stop leaking all named struct types with an empty name. Thanks

to Benjamin Kramer for steering me in the right direction here.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@135031 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner
2011-07-13 04:22:39 +00:00
parent 3b737081e4
commit c09ef37171
3 changed files with 18 additions and 8 deletions

View File

@@ -81,14 +81,12 @@ LLVMContextImpl::~LLVMContextImpl() {
SmallVector<MDNode*, 8> MDNodes;
MDNodes.reserve(MDNodeSet.size() + NonUniquedMDNodes.size());
for (FoldingSetIterator<MDNode> I = MDNodeSet.begin(), E = MDNodeSet.end();
I != E; ++I) {
I != E; ++I)
MDNodes.push_back(&*I);
}
MDNodes.append(NonUniquedMDNodes.begin(), NonUniquedMDNodes.end());
for (SmallVectorImpl<MDNode *>::iterator I = MDNodes.begin(),
E = MDNodes.end(); I != E; ++I) {
E = MDNodes.end(); I != E; ++I)
(*I)->destroy();
}
assert(MDNodeSet.empty() && NonUniquedMDNodes.empty() &&
"Destroying all MDNodes didn't empty the Context's sets.");
// Destroy MDStrings.
@@ -103,7 +101,10 @@ LLVMContextImpl::~LLVMContextImpl() {
DeleteContainerSeconds(PointerTypes);
DeleteContainerSeconds(ASPointerTypes);
for (StringMap<StructType *>::iterator I = NamedStructTypes.begin(), E = NamedStructTypes.end(); I != E; ++I) {
for (StringMap<StructType *>::iterator I = NamedStructTypes.begin(),
E = NamedStructTypes.end(); I != E; ++I)
delete I->getValue();
}
for (SmallPtrSet<StructType*, 16>::iterator I = EmptyNamedStructTypes.begin(),
E = EmptyNamedStructTypes.end(); I != E; ++I)
delete *I;
}

View File

@@ -179,6 +179,7 @@ public:
std::map<std::vector<Type*>, FunctionType*> FunctionTypes;
std::map<std::vector<Type*>, StructType*> AnonStructTypes;
StringMap<StructType*> NamedStructTypes;
SmallPtrSet<StructType*, 16> EmptyNamedStructTypes;
unsigned NamedStructTypesUniqueID;
DenseMap<std::pair<Type *, uint64_t>, ArrayType*> ArrayTypes;

View File

@@ -412,7 +412,10 @@ void StructType::setBody(ArrayRef<Type*> Elements, bool isPacked) {
StructType *StructType::createNamed(LLVMContext &Context, StringRef Name) {
StructType *ST = new StructType(Context);
ST->setName(Name);
if (!Name.empty())
ST->setName(Name);
else
Context.pImpl->EmptyNamedStructTypes.insert(ST);
return ST;
}
@@ -423,11 +426,16 @@ void StructType::setName(StringRef Name) {
if (SymbolTableEntry) {
getContext().pImpl->NamedStructTypes.erase(getName());
SymbolTableEntry = 0;
} else {
getContext().pImpl->EmptyNamedStructTypes.erase(this);
}
// If this is just removing the name, we're done.
if (Name.empty())
if (Name.empty()) {
// Keep track of types with no names so we can free them.
getContext().pImpl->EmptyNamedStructTypes.insert(this);
return;
}
// Look up the entry for the name.
StringMapEntry<StructType*> *Entry =