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Spiller now remove unused spill slots.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@47657 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -406,6 +406,8 @@ void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
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continue;
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if (RS && (int)i == RS->getScavengingFrameIndex())
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continue;
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if (FFI->isDeadObjectIndex(i))
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continue;
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// If stack grows down, we need to add size of find the lowest
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// address of the object.
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