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Add a new optimization pass: Stack Coloring, that merges disjoint static allocations (allocas). Allocas are known to be
disjoint if they are marked by disjoint lifetime markers (@llvm.lifetime.XXX intrinsics). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@163299 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -499,6 +499,13 @@ Release Notes</a>.</h1>
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<div>
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<p>Stack Coloring - We have implemented a new optimization pass
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to merge stack objects which are used in disjoin areas of the code.
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This optimization reduces the required stack space significantly, in cases
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where it is clear to the optimizer that the stack slot is not shared.
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We use the lifetime markers to tell the codegen that a certain alloca
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is used within a region.</p>
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<p>We have put a significant amount of work into the code generator
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infrastructure, which allows us to implement more aggressive algorithms and
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make it run faster:</p>
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@ -311,7 +311,7 @@ public:
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return !(*this == RHS);
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}
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// Intersection, union, disjoint union.
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/// Intersection, union, disjoint union.
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BitVector &operator&=(const BitVector &RHS) {
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unsigned ThisWords = NumBitWords(size());
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unsigned RHSWords = NumBitWords(RHS.size());
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@ -328,7 +328,7 @@ public:
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return *this;
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}
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// reset - Reset bits that are set in RHS. Same as *this &= ~RHS.
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/// reset - Reset bits that are set in RHS. Same as *this &= ~RHS.
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BitVector &reset(const BitVector &RHS) {
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unsigned ThisWords = NumBitWords(size());
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unsigned RHSWords = NumBitWords(RHS.size());
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@ -338,6 +338,23 @@ public:
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return *this;
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}
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/// test - Check if (This - RHS) is zero.
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/// This is the same as reset(RHS) and any().
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bool test(const BitVector &RHS) const {
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unsigned ThisWords = NumBitWords(size());
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unsigned RHSWords = NumBitWords(RHS.size());
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unsigned i;
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for (i = 0; i != std::min(ThisWords, RHSWords); ++i)
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if ((Bits[i] & ~RHS.Bits[i]) != 0)
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return true;
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for (; i != ThisWords ; ++i)
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if (Bits[i] != 0)
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return true;
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return false;
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}
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BitVector &operator|=(const BitVector &RHS) {
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if (size() < RHS.size())
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resize(RHS.size());
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@ -637,6 +637,10 @@ namespace ISD {
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ATOMIC_LOAD_UMIN,
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ATOMIC_LOAD_UMAX,
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/// This corresponds to the llvm.lifetime.* intrinsics. The first operand
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/// is the chain and the second operand is the alloca pointer.
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LIFETIME_START, LIFETIME_END,
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/// BUILTIN_OP_END - This must be the last enum value in this list.
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/// The target-specific pre-isel opcode values start here.
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BUILTIN_OP_END
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@ -28,6 +28,7 @@ class MachineFunction;
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class MachineBasicBlock;
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class TargetFrameLowering;
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class BitVector;
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class Value;
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/// The CalleeSavedInfo class tracks the information need to locate where a
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/// callee saved register is in the current frame.
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@ -103,14 +104,18 @@ class MachineFrameInfo {
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// protector.
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bool MayNeedSP;
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/// Alloca - If this stack object is originated from an Alloca instruction
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/// this value saves the original IR allocation. Can be NULL.
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const Value *Alloca;
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// PreAllocated - If true, the object was mapped into the local frame
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// block and doesn't need additional handling for allocation beyond that.
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bool PreAllocated;
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StackObject(uint64_t Sz, unsigned Al, int64_t SP, bool IM,
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bool isSS, bool NSP)
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bool isSS, bool NSP, const Value *Val)
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: SPOffset(SP), Size(Sz), Alignment(Al), isImmutable(IM),
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isSpillSlot(isSS), MayNeedSP(NSP), PreAllocated(false) {}
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isSpillSlot(isSS), MayNeedSP(NSP), Alloca(Val), PreAllocated(false) {}
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};
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/// Objects - The list of stack objects allocated...
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@ -362,6 +367,14 @@ public:
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ensureMaxAlignment(Align);
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}
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/// getObjectAllocation - Return the underlying Alloca of the specified
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/// stack object if it exists. Returns 0 if none exists.
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const Value* getObjectAllocation(int ObjectIdx) const {
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assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
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"Invalid Object Idx!");
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return Objects[ObjectIdx+NumFixedObjects].Alloca;
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}
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/// NeedsStackProtector - Returns true if the object may need stack
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/// protectors.
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bool MayNeedStackProtector(int ObjectIdx) const {
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@ -482,9 +495,10 @@ public:
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/// a nonnegative identifier to represent it.
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///
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int CreateStackObject(uint64_t Size, unsigned Alignment, bool isSS,
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bool MayNeedSP = false) {
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bool MayNeedSP = false, const Value *Alloca = 0) {
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assert(Size != 0 && "Cannot allocate zero size stack objects!");
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Objects.push_back(StackObject(Size, Alignment, 0, false, isSS, MayNeedSP));
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Objects.push_back(StackObject(Size, Alignment, 0, false, isSS, MayNeedSP,
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Alloca));
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int Index = (int)Objects.size() - NumFixedObjects - 1;
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assert(Index >= 0 && "Bad frame index!");
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ensureMaxAlignment(Alignment);
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@ -516,7 +530,7 @@ public:
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///
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int CreateVariableSizedObject(unsigned Alignment) {
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HasVarSizedObjects = true;
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Objects.push_back(StackObject(0, Alignment, 0, false, false, true));
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Objects.push_back(StackObject(0, Alignment, 0, false, false, true, 0));
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ensureMaxAlignment(Alignment);
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return (int)Objects.size()-NumFixedObjects-1;
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}
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@ -404,6 +404,10 @@ namespace llvm {
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/// inserting cmov instructions.
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extern char &EarlyIfConverterID;
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/// StackSlotColoring - This pass performs stack coloring and merging.
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/// It merges disjoint allocas to reduce the stack size.
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extern char &StackColoringID;
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/// IfConverter - This pass performs machine code if conversion.
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extern char &IfConverterID;
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@ -232,6 +232,7 @@ void initializeSinkingPass(PassRegistry&);
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void initializeSlotIndexesPass(PassRegistry&);
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void initializeSpillPlacementPass(PassRegistry&);
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void initializeStackProtectorPass(PassRegistry&);
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void initializeStackColoringPass(PassRegistry&);
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void initializeStackSlotColoringPass(PassRegistry&);
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void initializeStripDeadDebugInfoPass(PassRegistry&);
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void initializeStripDeadPrototypesPassPass(PassRegistry&);
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@ -745,6 +745,18 @@ def BUNDLE : Instruction {
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let InOperandList = (ins variable_ops);
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let AsmString = "BUNDLE";
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}
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def LIFETIME_START : Instruction {
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let OutOperandList = (outs);
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let InOperandList = (ins i32imm:$id);
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let AsmString = "LIFETIME_START";
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let neverHasSideEffects = 1;
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}
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def LIFETIME_END : Instruction {
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let OutOperandList = (outs);
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let InOperandList = (ins i32imm:$id);
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let AsmString = "LIFETIME_END";
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let neverHasSideEffects = 1;
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}
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}
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//===----------------------------------------------------------------------===//
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@ -87,7 +87,11 @@ namespace TargetOpcode {
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/// BUNDLE - This instruction represents an instruction bundle. Instructions
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/// which immediately follow a BUNDLE instruction which are marked with
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/// 'InsideBundle' flag are inside the bundle.
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BUNDLE
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BUNDLE = 14,
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/// Lifetime markers.
