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Fix a think-o in isSafeToMove. This fixes it from thinking that
volatile memory references are safe to move. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@56948 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -707,7 +707,7 @@ bool MachineInstr::isSafeToMove(const TargetInstrInfo *TII, bool &SawStore) {
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if (TID->mayLoad() && !TII->isInvariantLoad(this))
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// Otherwise, this is a real load. If there is a store between the load and
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// end of block, or if the laod is volatile, we can't move it.
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return SawStore || hasVolatileMemoryRef();
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return !SawStore && !hasVolatileMemoryRef();
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return true;
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}
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