Remove using declarations

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@6306 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2003-05-22 22:00:07 +00:00
parent 01e770a9e5
commit de579f11ff
5 changed files with 36 additions and 49 deletions

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@ -12,8 +12,6 @@
#include "llvm/DerivedTypes.h"
#include "Support/Statistic.h"
using std::vector;
namespace {
struct DTE : public Pass {
// doPassInitialization - For this pass, it removes global symbol table

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@ -15,18 +15,12 @@
#include "llvm/DerivedTypes.h"
#include "llvm/Module.h"
#include "llvm/SymbolTable.h"
#include "llvm/iPHINode.h"
#include "llvm/iMemory.h"
#include "llvm/iTerminators.h"
#include "llvm/iOther.h"
#include "llvm/Instructions.h"
#include "llvm/Constants.h"
#include "Support/STLExtras.h"
#include "Support/Statistic.h"
#include <algorithm>
using std::map;
using std::vector;
// ValuePlaceHolder - A stupid little marker value. It appears as an
// instruction of type Instruction::UserOp1.
//
@ -43,7 +37,7 @@ const Type *MutateStructTypes::ConvertType(const Type *Ty) {
if (Ty->isPrimitiveType() ||
isa<OpaqueType>(Ty)) return Ty; // Don't convert primitives
map<const Type *, PATypeHolder>::iterator I = TypeMap.find(Ty);
std::map<const Type *, PATypeHolder>::iterator I = TypeMap.find(Ty);
if (I != TypeMap.end()) return I->second;
const Type *DestTy = 0;
@ -55,7 +49,7 @@ const Type *MutateStructTypes::ConvertType(const Type *Ty) {
case Type::FunctionTyID: {
const FunctionType *MT = cast<FunctionType>(Ty);
const Type *RetTy = ConvertType(MT->getReturnType());
vector<const Type*> ArgTypes;
std::vector<const Type*> ArgTypes;
for (FunctionType::ParamTypes::const_iterator I = MT->getParamTypes().begin(),
E = MT->getParamTypes().end(); I != E; ++I)
@ -67,7 +61,7 @@ const Type *MutateStructTypes::ConvertType(const Type *Ty) {
case Type::StructTyID: {
const StructType *ST = cast<StructType>(Ty);
const StructType::ElementTypes &El = ST->getElementTypes();
vector<const Type *> Types;
std::vector<const Type *> Types;
for (StructType::ElementTypes::const_iterator I = El.begin(), E = El.end();
I != E; ++I)
@ -103,7 +97,7 @@ const Type *MutateStructTypes::ConvertType(const Type *Ty) {
// using the specified OldTy as the base type being indexed into.
//
void MutateStructTypes::AdjustIndices(const CompositeType *OldTy,
vector<Value*> &Idx,
std::vector<Value*> &Idx,
unsigned i) {
assert(i < Idx.size() && "i out of range!");
const CompositeType *NewCT = cast<CompositeType>(ConvertType(OldTy));
@ -114,7 +108,8 @@ void MutateStructTypes::AdjustIndices(const CompositeType *OldTy,
unsigned ElNum = cast<ConstantUInt>(Idx[i])->getValue();
assert(ElNum < OldST->getElementTypes().size());
map<const StructType*, TransformType>::iterator I = Transforms.find(OldST);
std::map<const StructType*, TransformType>::iterator
I = Transforms.find(OldST);
if (I != Transforms.end()) {
assert(ElNum < I->second.second.size());
// Apply the XForm specified by Transforms map...
@ -149,13 +144,13 @@ Value *MutateStructTypes::ConvertValue(const Value *V) {
// Check to see if this is an out of function reference first...
if (const GlobalValue *GV = dyn_cast<GlobalValue>(V)) {
// Check to see if the value is in the map...
map<const GlobalValue*, GlobalValue*>::iterator I = GlobalMap.find(GV);
std::map<const GlobalValue*, GlobalValue*>::iterator I = GlobalMap.find(GV);
if (I == GlobalMap.end())
return (Value*)GV; // Not mapped, just return value itself
return I->second;
}
map<const Value*, Value*>::iterator I = LocalValueMap.find(V);
std::map<const Value*, Value*>::iterator I = LocalValueMap.find(V);
if (I != LocalValueMap.end()) return I->second;
if (const BasicBlock *BB = dyn_cast<BasicBlock>(V)) {
@ -182,26 +177,26 @@ void MutateStructTypes::setTransforms(const TransformsType &XForm) {
// Loop over the types and insert dummy entries into the type map so that
// recursive types are resolved properly...
for (map<const StructType*, vector<int> >::const_iterator I = XForm.begin(),
E = XForm.end(); I != E; ++I) {
for (std::map<const StructType*, std::vector<int> >::const_iterator
I = XForm.begin(), E = XForm.end(); I != E; ++I) {
const StructType *OldTy = I->first;
TypeMap.insert(std::make_pair(OldTy, OpaqueType::get()));
}
// Loop over the type specified and figure out what types they should become
for (map<const StructType*, vector<int> >::const_iterator I = XForm.begin(),
E = XForm.end(); I != E; ++I) {
for (std::map<const StructType*, std::vector<int> >::const_iterator
I = XForm.begin(), E = XForm.end(); I != E; ++I) {
const StructType *OldTy = I->first;
const vector<int> &InVec = I->second;
const std::vector<int> &InVec = I->second;
assert(OldTy->getElementTypes().size() == InVec.size() &&
"Action not specified for every element of structure type!");
vector<const Type *> NewType;
std::vector<const Type *> NewType;
// Convert the elements of the type over, including the new position mapping
int Idx = 0;
vector<int>::const_iterator TI = find(InVec.begin(), InVec.end(), Idx);
std::vector<int>::const_iterator TI = find(InVec.begin(), InVec.end(), Idx);
while (TI != InVec.end()) {
unsigned Offset = TI-InVec.begin();
const Type *NewEl = ConvertType(OldTy->getContainedType(Offset));
@ -308,7 +303,7 @@ void MutateStructTypes::removeDeadGlobals(Module &M) {
//
void MutateStructTypes::transformFunction(Function *m) {
const Function *M = m;
map<const GlobalValue*, GlobalValue*>::iterator GMI = GlobalMap.find(M);
std::map<const GlobalValue*, GlobalValue*>::iterator GMI = GlobalMap.find(M);
if (GMI == GlobalMap.end())
return; // Do not affect one of our new functions that we are creating
@ -417,7 +412,7 @@ void MutateStructTypes::transformFunction(Function *m) {
break;
case Instruction::GetElementPtr: {
const GetElementPtrInst &GEP = cast<GetElementPtrInst>(I);
vector<Value*> Indices(GEP.idx_begin(), GEP.idx_end());
std::vector<Value*> Indices(GEP.idx_begin(), GEP.idx_end());
if (!Indices.empty()) {
const Type *PTy =
cast<PointerType>(GEP.getOperand(0)->getType())->getElementType();
@ -444,7 +439,7 @@ void MutateStructTypes::transformFunction(Function *m) {
break;
case Instruction::Call: {
Value *Meth = ConvertValue(I.getOperand(0));
vector<Value*> Operands;
std::vector<Value*> Operands;
for (unsigned i = 1; i < I.getNumOperands(); ++i)
Operands.push_back(ConvertValue(I.getOperand(i)));
NewI = new CallInst(Meth, Operands);
@ -460,7 +455,7 @@ void MutateStructTypes::transformFunction(Function *m) {
NewBB->getInstList().push_back(NewI);
// Check to see if we had to make a placeholder for this value...
map<const Value*,Value*>::iterator LVMI = LocalValueMap.find(&I);
std::map<const Value*,Value*>::iterator LVMI = LocalValueMap.find(&I);
if (LVMI != LocalValueMap.end()) {
// Yup, make sure it's a placeholder...
Instruction *I = cast<Instruction>(LVMI->second);

