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Add DEBUG_WITH_TYPE as a clean alternative to tweaking DEBUG_TYPE.
This: -- #undef DEBUG_TYPE #define DEBUG_TYPE "foo" DEBUG(...) #undef DEBUG_TYPE #define DEBUG_TYPE "" -- becomes this: -- DEBUG_WITH_TYPE("foo", ...) -- git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@78435 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -646,6 +646,21 @@ on when the name is specified. This allows, for example, all debug information
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for instruction scheduling to be enabled with <tt>-debug-type=InstrSched</tt>,
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even if the source lives in multiple files.</p>
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<p>The <tt>DEBUG_WITH_TYPE</tt> macro is also available for situations where you
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would like to set <tt>DEBUG_TYPE</tt>, but only for one specific <tt>DEBUG</tt>
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statement. It takes an additional first parameter, which is the type to use. For
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example, the preceeding example could be written as:</p>
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<div class="doc_code">
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<pre>
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DEBUG_WITH_TYPE("", errs() << "No debug type\n");
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DEBUG_WITH_TYPE("foo", errs() << "'foo' debug type\n");
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DEBUG_WITH_TYPE("bar", errs() << "'bar' debug type\n"));
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DEBUG_WITH_TYPE("", errs() << "No debug type (2)\n");
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</pre>
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</div>
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</div>
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<!-- ======================================================================= -->
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@ -42,24 +42,36 @@ extern bool DebugFlag;
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//
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bool isCurrentDebugType(const char *Type);
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// DEBUG_WITH_TYPE macro - This macro should be used by passes to emit debug
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// information. In the '-debug' option is specified on the commandline, and if
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// this is a debug build, then the code specified as the option to the macro
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// will be executed. Otherwise it will not be. Example:
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//
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// DEBUG_WITH_TYPE("bitset", errs() << "Bitset contains: " << Bitset << "\n");
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//
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// This will emit the debug information if -debug is present, and -debug-only is
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// not specified, or is specified as "bitset".
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#ifdef NDEBUG
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#define DEBUG_WITH_TYPE(TYPE, X) do { } while (0)
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#else
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#define DEBUG_WITH_TYPE(TYPE, X) \
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do { if (DebugFlag && isCurrentDebugType(TYPE)) { X; } } while (0)
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#endif
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// DEBUG macro - This macro should be used by passes to emit debug information.
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// In the '-debug' option is specified on the commandline, and if this is a
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// debug build, then the code specified as the option to the macro will be
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// executed. Otherwise it will not be. Example:
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//
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// DEBUG(cerr << "Bitset contains: " << Bitset << "\n");
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// DEBUG(errs() << "Bitset contains: " << Bitset << "\n");
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//
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#ifndef DEBUG_TYPE
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#define DEBUG_TYPE ""
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#endif
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#ifdef NDEBUG
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#define DEBUG(X)
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#else
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#define DEBUG(X) \
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do { if (DebugFlag && isCurrentDebugType(DEBUG_TYPE)) { X; } } while (0)
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#endif
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#define DEBUG(X) DEBUG_WITH_TYPE(DEBUG_TYPE, X)
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/// getNullOutputStream - Return a null string that does not output
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/// anything. This hides the static variable from other modules.
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