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LIFETIME_START = 15,
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LIFETIME_END = 16
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};
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} // end namespace TargetOpcode
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} // end namespace llvm
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@ -95,6 +95,7 @@ add_llvm_library(LLVMCodeGen
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SplitKit.cpp
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StackProtector.cpp
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StackSlotColoring.cpp
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StackColoring.cpp
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StrongPHIElimination.cpp
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TailDuplication.cpp
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TargetFrameLoweringImpl.cpp
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@ -56,6 +56,7 @@ void llvm::initializeCodeGen(PassRegistry &Registry) {
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initializeRegisterCoalescerPass(Registry);
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initializeSlotIndexesPass(Registry);
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initializeStackProtectorPass(Registry);
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initializeStackColoringPass(Registry);
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initializeStackSlotColoringPass(Registry);
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initializeStrongPHIEliminationPass(Registry);
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initializeTailDuplicatePassPass(Registry);
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@ -458,7 +458,9 @@ int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
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unsigned StackAlign = TFI.getStackAlignment();
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unsigned Align = MinAlign(SPOffset, StackAlign);
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Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset, Immutable,
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/*isSS*/false, false));
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/*isSS*/ false,
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/*NeedSP*/ false,
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/*Alloca*/ 0));
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return -++NumFixedObjects;
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}
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@ -529,6 +529,10 @@ void TargetPassConfig::addMachineSSAOptimization() {
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// instructions dead.
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addPass(&OptimizePHIsID);
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// This pass merges large allocas. StackSlotColoring is a different pass
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// which merges spill slots.
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addPass(&StackColoringID);
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// If the target requests it, assign local variables to stack slots relative
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// to one another and simplify frame index references where possible.
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addPass(&LocalStackSlotAllocationID);
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cast<ArrayType>(Ty)->getElementType()->isIntegerTy(8)));
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StaticAllocaMap[AI] =
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MF->getFrameInfo()->CreateStackObject(TySize, Align, false,
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MayNeedSP);
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MayNeedSP, AI);
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}
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for (; BB != EB; ++BB)
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@ -873,6 +873,17 @@ EmitSpecialNode(SDNode *Node, bool IsClone, bool IsCloned,
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break;
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}
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case ISD::LIFETIME_START:
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case ISD::LIFETIME_END: {
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unsigned TarOp = (Node->getOpcode() == ISD::LIFETIME_START) ?
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TargetOpcode::LIFETIME_START : TargetOpcode::LIFETIME_END;
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FrameIndexSDNode *FI = dyn_cast<FrameIndexSDNode>(Node->getOperand(1));
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BuildMI(*MBB, InsertPos, Node->getDebugLoc(), TII->get(TarOp))
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.addFrameIndex(FI->getIndex());
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break;
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}
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case ISD::INLINEASM: {
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unsigned NumOps = Node->getNumOperands();
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if (Node->getOperand(NumOps-1).getValueType() == MVT::Glue)
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@ -656,6 +656,8 @@ void ScheduleDAGRRList::EmitNode(SUnit *SU) {
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break;
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case ISD::MERGE_VALUES:
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case ISD::TokenFactor:
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case ISD::LIFETIME_START:
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case ISD::LIFETIME_END:
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case ISD::CopyToReg:
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case ISD::CopyFromReg:
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case ISD::EH_LABEL:
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@ -4161,6 +4161,8 @@ SelectionDAG::getMemIntrinsicNode(unsigned Opcode, DebugLoc dl, SDVTList VTList,
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assert((Opcode == ISD::INTRINSIC_VOID ||
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Opcode == ISD::INTRINSIC_W_CHAIN ||
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Opcode == ISD::PREFETCH ||
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Opcode == ISD::LIFETIME_START ||
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Opcode == ISD::LIFETIME_END ||
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(Opcode <= INT_MAX &&
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(int)Opcode >= ISD::FIRST_TARGET_MEMORY_OPCODE)) &&
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"Opcode is not a memory-accessing opcode!");
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@ -19,6 +19,7 @@
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#include "llvm/ADT/SmallSet.h"
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#include "llvm/Analysis/AliasAnalysis.h"
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#include "llvm/Analysis/ConstantFolding.h"
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#include "llvm/Analysis/ValueTracking.h"
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#include "llvm/Constants.h"
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#include "llvm/CallingConv.h"
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#include "llvm/DebugInfo.h"
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@ -5215,14 +5216,30 @@ SelectionDAGBuilder::visitIntrinsicCall(const CallInst &I, unsigned Intrinsic) {
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rw==1)); /* write */
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return 0;
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}
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case Intrinsic::invariant_start:
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case Intrinsic::lifetime_start:
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case Intrinsic::lifetime_end: {
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SDValue Ops[2];
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AllocaInst *LifetimeObject =dyn_cast_or_null<AllocaInst>(
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GetUnderlyingObject(I.getArgOperand(1), TD));
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// Could not find an Alloca.
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if (!LifetimeObject)
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return 0;
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int FI = FuncInfo.StaticAllocaMap[LifetimeObject];
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Ops[0] = getRoot();
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Ops[1] = DAG.getFrameIndex(FI, TLI.getPointerTy(), true);
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bool IsStart = (Intrinsic == Intrinsic::lifetime_start);
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unsigned Opcode = (IsStart ? ISD::LIFETIME_START : ISD::LIFETIME_END);
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Res = DAG.getNode(Opcode, dl, MVT::Other, Ops, 2);
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DAG.setRoot(Res);
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return 0;
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}
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case Intrinsic::invariant_start:
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// Discard region information.
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setValue(&I, DAG.getUNDEF(TLI.getPointerTy()));
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return 0;
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case Intrinsic::invariant_end:
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case Intrinsic::lifetime_end:
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// Discard region information.
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return 0;
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case Intrinsic::donothing:
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@ -267,6 +267,8 @@ std::string SDNode::getOperationName(const SelectionDAG *G) const {
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case ISD::STACKRESTORE: return "stackrestore";
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case ISD::TRAP: return "trap";
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case ISD::DEBUGTRAP: return "debugtrap";
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case ISD::LIFETIME_START: return "lifetime.start";
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case ISD::LIFETIME_END: return "lifetime.end";
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// Bit manipulation
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case ISD::BSWAP: return "bswap";
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@ -1801,10 +1801,13 @@ WalkChainUsers(const SDNode *ChainedNode,
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User->getOpcode() == ISD::HANDLENODE) // Root of the graph.
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continue;
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if (User->getOpcode() == ISD::CopyToReg ||
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User->getOpcode() == ISD::CopyFromReg ||
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User->getOpcode() == ISD::INLINEASM ||
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User->getOpcode() == ISD::EH_LABEL) {
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unsigned UserOpcode = User->getOpcode();
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if (UserOpcode == ISD::CopyToReg ||
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UserOpcode == ISD::CopyFromReg ||
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UserOpcode == ISD::INLINEASM ||
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UserOpcode == ISD::EH_LABEL ||
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UserOpcode == ISD::LIFETIME_START ||
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UserOpcode == ISD::LIFETIME_END) {
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// If their node ID got reset to -1 then they've already been selected.
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// Treat them like a MachineOpcode.
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if (User->getNodeId() == -1)
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@ -2220,6 +2223,8 @@ SelectCodeCommon(SDNode *NodeToMatch, const unsigned char *MatcherTable,
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case ISD::CopyFromReg:
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case ISD::CopyToReg:
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case ISD::EH_LABEL:
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case ISD::LIFETIME_START:
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case ISD::LIFETIME_END:
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NodeToMatch->setNodeId(-1); // Mark selected.
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return 0;
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case ISD::AssertSext:
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657
lib/CodeGen/StackColoring.cpp
Normal file
657
lib/CodeGen/StackColoring.cpp
Normal file
@ -0,0 +1,657 @@
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//===-- StackColoring.cpp -------------------------------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This pass implements the stack-coloring optimization that looks for
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// lifetime markers machine instructions (LIFESTART_BEGIN and LIFESTART_END),
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// which represent the possible lifetime of stack slots. It attempts to
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// merge disjoint stack slots and reduce the used stack space.
