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https://github.com/c64scene-ar/llvm-6502.git
synced 2025-06-13 04:38:24 +00:00
Create a more targeted fix for not sinking instructions into a range where it
will conflict with another live range. The place which creates this scenerio is the code in X86 that lowers a select instruction by splitting the MBBs. This eliminates the need to check from the bottom up in an MBB for live pregs. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@106066 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -25,7 +25,6 @@
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#include "llvm/Target/TargetRegisterInfo.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/ADT/SmallSet.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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@ -62,7 +61,6 @@ namespace {
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bool ProcessBlock(MachineBasicBlock &MBB);
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bool SinkInstruction(MachineInstr *MI, bool &SawStore);
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bool AllUsesDominatedByBlock(unsigned Reg, MachineBasicBlock *MBB) const;
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bool LiveOutOfBasicBlock(const MachineInstr *MI, unsigned Reg) const;
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};
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} // end anonymous namespace
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@ -168,44 +166,6 @@ bool MachineSinking::ProcessBlock(MachineBasicBlock &MBB) {
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return MadeChange;
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}
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/// LiveOutOfBasicBlock - Determine if the physical register, defined and dead
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/// in MI, is live on exit from the basic block.
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bool MachineSinking::LiveOutOfBasicBlock(const MachineInstr *MI,
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unsigned Reg) const {
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assert(TargetRegisterInfo::isPhysicalRegister(Reg) &&
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"Only want to determine if a physical register is live out of a BB!");
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const MachineBasicBlock *MBB = MI->getParent();
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SmallSet<unsigned, 8> KilledRegs;
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MachineBasicBlock::const_iterator I = MBB->end();
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MachineBasicBlock::const_iterator E = MBB->begin();
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assert(I != E && "How can there be an empty block at this point?!");
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// Loop through the instructions bottom-up. If we see a kill of the preg
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// first, then it's not live out of the BB. If we see a use or def first, then
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// we assume that it is live out of the BB.
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do {
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const MachineInstr &CurMI = *--I;
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for (unsigned i = 0, e = CurMI.getNumOperands(); i != e; ++i) {
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const MachineOperand &MO = CurMI.getOperand(i);
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if (!MO.isReg()) continue; // Ignore non-register operands.
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unsigned MOReg = MO.getReg();
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if (MOReg == 0) continue;
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if (MOReg == Reg) {
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if (MO.isKill())
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return false;
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if (MO.isUse() || MO.isDef())
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return true;
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}
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}
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} while (I != E);
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return false;
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}
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/// SinkInstruction - Determine whether it is safe to sink the specified machine
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/// instruction out of its current block into a successor.
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bool MachineSinking::SinkInstruction(MachineInstr *MI, bool &SawStore) {
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@ -228,7 +188,6 @@ bool MachineSinking::SinkInstruction(MachineInstr *MI, bool &SawStore) {
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// SuccToSinkTo - This is the successor to sink this instruction to, once we
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// decide.
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MachineBasicBlock *SuccToSinkTo = 0;
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SmallVector<unsigned, 4> PhysRegs;
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for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
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const MachineOperand &MO = MI->getOperand(i);
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@ -257,12 +216,9 @@ bool MachineSinking::SinkInstruction(MachineInstr *MI, bool &SawStore) {
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if (AllocatableSet.test(AliasReg))
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return false;
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}
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} else {
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if (!MO.isDead())
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// A def that isn't dead. We can't move it.
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return false;
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else
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PhysRegs.push_back(Reg);
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} else if (!MO.isDead()) {
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// A def that isn't dead. We can't move it.
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return false;
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}
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} else {
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// Virtual register uses are always safe to sink.
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@ -329,10 +285,14 @@ bool MachineSinking::SinkInstruction(MachineInstr *MI, bool &SawStore) {
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// If the instruction to move defines a dead physical register which is live
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// when leaving the basic block, don't move it because it could turn into a
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// "zombie" define of that preg. E.g., EFLAGS. (<rdar://problem/8030636>)
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for (SmallVectorImpl<unsigned>::const_iterator
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I = PhysRegs.begin(), E = PhysRegs.end(); I != E; ++I)
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if (LiveOutOfBasicBlock(MI, *I))
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for (unsigned I = 0, E = MI->getNumOperands(); I != E; ++I) {
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const MachineOperand &MO = MI->getOperand(I);
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if (!MO.isReg()) continue;
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unsigned Reg = MO.getReg();
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if (Reg == 0 || !TargetRegisterInfo::isPhysicalRegister(Reg)) continue;
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if (SuccToSinkTo->isLiveIn(Reg))
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return false;
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}
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DEBUG(dbgs() << "Sink instr " << *MI << "\tinto block " << *SuccToSinkTo);
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