According to my auto-simplifier the most common missed simplifications in

optimized code are:
  (non-negative number)+(power-of-two) != 0 -> true
and
  (x | 1) != 0 -> true
Instcombine knows about the second one of course, but only does it if X|1
has only one use.  These fire thousands of times in the testsuite.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@124183 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Duncan Sands
2011-01-25 09:38:29 +00:00
parent b38824f866
commit d70d1a5c44
4 changed files with 299 additions and 13 deletions

View File

@@ -39,6 +39,23 @@ namespace llvm {
APInt &KnownOne, const TargetData *TD = 0,
unsigned Depth = 0);
/// ComputeSignBit - Determine whether the sign bit is known to be zero or
/// one. Convenience wrapper around ComputeMaskedBits.
void ComputeSignBit(Value *V, bool &KnownZero, bool &KnownOne,
const TargetData *TD = 0, unsigned Depth = 0);
/// isPowerOfTwo - Return true if the given value is known to have exactly one
/// bit set when defined. For vectors return true if every element is known to
/// be a power of two when defined. Supports values with integer or pointer
/// type and vectors of integers.
bool isPowerOfTwo(Value *V, const TargetData *TD = 0, unsigned Depth = 0);
/// isKnownNonZero - Return true if the given value is known to be non-zero
/// when defined. For vectors return true if every element is known to be
/// non-zero when defined. Supports values with integer or pointer type and
/// vectors of integers.
bool isKnownNonZero(Value *V, const TargetData *TD = 0, unsigned Depth = 0);
/// MaskedValueIsZero - Return true if 'V & Mask' is known to be zero. We use
/// this predicate to simplify operations downstream. Mask is known to be
/// zero for bits that V cannot have.