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// NOTE: This pass is not StackSlotColoring, which optimizes spill slots.
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//
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// TODO: In the future we plan to improve stack coloring in the following ways:
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// 1. Allow merging multiple small slots into a single larger slot at different
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// offsets.
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// 2. Merge this pass with StackSlotColoring and allow merging of allocas with
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// spill slots.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "stackcoloring"
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#include "MachineTraceMetrics.h"
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#include "llvm/Function.h"
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#include "llvm/Module.h"
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#include "llvm/ADT/BitVector.h"
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#include "llvm/Analysis/Dominators.h"
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#include "llvm/Analysis/ValueTracking.h"
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#include "llvm/ADT/DepthFirstIterator.h"
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#include "llvm/ADT/PostOrderIterator.h"
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#include "llvm/ADT/SetVector.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SparseSet.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/CodeGen/LiveInterval.h"
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#include "llvm/CodeGen/MachineLoopInfo.h"
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#include "llvm/CodeGen/MachineBranchProbabilityInfo.h"
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#include "llvm/CodeGen/MachineDominators.h"
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineLoopInfo.h"
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#include "llvm/CodeGen/MachineModuleInfo.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineMemOperand.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/CodeGen/SlotIndexes.h"
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#include "llvm/DebugInfo.h"
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#include "llvm/MC/MCInstrItineraries.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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static cl::opt<bool>
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DisableColoring("no-stack-coloring",
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cl::init(false), cl::Hidden,
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cl::desc("Suppress stack coloring"));
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STATISTIC(NumMarkerSeen, "Number of life markers found.");
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STATISTIC(StackSpaceSaved, "Number of bytes saved due to merging slots.");
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STATISTIC(StackSlotMerged, "Number of stack slot merged.");
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//===----------------------------------------------------------------------===//
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// StackColoring Pass
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//===----------------------------------------------------------------------===//
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|
||||
namespace {
|
||||
/// StackColoring - A machine pass for merging disjoint stack allocations,
|
||||
/// marked by the LIFETIME_START and LIFETIME_END pseudo instructions.
|
||||
class StackColoring : public MachineFunctionPass {
|
||||
MachineFrameInfo *MFI;
|
||||
MachineFunction *MF;
|
||||
|
||||
/// A class representing liveness information for a single basic block.
|
||||
/// Each bit in the BitVector represents the liveness property
|
||||
/// for a different stack slot.
|
||||
struct BlockLifetimeInfo {
|
||||
/// Which slots BEGINs in each basic block.
|
||||
BitVector Begin;
|
||||
/// Which slots ENDs in each basic block.
|
||||
BitVector End;
|
||||
/// Which slots are marked as LIVE_IN, coming into each basic block.
|
||||
BitVector LiveIn;
|
||||
/// Which slots are marked as LIVE_OUT, coming out of each basic block.
|
||||
BitVector LiveOut;
|
||||
};
|
||||
|
||||
/// Maps active slots (per bit) for each basic block.
|
||||
DenseMap<MachineBasicBlock*, BlockLifetimeInfo> BlockLiveness;
|
||||
|
||||
/// Maps serial numbers to basic blocks.
|
||||
DenseMap<MachineBasicBlock*, int> BasicBlocks;
|
||||
/// Maps basic blocks to a serial number.
|
||||
SmallVector<MachineBasicBlock*, 8> BasicBlockNumbering;
|
||||
|
||||
/// Maps liveness intervals for each slot.
|
||||
SmallVector<LiveInterval*, 16> Intervals;
|
||||
/// VNInfo is used for the construction of LiveIntervals.
|
||||
VNInfo::Allocator VNInfoAllocator;
|
||||
/// SlotIndex analysis object.
|
||||
SlotIndexes* Indexes;
|
||||
|
||||
/// The list of lifetime markers found. These markers are to be removed
|
||||
/// once the coloring is done.
|
||||
SmallVector<MachineInstr*, 8> Markers;
|
||||
|
||||
/// SlotSizeSorter - A Sort utility for arranging stack slots according
|
||||
/// to their size.
|
||||
struct SlotSizeSorter {
|
||||
MachineFrameInfo *MFI;
|
||||
SlotSizeSorter(MachineFrameInfo *mfi) : MFI(mfi) { }
|
||||
bool operator()(int LHS, int RHS) {
|
||||
// We use -1 to denote a uninteresting slot. Place these slots at the end.
|
||||
if (LHS == -1) return false;
|
||||
if (RHS == -1) return true;
|
||||
// Sort according to size.
|
||||
return MFI->getObjectSize(LHS) > MFI->getObjectSize(RHS);
|
||||
}
|
||||
};
|
||||
|
||||
public:
|
||||
static char ID;
|
||||
StackColoring() : MachineFunctionPass(ID) {
|
||||
initializeStackColoringPass(*PassRegistry::getPassRegistry());
|
||||
}
|
||||
void getAnalysisUsage(AnalysisUsage &AU) const;
|
||||
bool runOnMachineFunction(MachineFunction &MF);
|
||||
|
||||
private:
|
||||
/// Debug.
|
||||
void dump();
|
||||
|
||||
/// Removes all of the lifetime marker instructions from the function.
|
||||
/// \returns true if any markers were removed.
|
||||
bool removeAllMarkers();
|
||||
|
||||
/// Scan the machine function and find all of the lifetime markers.
|
||||
/// Record the findings in the BEGIN and END vectors.
|
||||
/// \returns the number of markers found.
|
||||
unsigned collectMarkers(unsigned NumSlot);
|
||||
|
||||
/// Perform the dataflow calculation and calculate the lifetime for each of
|
||||
/// the slots, based on the BEGIN/END vectors. Set the LifetimeLIVE_IN and
|
||||
/// LifetimeLIVE_OUT maps that represent which stack slots are live coming
|
||||
/// in and out blocks.
|
||||
void calculateLocalLiveness();
|
||||
|
||||
/// Construct the LiveIntervals for the slots.
|
||||
void calculateLiveIntervals(unsigned NumSlots);
|
||||
|
||||
/// Go over the machine function and change instructions which use stack
|
||||
/// slots to use the joint slots.
|
||||
void remapInstructions(DenseMap<int, int> &SlotRemap);
|
||||
|
||||
/// Map entries which point to other entries to their destination.
|
||||
/// A->B->C becomes A->C.
