const std::set<Function*> &SCCFunctions) {
Function *Caller = CS.getInstruction()->getParent()->getParent();
Function *Callee = CS.getCalledFunction();
if (!InlineFunction(CS)) return false;
// Update the call graph by deleting the edge from Callee to Caller
CallGraphNode *CalleeNode = CG[Callee];
CallGraphNode *CallerNode = CG[Caller];
CallerNode->removeCallEdgeTo(CalleeNode);
// Since we inlined all uninlined call sites in the callee into the caller,
// add edges from the caller to all of the callees of the callee.
for (CallGraphNode::iterator I = CalleeNode->begin(),
E = CalleeNode->end(); I != E; ++I)
CallerNode->addCalledFunction(*I);
// If we inlined the last possible call site to the function,
// delete the function body now.
if (Callee->use_empty() && Callee->hasInternalLinkage() &&
!SCCFunctions.count(Callee)) {
DEBUG(std::cerr << " -> Deleting dead function: "
<< Callee->getName() << "\n");
// Remove any call graph edges from the callee to its callees.
while (CalleeNode->begin() != CalleeNode->end())
CalleeNode->removeCallEdgeTo(*(CalleeNode->end()-1));
// Removing the node for callee from the call graph and delete it.
delete CG.removeFunctionFromModule(CalleeNode);
++NumDeleted;
}
return true;
}
bool Inliner::runOnSCC(const std::vector<CallGraphNode*> &SCC) {
@ -45,88 +80,82 @@ bool Inliner::runOnSCC(const std::vector<CallGraphNode*> &SCC) {
std::set<Function*> SCCFunctions;
DEBUG(std::cerr << "Inliner visiting SCC:");
for (unsigned i = 0, e = SCC.size(); i != e; ++i) {
SCCFunctions.insert(SCC[i]->getFunction());
DEBUG(std::cerr << " " << (SCC[i]->getFunction() ?
SCC[i]->getFunction()->getName() : "INDIRECTNODE"));
Function *F = SCC[i]->getFunction();
if (F) SCCFunctions.insert(F);
DEBUG(std::cerr << " " << (F ? F->getName() : "INDIRECTNODE"));
}
DEBUG(std::cerr << "\n");
bool Changed = false;
// Scan through and identify all call sites ahead of time so that we only
// inline call sites in the original functions, not call sites that result
// from inlining other functions.
std::vector<CallSite> CallSites;
for (std::set<Function*>::iterator SCCI = SCCFunctions.begin(),
E = SCCFunctions.end(); SCCI != E; ++SCCI) {
Function *F = *SCCI;
if (F == 0 || F->isExternal()) continue;
DEBUG(std::cerr << " Inspecting function: " << F->getName() << "\n");
E = SCCFunctions.end(); SCCI != E; ++SCCI)
if (Function *F = *SCCI)
for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
for (BasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) {
CallSite CS = CallSite::get(I);
if (CS.getInstruction() && (!CS.getCalledFunction() ||
!CS.getCalledFunction()->isExternal()))
CallSites.push_back(CS);
}
// Scan through and identify all call sites ahead of time so that we only
// inline call sites in the original functions, not call sites that result
// in inlining other functions.
std::vector<CallSite> CallSites;
for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
for (BasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) {
CallSite CS = CallSite::get(I);
if (CS.getInstruction() && CS.getCalledFunction() &&
!CS.getCalledFunction()->isExternal())
CallSites.push_back(CS);
}
DEBUG(std::cerr << ": " << CallSites.size() << " call sites.\n");
// Now that we have all of the call sites, move the ones to functions in the
// current SCC to the end of the list.
unsigned FirstCallInSCC = CallSites.size();
for (unsigned i = 0; i < FirstCallInSCC; ++i)
if (Function *F = CallSites[i].getCalledFunction())
if (SCCFunctions.count(F))
std::swap(CallSites[i--], CallSites[--FirstCallInSCC]);
// Now that we have all of the call sites, loop over them and inline them if
// it looks profitable to do so.
bool Changed = false;
bool LocalChange;
do {
LocalChange = false;
// Iterate over the outer loop because inlining functions can cause indirect
// calls to become direct calls.
for (unsigned CSi = 0; CSi != CallSites.size(); ++CSi)
if (Function *Callee = CallSites[CSi].getCalledFunction()) {
// Calls to external functions are never inlinable.
if (Callee->isExternal() ||
CallSites[CSi].getInstruction()->getParent()->getParent() ==Callee){
std::swap(CallSites[CSi], CallSites.back());
--CSi;
continue;
}
// Now that we have all of the call sites, loop over them and inline them if
// it looks profitable to do so.
for (unsigned i = 0, e = CallSites.size(); i != e; ++i) {
CallSite CS = CallSites[i];
Function *Callee = CS.getCalledFunction();
// Determine whether this is a function IN the SCC...
bool inSCC = SCCFunctions.count(Callee);
// If the policy determines that we should inline this function,
// try to do so...
int InlineCost = inSCC ? getRecursiveInlineCost(CS) : getInlineCost(CS);
if (InlineCost >= (int)InlineThreshold) {
DEBUG(std::cerr << " NOT Inlining: cost=" << InlineCost
<< ", Call: " << *CS.getInstruction());
} else {
DEBUG(std::cerr << " Inlining: cost=" << InlineCost
<< ", Call: " << *CS.getInstruction());
Function *Caller = CS.getInstruction()->getParent()->getParent();
// If the policy determines that we should inline this function,
// try to do so.
CallSite CS = CallSites[CSi];
int InlineCost = getInlineCost(CS);
if (InlineCost >= (int)InlineThreshold) {
DEBUG(std::cerr << " NOT Inlining: cost=" << InlineCost
<< ", Call: " << *CS.getInstruction());
} else {
DEBUG(std::cerr << " Inlining: cost=" << InlineCost
<< ", Call: " << *CS.getInstruction());
Function *Caller = CS.getInstruction()->getParent()->getParent();
// Attempt to inline the function...
if (InlineFunction(CS)) {
++NumInlined;
// Attempt to inline the function...
if (InlineCallIfPossible(CS, CG, SCCFunctions)) {
// Remove this call site from the list.
std::swap(CallSites[CSi], CallSites.back());
CallSites.pop_back();
--CSi;
// Update the call graph by deleting the edge from Callee to Caller
CallGraphNode *CalleeNode = CG[Callee];
CallGraphNode *CallerNode = CG[Caller];
CallerNode->removeCallEdgeTo(CalleeNode);
// Since we inlined all uninlinable call sites in the callee into the
// caller, add edges from the caller to all of the callees of the
// callee.
for (CallGraphNode::iterator I = CalleeNode->begin(),
E = CalleeNode->end(); I != E; ++I)
CallerNode->addCalledFunction(*I);
// If we inlined the last possible call site to the function,
// delete the function body now.
if (Callee->use_empty() && Callee != Caller &&
Callee->hasInternalLinkage()) {
DEBUG(std::cerr << " -> Deleting dead function: "
<< Callee->getName() << "\n");
SCCFunctions.erase(Callee); // Remove function from this SCC.
// Remove any call graph edges from the callee to its callees.
while (CalleeNode->begin() != CalleeNode->end())
CalleeNode->removeCallEdgeTo(*(CalleeNode->end()-1));
// Removing the node for callee from the call graph and delete it.
delete CG.removeFunctionFromModule(CalleeNode);
++NumDeleted;
++NumInlined;
Changed = true;
LocalChange = true;
}
Changed = true;
}
}
}
}
} while (LocalChange);
return Changed;
}