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Fix the inliner to be deterministic, not letting its output depend on the
relative location of Function objects in memory. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@14260 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -1,4 +1,4 @@
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//===- InlineCommon.cpp - Code common to all inliners ---------------------===//
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//===- Inliner.cpp - Code common to all inliners --------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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@ -90,9 +90,8 @@ bool Inliner::runOnSCC(const std::vector<CallGraphNode*> &SCC) {
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// from inlining other functions.
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std::vector<CallSite> CallSites;
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for (std::set<Function*>::iterator SCCI = SCCFunctions.begin(),
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E = SCCFunctions.end(); SCCI != E; ++SCCI)
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if (Function *F = *SCCI)
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for (unsigned i = 0, e = SCC.size(); i != e; ++i)
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if (Function *F = SCC[i]->getFunction())
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for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
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for (BasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) {
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CallSite CS = CallSite::get(I);
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