|
||||
void expungeSlotMap(DenseMap<int, int> &SlotRemap, unsigned NumSlots);
|
||||
};
|
||||
} // end anonymous namespace
|
||||
|
||||
char StackColoring::ID = 0;
|
||||
char &llvm::StackColoringID = StackColoring::ID;
|
||||
|
||||
INITIALIZE_PASS_BEGIN(StackColoring,
|
||||
"stack-coloring", "Merge disjoint stack slots", false, false)
|
||||
INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
|
||||
INITIALIZE_PASS_DEPENDENCY(SlotIndexes)
|
||||
INITIALIZE_PASS_END(StackColoring,
|
||||
"stack-coloring", "Merge disjoint stack slots", false, false)
|
||||
|
||||
void StackColoring::getAnalysisUsage(AnalysisUsage &AU) const {
|
||||
AU.addRequired<MachineDominatorTree>();
|
||||
AU.addPreserved<MachineDominatorTree>();
|
||||
AU.addRequired<SlotIndexes>();
|
||||
MachineFunctionPass::getAnalysisUsage(AU);
|
||||
}
|
||||
|
||||
void StackColoring::dump() {
|
||||
for (df_iterator<MachineFunction*> FI = df_begin(MF), FE = df_end(MF);
|
||||
FI != FE; ++FI) {
|
||||
unsigned Num = BasicBlocks[*FI];
|
||||
DEBUG(dbgs()<<"Inspecting block #"<<Num<<" ["<<FI->getName()<<"]\n");
|
||||
Num = 0;
|
||||
DEBUG(dbgs()<<"BEGIN : {");
|
||||
for (unsigned i=0; i < BlockLiveness[*FI].Begin.size(); ++i)
|
||||
DEBUG(dbgs()<<BlockLiveness[*FI].Begin.test(i)<<" ");
|
||||
DEBUG(dbgs()<<"}\n");
|
||||
|
||||
DEBUG(dbgs()<<"END : {");
|
||||
for (unsigned i=0; i < BlockLiveness[*FI].End.size(); ++i)
|
||||
DEBUG(dbgs()<<BlockLiveness[*FI].End.test(i)<<" ");
|
||||
|
||||
DEBUG(dbgs()<<"}\n");
|
||||
|
||||
DEBUG(dbgs()<<"LIVE_IN: {");
|
||||
for (unsigned i=0; i < BlockLiveness[*FI].LiveIn.size(); ++i)
|
||||
DEBUG(dbgs()<<BlockLiveness[*FI].LiveIn.test(i)<<" ");
|
||||
|
||||
DEBUG(dbgs()<<"}\n");
|
||||
DEBUG(dbgs()<<"LIVEOUT: {");
|
||||
for (unsigned i=0; i < BlockLiveness[*FI].LiveOut.size(); ++i)
|
||||
DEBUG(dbgs()<<BlockLiveness[*FI].LiveOut.test(i)<<" ");
|
||||
DEBUG(dbgs()<<"}\n");
|
||||
}
|
||||
}
|
||||
|
||||
unsigned StackColoring::collectMarkers(unsigned NumSlot) {
|
||||
unsigned MarkersFound = 0;
|
||||
// Scan the function to find all lifetime markers.
|
||||
// NOTE: We use the a reverse-post-order iteration to ensure that we obtain a
|
||||
// deterministic numbering, and because we'll need a post-order iteration
|
||||
// later for solving the liveness dataflow problem.
|
||||
for (df_iterator<MachineFunction*> FI = df_begin(MF), FE = df_end(MF);
|
||||
FI != FE; ++FI) {
|
||||
|
||||
// Assign a serial number to this basic block.
|
||||
BasicBlocks[*FI] = BasicBlockNumbering.size();;
|
||||
BasicBlockNumbering.push_back(*FI);
|
||||
|
||||
BlockLiveness[*FI].Begin.resize(NumSlot);
|
||||
BlockLiveness[*FI].End.resize(NumSlot);
|
||||
|
||||
for (MachineBasicBlock::iterator BI = (*FI)->begin(), BE = (*FI)->end();
|
||||
BI != BE; ++BI) {
|
||||
|
||||
if (BI->getOpcode() != TargetOpcode::LIFETIME_START &&
|
||||
BI->getOpcode() != TargetOpcode::LIFETIME_END)
|
||||
continue;
|
||||
|
||||
Markers.push_back(BI);
|
||||
|
||||
bool IsStart = BI->getOpcode() == TargetOpcode::LIFETIME_START;
|
||||
MachineOperand &MI = BI->getOperand(0);
|
||||
unsigned Slot = MI.getIndex();
|
||||
|
||||
MarkersFound++;
|
||||
|
||||
const Value* Allocation = MFI->getObjectAllocation(Slot);
|
||||
if (Allocation) {
|
||||
DEBUG(dbgs()<<"Found lifetime marker for allocation: "<<
|
||||
Allocation->getName()<<"\n");
|
||||
}
|
||||
|
||||
if (IsStart) {
|
||||
BlockLiveness[*FI].Begin.set(Slot);
|
||||
} else {
|
||||
if (BlockLiveness[*FI].Begin.test(Slot)) {
|
||||
// Allocas that start and end within a single block are handled
|
||||
// specially when computing the LiveIntervals to avoid pessimizing
|
||||
// the liveness propagation.
|
||||
BlockLiveness[*FI].Begin.reset(Slot);
|
||||
} else {
|
||||
BlockLiveness[*FI].End.set(Slot);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Update statistics.
|
||||
NumMarkerSeen += MarkersFound;
|
||||
return MarkersFound;
|
||||
}
|
||||
|
||||
void StackColoring::calculateLocalLiveness() {
|
||||
// Perform a standard reverse dataflow computation to solve for
|
||||
// global liveness. The BEGIN set here is equivalent to KILL in the standard
|
||||
// formulation, and END is equivalent to GEN. The result of this computation
|
||||
// is a map from blocks to bitvectors where the bitvectors represent which
|
||||
// allocas are live in/out of that block.
|
||||
SmallPtrSet<MachineBasicBlock*, 8> BBSet(BasicBlockNumbering.begin(),
|
||||
BasicBlockNumbering.end());
|
||||
unsigned NumSSMIters = 0;
|
||||
bool changed = true;
|
||||
while (changed) {
|
||||
changed = false;
|
||||
++NumSSMIters;
|
||||
|
||||
SmallPtrSet<MachineBasicBlock*, 8> NextBBSet;
|
||||
|
||||
for (SmallVector<MachineBasicBlock*, 8>::iterator
|
||||
PI = BasicBlockNumbering.begin(), PE = BasicBlockNumbering.end();
|
||||
PI != PE; ++PI) {
|
||||
|
||||
MachineBasicBlock *BB = *PI;
|
||||
if (!BBSet.count(BB)) continue;
|
||||
|
||||
BitVector LocalLiveIn;
|
||||
BitVector LocalLiveOut;
|
||||
|
||||
// Forward propagation from begins to ends.
|
||||
for (MachineBasicBlock::pred_iterator PI = BB->pred_begin(),
|
||||
PE = BB->pred_end(); PI != PE; ++PI)
|
||||
LocalLiveIn |= BlockLiveness[*PI].LiveOut;
|
||||
LocalLiveIn |= BlockLiveness[BB].End;
|
||||
LocalLiveIn.reset(BlockLiveness[BB].Begin);
|
||||
|
||||
// Reverse propagation from ends to begins.
|
||||
for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(),
|
||||
SE = BB->succ_end(); SI != SE; ++SI)
|
||||
LocalLiveOut |= BlockLiveness[*SI].LiveIn;
|
||||
LocalLiveOut |= BlockLiveness[BB].Begin;
|
||||
LocalLiveOut.reset(BlockLiveness[BB].End);
|
||||
|
||||
LocalLiveIn |= LocalLiveOut;
|
||||
LocalLiveOut |= LocalLiveIn;
|
||||
|
||||
// After adopting the live bits, we need to turn-off the bits which
|
||||
// are de-activated in this block.
|
||||
LocalLiveOut.reset(BlockLiveness[BB].End);
|
||||
LocalLiveIn.reset(BlockLiveness[BB].Begin);
|
||||
|
||||
if (LocalLiveIn.test(BlockLiveness[BB].LiveIn)) {
|
||||
changed = true;
|
||||
BlockLiveness[BB].LiveIn |= LocalLiveIn;
|
||||
|
||||
for (MachineBasicBlock::pred_iterator PI = BB->pred_begin(),
|
||||
PE = BB->pred_end(); PI != PE; ++PI)
|
||||
NextBBSet.insert(*PI);
|
||||
}
|
||||
|
||||
if (LocalLiveOut.test(BlockLiveness[BB].LiveOut)) {
|
||||
changed = true;
|
||||
BlockLiveness[BB].LiveOut |= LocalLiveOut;
|
||||
|
||||
for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(),
|
||||
SE = BB->succ_end(); SI != SE; ++SI)
|
||||
NextBBSet.insert(*SI);
|
||||
}
|
||||
}
|
||||
|
||||
BBSet = NextBBSet;
|
||||
}// while changed.
|
||||
}
|
||||
|
||||
void StackColoring::calculateLiveIntervals(unsigned NumSlots) {
|
||||
SmallVector<SlotIndex, 16> Starts;
|
||||
SmallVector<SlotIndex, 16> Finishes;
|
||||
|
||||
// For each block, find which slots are active within this block
|
||||
// and update the live intervals.
