When inlining a functino with a byval argument, make an explicit

copy of it in case the callee modifies the struct.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@45853 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2008-01-11 06:09:30 +00:00
parent 681d2b8266
commit c93adca358
2 changed files with 85 additions and 6 deletions

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@ -18,7 +18,9 @@
#include "llvm/Module.h"
#include "llvm/Instructions.h"
#include "llvm/Intrinsics.h"
#include "llvm/ParameterAttributes.h"
#include "llvm/Analysis/CallGraph.h"
#include "llvm/Target/TargetData.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/Support/CallSite.h"
using namespace llvm;
@ -201,7 +203,6 @@ bool llvm::InlineFunction(CallSite CS, CallGraph *CG, const TargetData *TD) {
BasicBlock *OrigBB = TheCall->getParent();
Function *Caller = OrigBB->getParent();
// GC poses two hazards to inlining, which only occur when the callee has GC:
// 1. If the caller has no GC, then the callee's GC must be propagated to the
// caller.
@ -213,7 +214,6 @@ bool llvm::InlineFunction(CallSite CS, CallGraph *CG, const TargetData *TD) {
return false;
}
// Get an iterator to the last basic block in the function, which will have
// the new function inlined after it.
//
@ -228,15 +228,66 @@ bool llvm::InlineFunction(CallSite CS, CallGraph *CG, const TargetData *TD) {
{ // Scope to destroy ValueMap after cloning.
DenseMap<const Value*, Value*> ValueMap;
// Calculate the vector of arguments to pass into the function cloner, which
// matches up the formal to the actual argument values.
assert(std::distance(CalledFunc->arg_begin(), CalledFunc->arg_end()) ==
std::distance(CS.arg_begin(), CS.arg_end()) &&
"No varargs calls can be inlined!");
// Calculate the vector of arguments to pass into the function cloner, which
// matches up the formal to the actual argument values.
CallSite::arg_iterator AI = CS.arg_begin();
unsigned ArgNo = 0;
for (Function::const_arg_iterator I = CalledFunc->arg_begin(),
E = CalledFunc->arg_end(); I != E; ++I, ++AI)
ValueMap[I] = *AI;
E = CalledFunc->arg_end(); I != E; ++I, ++AI, ++ArgNo) {
Value *ActualArg = *AI;
// When byval arguments actually inlined, we need to make the copy implied
// by them actually explicit.
// TODO: If we know that the callee never modifies the struct, we can
// remove this copy.
if (CalledFunc->paramHasAttr(ArgNo+1, ParamAttr::ByVal)) {
const Type *AggTy = cast<PointerType>(I->getType())->getElementType();
const Type *VoidPtrTy = PointerType::getUnqual(Type::Int8Ty);
// Create the alloca. If we have TargetData, use nice alignment.
unsigned Align = 1;
if (TD) Align = TD->getPrefTypeAlignment(AggTy);
Value *NewAlloca = new AllocaInst(AggTy, 0, Align, I->getName(),
Caller->begin()->begin());
// Emit a memcpy.
Function *MemCpyFn = Intrinsic::getDeclaration(Caller->getParent(),
Intrinsic::memcpy_i64);
Value *DestCast = new BitCastInst(NewAlloca, VoidPtrTy, "tmp", TheCall);
Value *SrcCast = new BitCastInst(*AI, VoidPtrTy, "tmp", TheCall);
Value *Size;
if (TD == 0)
Size = ConstantExpr::getSizeOf(AggTy);
else
Size = ConstantInt::get(Type::Int64Ty, TD->getTypeStoreSize(AggTy));
// Always generate a memcpy of alignment 1 here because we don't know
// the alignment of the src pointer. Other optimizations can infer
// better alignment.
Value *CallArgs[] = {
DestCast, SrcCast, Size, ConstantInt::get(Type::Int32Ty, 1)
};
CallInst *TheMemCpy =
new CallInst(MemCpyFn, CallArgs, CallArgs+4, "", TheCall);
// If we have a call graph, update it.
if (CG) {
CallGraphNode *MemCpyCGN = CG->getOrInsertFunction(MemCpyFn);
CallGraphNode *CallerNode = (*CG)[Caller];
CallerNode->addCalledFunction(TheMemCpy, MemCpyCGN);
}
// Uses of the argument in the function should use our new alloca
// instead.
ActualArg = NewAlloca;
}
ValueMap[I] = ActualArg;
}
// We want the inliner to prune the code as it copies. We would LOVE to
// have no dead or constant instructions leftover after inlining occurs

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@ -0,0 +1,28 @@
; RUN: llvm-as < %s | opt -inline | llvm-dis | grep {llvm.memcpy}
; Inlining a byval struct should cause an explicit copy into an alloca.
%struct.ss = type { i32, i64 }
@.str = internal constant [10 x i8] c"%d, %lld\0A\00" ; <[10 x i8]*> [#uses=1]
define internal void @f(%struct.ss* byval %b) nounwind {
entry:
%tmp = getelementptr %struct.ss* %b, i32 0, i32 0 ; <i32*> [#uses=2]
%tmp1 = load i32* %tmp, align 4 ; <i32> [#uses=1]
%tmp2 = add i32 %tmp1, 1 ; <i32> [#uses=1]
store i32 %tmp2, i32* %tmp, align 4
ret void
}
declare i32 @printf(i8*, ...) nounwind
define i32 @main() nounwind {
entry:
%S = alloca %struct.ss ; <%struct.ss*> [#uses=4]
%tmp1 = getelementptr %struct.ss* %S, i32 0, i32 0 ; <i32*> [#uses=1]
store i32 1, i32* %tmp1, align 8
%tmp4 = getelementptr %struct.ss* %S, i32 0, i32 1 ; <i64*> [#uses=1]
store i64 2, i64* %tmp4, align 4
call void @f( %struct.ss* byval %S ) nounwind
ret i32 0
}