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* Make the DSGraph cloner automatically merge global nodes
* BUClosure doesn't have to worry about global nodes * TDClosure now works with global nodes * Reenable DNE on TD pass, now that globals work right git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4220 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -71,35 +71,6 @@ static void ResolveArguments(std::vector<DSNodeHandle> &Call, Function &F,
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}
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}
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// MergeGlobalNodes - Merge all existing global nodes with globals
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// inlined from the callee or with globals from the GlobalsGraph.
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//
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static void MergeGlobalNodes(DSGraph &Graph,
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map<Value*, DSNodeHandle> &OldValMap) {
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map<Value*, DSNodeHandle> &ValMap = Graph.getValueMap();
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for (map<Value*, DSNodeHandle>::iterator I = ValMap.begin(), E = ValMap.end();
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I != E; ++I)
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if (GlobalValue *GV = dyn_cast<GlobalValue>(I->first)) {
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map<Value*, DSNodeHandle>::iterator NHI = OldValMap.find(GV);
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if (NHI != OldValMap.end()) // was it inlined from the callee?
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I->second.mergeWith(NHI->second);
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#if 0
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else // get it from the GlobalsGraph
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I->second.mergeWith(Graph.cloneGlobalInto(GV));
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#endif
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}
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// Add unused inlined global nodes into the value map
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for (map<Value*, DSNodeHandle>::iterator I = OldValMap.begin(),
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E = OldValMap.end(); I != E; ++I)
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if (isa<GlobalValue>(I->first)) {
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DSNodeHandle &NH = ValMap[I->first]; // If global is not in ValMap...
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if (NH.getNode() == 0)
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NH = I->second; // Add the one just inlined.
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}
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}
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DSGraph &BUDataStructures::calculateGraph(Function &F) {
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// Make sure this graph has not already been calculated, or that we don't get
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// into an infinite loop with mutually recursive functions.
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@ -191,11 +162,6 @@ DSGraph &BUDataStructures::calculateGraph(Function &F) {
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if (Call[0].getNode()) // Handle the return value if present
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RetVal.mergeWith(Call[0]);
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// Merge global value nodes in the inlined graph with the global
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// value nodes in the current graph if there are duplicates.
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//
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MergeGlobalNodes(*Graph, OldValMap);
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// Erase the entry in the Callees vector
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Callees.erase(Callees.begin()+c--);
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@ -439,14 +439,25 @@ DSNodeHandle DSGraph::cloneInto(const DSGraph &G,
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for (unsigned i = FN, e = Nodes.size(); i != e; ++i)
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Nodes[i]->NodeType &= ~StripBits;
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// Copy the value map...
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// Copy the value map... and merge all of the global nodes...
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for (std::map<Value*, DSNodeHandle>::const_iterator I = G.ValueMap.begin(),
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E = G.ValueMap.end(); I != E; ++I)
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OldValMap[I->first] = DSNodeHandle(OldNodeMap[I->second.getNode()],
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I->second.getOffset());
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E = G.ValueMap.end(); I != E; ++I) {
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DSNodeHandle &H = OldValMap[I->first];
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H = DSNodeHandle(OldNodeMap[I->second.getNode()], I->second.getOffset());
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if (isa<GlobalValue>(I->first)) { // Is this a global?
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std::map<Value*, DSNodeHandle>::iterator GVI = ValueMap.find(I->first);
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if (GVI != ValueMap.end()) { // Is the global value in this fun already?
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GVI->second.mergeWith(H);
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} else {
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ValueMap[I->first] = H; // Add global pointer to this graph
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}
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}
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}
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// Copy the function calls list...
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CopyFunctionCallsList(G.FunctionCalls, FunctionCalls, OldNodeMap);
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// Return the returned node pointer...
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return DSNodeHandle(OldNodeMap[G.RetNode.getNode()], G.RetNode.getOffset());
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}
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@ -165,13 +165,6 @@ DSGraph &TDDataStructures::calculateGraph(Function &F) {
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}
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ResolveCallSite(*Graph, CallSite);
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#if 0
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// If its not a self-recursive call, merge global nodes in the inlined
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// graph with the corresponding global nodes in the current graph
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if (&caller != &callee)
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MergeGlobalNodes(calleeGraph, OldValMap);
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#endif
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}
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}
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@ -180,9 +173,7 @@ DSGraph &TDDataStructures::calculateGraph(Function &F) {
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Graph->maskIncompleteMarkers();
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Graph->markIncompleteNodes(/*markFormals*/ !F.hasInternalLinkage()
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/*&& FIXME: NEED TO CHECK IF ALL CALLERS FOUND!*/);
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#if 0
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Graph->removeDeadNodes(/*KeepAllGlobals*/ false, /*KeepCalls*/ false);
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#endif
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DEBUG(std::cerr << " [TD] Done inlining callers for: " << F.getName() << " ["
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<< Graph->getGraphSize() << "+" << Graph->getFunctionCalls().size()
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