|
||||
for (MachineFunction::iterator MBB = MF->begin(), MBBe = MF->end();
|
||||
MBB != MBBe; ++MBB) {
|
||||
Starts.clear();
|
||||
Starts.resize(NumSlots);
|
||||
Finishes.clear();
|
||||
Finishes.resize(NumSlots);
|
||||
|
||||
BitVector Alive = BlockLiveness[MBB].LiveIn;
|
||||
Alive |= BlockLiveness[MBB].LiveOut;
|
||||
|
||||
if (Alive.any()) {
|
||||
for (int pos = Alive.find_first(); pos != -1;
|
||||
pos = Alive.find_next(pos)) {
|
||||
Starts[pos] = Indexes->getMBBStartIdx(MBB);
|
||||
Finishes[pos] = Indexes->getMBBEndIdx(MBB);
|
||||
}
|
||||
}
|
||||
|
||||
for (SmallVector<MachineInstr*, 8>::iterator it = Markers.begin(),
|
||||
e = Markers.end(); it != e; ++it) {
|
||||
MachineInstr *MI = *it;
|
||||
assert((MI->getOpcode() == TargetOpcode::LIFETIME_START ||
|
||||
MI->getOpcode() == TargetOpcode::LIFETIME_END) &&
|
||||
"Invalid Lifetime marker");
|
||||
|
||||
if (MI->getParent() == MBB) {
|
||||
bool IsStart = MI->getOpcode() == TargetOpcode::LIFETIME_START;
|
||||
MachineOperand &Mo = MI->getOperand(0);
|
||||
int Slot = Mo.getIndex();
|
||||
assert(Slot >= 0 && "Invalid slot");
|
||||
if (IsStart) {
|
||||
Starts[Slot] = Indexes->getInstructionIndex(MI);
|
||||
} else {
|
||||
Finishes[Slot] = Indexes->getInstructionIndex(MI);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (unsigned i = 0; i < NumSlots; ++i) {
|
||||
assert(!!Starts[i] == !!Finishes[i] && "Unmatched range");
|
||||
if (Starts[i] == Finishes[i])
|
||||
continue;
|
||||
|
||||
assert(Starts[i] && Finishes[i] && "Invalid interval");
|
||||
VNInfo *ValNum = Intervals[i]->getValNumInfo(0);
|
||||
SlotIndex S = Starts[i];
|
||||
SlotIndex F = Finishes[i];
|
||||
if (S < F) {
|
||||
// We have a single consecutive region.
|
||||
Intervals[i]->addRange(LiveRange(S, F, ValNum));
|
||||
} else {
|
||||
// We have two non consecutive regions. This happens when
|
||||
// LIFETIME_START appears after the LIFETIME_END marker.
|
||||
SlotIndex NewStart = Indexes->getMBBStartIdx(MBB);
|
||||
SlotIndex NewFin = Indexes->getMBBEndIdx(MBB);
|
||||
Intervals[i]->addRange(LiveRange(NewStart, F, ValNum));
|
||||
Intervals[i]->addRange(LiveRange(S, NewFin, ValNum));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool StackColoring::removeAllMarkers() {
|
||||
unsigned Count = 0;
|
||||
for (unsigned i = 0; i < Markers.size(); ++i) {
|
||||
Markers[i]->eraseFromParent();
|
||||
Count++;
|
||||
}
|
||||
Markers.clear();
|
||||
|
||||
DEBUG(dbgs()<<"Removed "<<Count<<" markers.\n");
|
||||
return Count;
|
||||
}
|
||||
|
||||
void StackColoring::remapInstructions(DenseMap<int, int> &SlotRemap) {
|
||||
unsigned FixedInstr = 0;
|
||||
unsigned FixedMemOp = 0;
|
||||
unsigned FixedDbg = 0;
|
||||
MachineModuleInfo *MMI = &MF->getMMI();
|
||||
|
||||
// Remap debug information that refers to stack slots.
|
||||
MachineModuleInfo::VariableDbgInfoMapTy &VMap = MMI->getVariableDbgInfo();
|
||||
for (MachineModuleInfo::VariableDbgInfoMapTy::iterator VI = VMap.begin(),
|
||||
VE = VMap.end(); VI != VE; ++VI) {
|
||||
const MDNode *Var = VI->first;
|
||||
if (!Var) continue;
|
||||
std::pair<unsigned, DebugLoc> &VP = VI->second;
|
||||
if (SlotRemap.count(VP.first)) {
|
||||
DEBUG(dbgs()<<"Remapping debug info for ["<<Var->getName()<<"].\n");
|
||||
VP.first = SlotRemap[VP.first];
|
||||
FixedDbg++;
|
||||
}
|
||||
}
|
||||
|
||||
// Keep a list of *allocas* which need to be remapped.
|
||||
DenseMap<const Value*, const Value*> Allocas;
|
||||
for (DenseMap<int, int>::iterator it = SlotRemap.begin(),
|
||||
e = SlotRemap.end(); it != e; ++it) {
|
||||
const Value* From = MFI->getObjectAllocation(it->first);
|
||||
const Value* To = MFI->getObjectAllocation(it->second);
|
||||
assert(To && From && "Invalid allocation object");
|
||||
Allocas[From] = To;
|
||||
}
|
||||
|
||||
// Remap all instructions to the new stack slots.
|
||||
MachineFunction::iterator BB, BBE;
|
||||
MachineBasicBlock::iterator I, IE;
|
||||
for (BB = MF->begin(), BBE = MF->end(); BB != BBE; ++BB)
|
||||
for (I = BB->begin(), IE = BB->end(); I != IE; ++I) {
|
||||
|
||||
// Update the MachineMemOperand to use the new alloca.
|
||||
for (MachineInstr::mmo_iterator MM = I->memoperands_begin(),
|
||||
E = I->memoperands_end(); MM != E; ++MM) {
|
||||
MachineMemOperand *MMO = *MM;
|
||||
|
||||
const Value *V = MMO->getValue();
|
||||
|
||||
if (!V)
|
||||
continue;
|
||||
|
||||
// Climb up and find the original alloca.
|
||||
V = GetUnderlyingObject(V);
|
||||
// If we did not find one, or if the one that we found is not in our
|
||||
// map, then move on.
|
||||
if (!V || !Allocas.count(V))
|
||||
continue;
|
||||
|
||||
MMO->setValue(Allocas[V]);
|
||||
FixedMemOp++;
|
||||
}
|
||||
|
||||
// Update all of the machine instruction operands.
|
||||
for (unsigned i = 0 ; i < I->getNumOperands(); ++i) {
|
||||
MachineOperand &MO = I->getOperand(i);
|
||||
|
||||
if (!MO.isFI())
|
||||
continue;
|
||||
int FromSlot = MO.getIndex();
|
||||
|
||||
// Don't touch arguments.
|
||||
if (FromSlot<0)
|
||||
continue;
|
||||
|
||||
// Only look at mapped slots.
|
||||
if (!SlotRemap.count(FromSlot))
|
||||
continue;
|
||||
|
||||
// Fix the machine instructions.
|
||||
int ToSlot = SlotRemap[FromSlot];
|
||||
MO.setIndex(ToSlot);
|
||||
FixedInstr++;
|
||||
}
|
||||
}
|
||||
|
||||
DEBUG(dbgs()<<"Fixed "<<FixedMemOp<<" machine memory operands.\n");
|
||||
DEBUG(dbgs()<<"Fixed "<<FixedDbg<<" debug locations.\n");
|
||||
DEBUG(dbgs()<<"Fixed "<<FixedInstr<<" machine instructions.\n");
|
||||
}
|
||||
|
||||
void StackColoring::expungeSlotMap(DenseMap<int, int> &SlotRemap,
|
||||
unsigned NumSlots) {
|
||||
// Expunge slot remap map.
|
||||
for (unsigned i=0; i < NumSlots; ++i) {
|
||||
// If we are remapping i
|
||||
if (SlotRemap.count(i)) {
|
||||
int Target = SlotRemap[i];
|
||||
// As long as our target is mapped to something else, follow it.
|
||||
while (SlotRemap.count(Target)) {
|
||||
Target = SlotRemap[Target];
|
||||
SlotRemap[i] = Target;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool StackColoring::runOnMachineFunction(MachineFunction &Func) {
|
||||
DEBUG(dbgs() << "********** Stack Coloring **********\n"
|
||||
<< "********** Function: "
|
||||
<< ((Value*)Func.getFunction())->getName() << '\n');
|
||||
MF = &Func;
|
||||
MFI = MF->getFrameInfo();
|
||||
Indexes = &getAnalysis<SlotIndexes>();
|
||||
BlockLiveness.clear();
|
||||
BasicBlocks.clear();
|
||||
BasicBlockNumbering.clear();
|
||||
Markers.clear();
|
||||
Intervals.clear();
|
||||
VNInfoAllocator.Reset();
|
||||
|
||||
unsigned NumSlots = MFI->getObjectIndexEnd();
|
||||
|
||||
// If there are no stack slots then there are no markers to remove.
|
||||
if (!NumSlots)
|
||||
return false;
|
||||
|
||||
SmallVector<int, 8> SortedSlots;
|
||||
|
||||
SortedSlots.reserve(NumSlots);
|
||||
Intervals.reserve(NumSlots);
|
||||
|
||||
unsigned NumMarkers = collectMarkers(NumSlots);
|
||||
|
||||
unsigned TotalSize = 0;
|
||||
DEBUG(dbgs()<<"Found "<<NumMarkers<<" markers and "<<NumSlots<<" slots\n");
|
||||
DEBUG(dbgs()<<"Slot structure:\n");
|
||||
|
||||
for (int i=0; i < MFI->getObjectIndexEnd(); ++i) {
|
||||
DEBUG(dbgs()<<"Slot #"<<i<<" - "<<MFI->getObjectSize(i)<<" bytes.\n");
|
||||
TotalSize += MFI->getObjectSize(i);
|
||||
}
|
||||
|
||||
DEBUG(dbgs()<<"Total Stack size: "<<TotalSize<<" bytes\n\n");
|
||||
|
||||
// Don't continue because there are not enough lifetime markers, or the
|
||||
// stack or too small, or we are told not to optimize the slots.
|
||||
if (NumMarkers < 2 || TotalSize < 16 || DisableColoring) {
|
||||
DEBUG(dbgs()<<"Will not try to merge slots.\n");
|
||||
return removeAllMarkers();
|
||||
}
|
||||
|
||||
for (unsigned i=0; i < NumSlots; ++i) {
|
||||
LiveInterval *LI = new LiveInterval(i, 0);
|
||||
Intervals.push_back(LI);
|
||||
LI->getNextValue(Indexes->getZeroIndex(), VNInfoAllocator);
|
||||
SortedSlots.push_back(i);
|
||||
}
|
||||
|
||||
// Calculate the liveness of each block.
|
||||
calculateLocalLiveness();
|
||||
|
||||
// Propagate the liveness information.
|
||||
calculateLiveIntervals(NumSlots);
|
||||
|
||||
// Maps old slots to new slots.
|
||||
DenseMap<int, int> SlotRemap;
|
||||
unsigned RemovedSlots = 0;
|
||||
unsigned ReducedSize = 0;
|
||||
|
||||
// Do not bother looking at empty intervals.
|
||||
for (unsigned I = 0; I < NumSlots; ++I) {
|
||||
if (Intervals[SortedSlots[I]]->empty())
|
||||
SortedSlots[I] = -1;
|
||||
}
|
||||
|
||||
// This is a simple greedy algorithm for merging allocas. First, sort the
|
||||
// slots, placing the largest slots first. Next, perform an n^2 scan and look
|
||||
// for disjoint slots. When you find disjoint slots, merge the samller one
|
||||
// into the bigger one and update the live interval. Remove the small alloca
|
||||
// and continue.
|
||||
|
||||
// Sort the slots according to their size. Place unused slots at the end.
|
||||
std::sort(SortedSlots.begin(), SortedSlots.end(), SlotSizeSorter(MFI));
|
||||
|
||||
bool Chanded = true;
|
||||
while (Chanded) {
|
||||
Chanded = false;
|
||||
for (unsigned I = 0; I < NumSlots; ++I) {
|
||||
if (SortedSlots[I] == -1)
|
||||
continue;
|
||||
|
||||
for (unsigned J=0; J < NumSlots; ++J) {
|
||||
if (SortedSlots[J] == -1)
|
||||
continue;
|
||||
|
||||
int FirstSlot = SortedSlots[I];
|
||||
int SecondSlot = SortedSlots[J];
|
||||
LiveInterval *First = Intervals[FirstSlot];
|
||||
LiveInterval *Second = Intervals[SecondSlot];
|
||||
assert (!First->empty() && !Second->empty() && "Found an empty range");
|
||||
|
||||
// Merge disjoint slots.
|
||||
if (!First->overlaps(*Second)) {
|
||||
Chanded = true;
|
||||
First->MergeRangesInAsValue(*Second, First->getValNumInfo(0));
|
||||
SlotRemap[SecondSlot] = FirstSlot;
|
||||
SortedSlots[J] = -1;
|
||||
DEBUG(dbgs()<<"Merging #"<<I<<" and slots #"<<J<<" together.\n");
|
||||
unsigned MaxAlignment = std::max(MFI->getObjectAlignment(FirstSlot),
|
||||
MFI->getObjectAlignment(SecondSlot));
|
||||
|
||||
assert(MFI->getObjectSize(FirstSlot) >=
|
||||
MFI->getObjectSize(SecondSlot) &&
|
||||
"Merging a small object into a larger one");
|
||||
|
||||
RemovedSlots+=1;
|
||||
ReducedSize += MFI->getObjectSize(SecondSlot);
|
||||
MFI->setObjectAlignment(FirstSlot, MaxAlignment);
|
||||
MFI->RemoveStackObject(SecondSlot);
|
||||
}
|
||||
}
|
||||
}
|
||||
}// While changed.
|
||||
|
||||
// Record statistics.
|
||||
StackSpaceSaved += ReducedSize;
|
||||
StackSlotMerged += RemovedSlots;
|
||||
DEBUG(dbgs()<<"Merge "<<RemovedSlots<<" slots. Saved "<<
|
||||
ReducedSize<<" bytes\n");
|
||||
|
||||
// Scan the entire function and update all machine operands that use frame
|
||||
// indices to use the remapped frame index.
|
||||
expungeSlotMap(SlotRemap, NumSlots);
|
||||
remapInstructions(SlotRemap);
|
||||
|
||||
// Release the intervals.
|
||||
for (unsigned I = 0; I < NumSlots; ++I) {
|
||||
delete Intervals[I];
|
||||
}
|
||||
|
||||
return removeAllMarkers();
|
||||
}
|
272
test/CodeGen/X86/StackColoring.ll
Normal file
272
test/CodeGen/X86/StackColoring.ll
Normal file
@ -0,0 +1,272 @@
|
||||
; RUN: llc < %s | FileCheck %s --check-prefix=YESCOLOR
|
||||
; RUN: llc -no-stack-coloring < %s | FileCheck %s --check-prefix=NOCOLOR
|
||||
|
||||
target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128"
|
||||
target triple = "x86_64-apple-macosx10.8.0"
|
||||
|
||||
;YESCOLOR: subq $136, %rsp
|
||||
;NOCOLOR: subq $264, %rsp
|
||||
|
||||
|
||||
define i32 @myCall_w2(i32 %in) {
|
||||
entry:
|
||||
%a = alloca [17 x i8*], align 8
|
||||
%a2 = alloca [16 x i8*], align 8
|
||||
%b = bitcast [17 x i8*]* %a to i8*
|
||||
%b2 = bitcast [16 x i8*]* %a2 to i8*
|
||||
call void @llvm.lifetime.start(i64 -1, i8* %b)
|
||||
%t1 = call i32 @foo(i32 %in, i8* %b)
|
||||
%t2 = call i32 @foo(i32 %in, i8* %b)
|
||||
call void @llvm.lifetime.end(i64 -1, i8* %b)
|
||||
call void @llvm.lifetime.start(i64 -1, i8* %b2)
|
||||
%t3 = call i32 @foo(i32 %in, i8* %b2)
|
||||
%t4 = call i32 @foo(i32 %in, i8* %b2)
|
||||
call void @llvm.lifetime.end(i64 -1, i8* %b2)
|
||||
%t5 = add i32 %t1, %t2
|
||||
%t6 = add i32 %t3, %t4
|
||||
%t7 = add i32 %t5, %t6
|
||||
ret i32 %t7
|
||||
}
|
||||
|
||||
|
||||
;YESCOLOR: subq $272, %rsp
|
||||
;NOCOLOR: subq $272, %rsp
|
||||
|
||||
define i32 @myCall2_no_merge(i32 %in, i1 %d) {
|
||||
entry:
|
||||
%a = alloca [17 x i8*], align 8
|
||||
%a2 = alloca [16 x i8*], align 8
|
||||
%b = bitcast [17 x i8*]* %a to i8*
|
||||
%b2 = bitcast [16 x i8*]* %a2 to i8*
|
||||
call void @llvm.lifetime.start(i64 -1, i8* %b)
|
||||
%t1 = call i32 @foo(i32 %in, i8* %b)
|
||||
%t2 = call i32 @foo(i32 %in, i8* %b)
|
||||
br i1 %d, label %bb2, label %bb3
|
||||
bb2:
|
||||
call void @llvm.lifetime.start(i64 -1, i8* %b2)
|
||||
%t3 = call i32 @foo(i32 %in, i8* %b2)
|
||||
%t4 = call i32 @foo(i32 %in, i8* %b2)
|
||||
call void @llvm.lifetime.end(i64 -1, i8* %b2)
|
||||
%t5 = add i32 %t1, %t2
|
||||
%t6 = add i32 %t3, %t4
|
||||
%t7 = add i32 %t5, %t6
|
||||
call void @llvm.lifetime.end(i64 -1, i8* %b)
|
||||
ret i32 %t7
|
||||
bb3:
|
||||
call void @llvm.lifetime.end(i64 -1, i8* %b)
|
||||
ret i32 0
|
||||
}
|
||||
|
||||
;YESCOLOR: subq $144, %rsp
|
||||
;NOCOLOR: subq $272, %rsp
|
||||
|
||||
define i32 @myCall2_w2(i32 %in, i1 %d) {
|
||||
entry:
|
||||
%a = alloca [17 x i8*], align 8
|
||||
%a2 = alloca [16 x i8*], align 8
|
||||
%b = bitcast [17 x i8*]* %a to i8*
|
||||
%b2 = bitcast [16 x i8*]* %a2 to i8*
|
||||
call void @llvm.lifetime.start(i64 -1, i8* %b)
|
||||
%t1 = call i32 @foo(i32 %in, i8* %b)
|
||||
%t2 = call i32 @foo(i32 %in, i8* %b)
|
||||
call void @llvm.lifetime.end(i64 -1, i8* %b)
|
||||
br i1 %d, label %bb2, label %bb3
|
||||
bb2:
|
||||
call void @llvm.lifetime.start(i64 -1, i8* %b2)
|
||||
%t3 = call i32 @foo(i32 %in, i8* %b2)
|
||||
%t4 = call i32 @foo(i32 %in, i8* %b2)
|
||||
call void @llvm.lifetime.end(i64 -1, i8* %b2)
|
||||
%t5 = add i32 %t1, %t2
|
||||
%t6 = add i32 %t3, %t4
|
||||
%t7 = add i32 %t5, %t6
|
||||
ret i32 %t7
|
||||
bb3:
|
||||
ret i32 0
|
||||
}
|
||||
;YESCOLOR: subq $208, %rsp
|
||||
;NOCOLOR: subq $400, %rsp
|
||||
|
||||
|
||||
|
||||
|
||||
define i32 @myCall_w4(i32 %in) {
|
||||
entry:
|
||||
%a1 = alloca [14 x i8*], align 8
|
||||
%a2 = alloca [13 x i8*], align 8
|
||||
%a3 = alloca [12 x i8*], align 8
|
||||
%a4 = alloca [11 x i8*], align 8
|
||||
%b1 = bitcast [14 x i8*]* %a1 to i8*
|
||||
%b2 = bitcast [13 x i8*]* %a2 to i8*
|
||||
%b3 = bitcast [12 x i8*]* %a3 to i8*
|
||||
%b4 = bitcast [11 x i8*]* %a4 to i8*
|
||||
call void @llvm.lifetime.start(i64 -1, i8* %b4)
|
||||
call void @llvm.lifetime.start(i64 -1, i8* %b1)
|
||||
%t1 = call i32 @foo(i32 %in, i8* %b1)
|
||||
%t2 = call i32 @foo(i32 %in, i8* %b1)
|
||||
call void @llvm.lifetime.end(i64 -1, i8* %b1)
|
||||
call void @llvm.lifetime.start(i64 -1, i8* %b2)
|
||||
%t9 = call i32 @foo(i32 %in, i8* %b2)
|
||||
%t8 = call i32 @foo(i32 %in, i8* %b2)
|
||||
call void @llvm.lifetime.end(i64 -1, i8* %b2)
|
||||
call void @llvm.lifetime.start(i64 -1, i8* %b3)
|
||||
%t3 = call i32 @foo(i32 %in, i8* %b3)
|
||||
%t4 = call i32 @foo(i32 %in, i8* %b3)
|
||||
call void @llvm.lifetime.end(i64 -1, i8* %b3)
|
||||
%t11 = call i32 @foo(i32 %in, i8* %b4)
|
||||
call void @llvm.lifetime.end(i64 -1, i8* %b4)
|
||||
%t5 = add i32 %t1, %t2
|
||||
%t6 = add i32 %t3, %t4
|
||||
%t7 = add i32 %t5, %t6
|
||||
ret i32 %t7
|
||||
}
|
||||
|
||||
;YESCOLOR: subq $112, %rsp
|
||||
;NOCOLOR: subq $400, %rsp
|
||||
|
||||
define i32 @myCall2_w4(i32 %in) {
|
||||
entry:
|
||||
%a1 = alloca [14 x i8*], align 8
|
||||
%a2 = alloca [13 x i8*], align 8
|
||||
%a3 = alloca [12 x i8*], align 8
|
||||
%a4 = alloca [11 x i8*], align 8
|
||||
%b1 = bitcast [14 x i8*]* %a1 to i8*
|
||||
%b2 = bitcast [13 x i8*]* %a2 to i8*
|
||||
%b3 = bitcast [12 x i8*]* %a3 to i8*
|
||||
%b4 = bitcast [11 x i8*]* %a4 to i8*
|
||||
call void @llvm.lifetime.start(i64 -1, i8* %b1)
|
||||
%t1 = call i32 @foo(i32 %in, i8* %b1)
|
||||
%t2 = call i32 @foo(i32 %in, i8* %b1)
|
||||
call void @llvm.lifetime.end(i64 -1, i8* %b1)
|
||||
call void @llvm.lifetime.start(i64 -1, i8* %b2)
|
||||
%t9 = call i32 @foo(i32 %in, i8* %b2)
|
||||
%t8 = call i32 @foo(i32 %in, i8* %b2)
|
||||
call void @llvm.lifetime.end(i64 -1, i8* %b2)
|
||||
call void @llvm.lifetime.start(i64 -1, i8* %b3)
|
||||
%t3 = call i32 @foo(i32 %in, i8* %b3)
|
||||
%t4 = call i32 @foo(i32 %in, i8* %b3)
|
||||
call void @llvm.lifetime.end(i64 -1, i8* %b3)
|
||||
br i1 undef, label %bb2, label %bb3
|
||||
bb2:
|
||||
call void @llvm.lifetime.start(i64 -1, i8* %b4)
|
||||
%t11 = call i32 @foo(i32 %in, i8* %b4)
|
||||
call void @llvm.lifetime.end(i64 -1, i8* %b4)
|
||||
%t5 = add i32 %t1, %t2
|
||||
%t6 = add i32 %t3, %t4
|
||||
%t7 = add i32 %t5, %t6
|
||||
ret i32 %t7
|
||||
bb3:
|
||||
ret i32 0
|
||||
}
|
||||
|
||||
|
||||
;YESCOLOR: subq $144, %rsp
|
||||
;NOCOLOR: subq $272, %rsp
|
||||
|
||||
|
||||
define i32 @myCall2_noend(i32 %in, i1 %d) {
|
||||
entry:
|
||||
%a = alloca [17 x i8*], align 8
|
||||
%a2 = alloca [16 x i8*], align 8
|
||||
%b = bitcast [17 x i8*]* %a to i8*
|
||||
%b2 = bitcast [16 x i8*]* %a2 to i8*
|
||||
call void @llvm.lifetime.start(i64 -1, i8* %b)
|
||||
%t1 = call i32 @foo(i32 %in, i8* %b)
|
||||
%t2 = call i32 @foo(i32 %in, i8* %b)
|
||||
call void @llvm.lifetime.end(i64 -1, i8* %b)
|
||||
br i1 %d, label %bb2, label %bb3
|
||||
bb2:
|
||||
call void @llvm.lifetime.start(i64 -1, i8* %b2)
|
||||
%t3 = call i32 @foo(i32 %in, i8* %b2)
|
||||
%t4 = call i32 @foo(i32 %in, i8* %b2)
|
||||
%t5 = add i32 %t1, %t2
|
||||
%t6 = add i32 %t3, %t4
|
||||
%t7 = add i32 %t5, %t6
|
||||
ret i32 %t7
|
||||
bb3:
|
||||
ret i32 0
|
||||
}
|
||||
|
||||
;YESCOLOR: subq $144, %rsp
|
||||
;NOCOLOR: subq $272, %rsp
|
||||
define i32 @myCall2_noend2(i32 %in, i1 %d) {
|
||||
entry:
|
||||
%a = alloca [17 x i8*], align 8
|
||||
%a2 = alloca [16 x i8*], align 8
|
||||
%b = bitcast [17 x i8*]* %a to i8*
|
||||
%b2 = bitcast [16 x i8*]* %a2 to i8*
|
||||
call void @llvm.lifetime.start(i64 -1, i8* %b)
|
||||
%t1 = call i32 @foo(i32 %in, i8* %b)
|
||||
%t2 = call i32 @foo(i32 %in, i8* %b)
|
||||
br i1 %d, label %bb2, label %bb3
|
||||
bb2:
|
||||
call void @llvm.lifetime.end(i64 -1, i8* %b)
|
||||
call void @llvm.lifetime.start(i64 -1, i8* %b2)
|
||||
%t3 = call i32 @foo(i32 %in, i8* %b2)
|
||||
%t4 = call i32 @foo(i32 %in, i8* %b2)
|
||||
%t5 = add i32 %t1, %t2
|
||||
%t6 = add i32 %t3, %t4
|
||||
%t7 = add i32 %t5, %t6
|
||||
ret i32 %t7
|
||||
bb3:
|
||||
ret i32 0
|
||||
}
|
||||
|
||||
|
||||
;YESCOLOR: subq $144, %rsp
|
||||
;NOCOLOR: subq $272, %rsp
|
||||
define i32 @myCall2_nostart(i32 %in, i1 %d) {
|
||||
entry:
|
||||
%a = alloca [17 x i8*], align 8
|
||||
%a2 = alloca [16 x i8*], align 8
|
||||
%b = bitcast [17 x i8*]* %a to i8*
|
||||
%b2 = bitcast [16 x i8*]* %a2 to i8*
|
||||
%t1 = call i32 @foo(i32 %in, i8* %b)
|
||||
%t2 = call i32 @foo(i32 %in, i8* %b)
|
||||
call void @llvm.lifetime.end(i64 -1, i8* %b)
|
||||
br i1 %d, label %bb2, label %bb3
|
||||
bb2:
|
||||
call void @llvm.lifetime.start(i64 -1, i8* %b2)
|
||||
%t3 = call i32 @foo(i32 %in, i8* %b2)
|
||||
%t4 = call i32 @foo(i32 %in, i8* %b2)
|
||||
%t5 = add i32 %t1, %t2
|
||||
%t6 = add i32 %t3, %t4
|
||||
%t7 = add i32 %t5, %t6
|
||||
ret i32 %t7
|
||||
bb3:
|
||||
ret i32 0
|
||||
}
|
||||
|
||||
; Adopt the test from Transforms/Inline/array_merge.ll'
|
||||
;YESCOLOR: subq $816, %rsp
|
||||
;NOCOLOR: subq $1616, %rsp
|
||||
define void @array_merge() nounwind ssp {
|
||||
entry:
|
||||
%A.i1 = alloca [100 x i32], align 4
|
||||
%B.i2 = alloca [100 x i32], align 4
|
||||
%A.i = alloca [100 x i32], align 4
|
||||
%B.i = alloca [100 x i32], align 4
|
||||
%0 = bitcast [100 x i32]* %A.i to i8*
|
||||
call void @llvm.lifetime.start(i64 -1, i8* %0) nounwind
|
||||
%1 = bitcast [100 x i32]* %B.i to i8*
|
||||
call void @llvm.lifetime.start(i64 -1, i8* %1) nounwind
|
||||
call void @bar([100 x i32]* %A.i, [100 x i32]* %B.i) nounwind
|
||||
call void @llvm.lifetime.end(i64 -1, i8* %0) nounwind
|
||||
call void @llvm.lifetime.end(i64 -1, i8* %1) nounwind
|
||||
%2 = bitcast [100 x i32]* %A.i1 to i8*
|
||||
call void @llvm.lifetime.start(i64 -1, i8* %2) nounwind
|
||||
%3 = bitcast [100 x i32]* %B.i2 to i8*
|
||||
call void @llvm.lifetime.start(i64 -1, i8* %3) nounwind
|
||||
call void @bar([100 x i32]* %A.i1, [100 x i32]* %B.i2) nounwind
|
||||
call void @llvm.lifetime.end(i64 -1, i8* %2) nounwind
|
||||
call void @llvm.lifetime.end(i64 -1, i8* %3) nounwind
|
||||
ret void
|
||||
}
|
||||
|
||||
declare void @bar([100 x i32]* , [100 x i32]*) nounwind
|
||||
|
||||
declare void @llvm.lifetime.start(i64, i8* nocapture) nounwind
|
||||
|
||||
declare void @llvm.lifetime.end(i64, i8* nocapture) nounwind
|
||||
|
||||
declare i32 @foo(i32, i8*)
|
||||
|
@ -300,6 +300,8 @@ void CodeGenTarget::ComputeInstrsByEnum() const {
|
||||
"REG_SEQUENCE",
|
||||
"COPY",
|
||||
"BUNDLE",
|
||||
"LIFETIME_START",
|
||||
"LIFETIME_END",
|
||||
0
|
||||
};
|
||||
const DenseMap<const Record*, CodeGenInstruction*> &Insts = getInstructions();
|
||||
|
Loading…
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Reference in New Issue
Block a user