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@ -9,8 +9,6 @@
#include "llvm/Module.h"
#include "llvm/Pass.h"
using std::vector;
namespace {
struct EmitFunctionTable : public Pass {
bool run(Module &M);
@ -21,13 +19,12 @@ namespace {
// Per Module pass for inserting function table
bool EmitFunctionTable::run(Module &M){
vector<const Type*> vType;
vector<Constant *> vConsts;
for(Module::iterator MI = M.begin(), ME = M.end(); MI!=ME; ++MI)
std::vector<const Type*> vType;
std::vector<Constant *> vConsts;
for(Module::iterator MI = M.begin(), ME = M.end(); MI != ME; ++MI)
if (!MI->isExternal()) {
ConstantPointerRef *CP = ConstantPointerRef::get(MI);
vType.push_back(MI->getType());
vConsts.push_back(CP);
vConsts.push_back(ConstantPointerRef::get(MI));
}
StructType *sttype = StructType::get(vType);

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@ -19,8 +19,6 @@
#include "Support/DepthFirstIterator.h"
#include "Support/Statistic.h"
#include <algorithm>
using std::cerr;
using std::vector;
namespace {
Statistic<> NumBlockRemoved("adce", "Number of basic blocks removed");
@ -77,13 +75,13 @@ private:
inline void markInstructionLive(Instruction *I) {
if (LiveSet.count(I)) return;
DEBUG(cerr << "Insn Live: " << I);
DEBUG(std::cerr << "Insn Live: " << I);
LiveSet.insert(I);
WorkList.push_back(I);
}
inline void markTerminatorLive(const BasicBlock *BB) {
DEBUG(cerr << "Terminat Live: " << BB->getTerminator());
DEBUG(std::cerr << "Terminat Live: " << BB->getTerminator());
markInstructionLive((Instruction*)BB->getTerminator());
}
};
@ -168,7 +166,7 @@ bool ADCE::doADCE() {
}
}
DEBUG(cerr << "Processing work list\n");
DEBUG(std::cerr << "Processing work list\n");
// AliveBlocks - Set of basic blocks that we know have instructions that are
// alive in them...
@ -208,14 +206,14 @@ bool ADCE::doADCE() {
markInstructionLive(Operand);
}
if (DebugFlag) {
cerr << "Current Function: X = Live\n";
DEBUG(
std::cerr << "Current Function: X = Live\n";
for (Function::iterator I = Func->begin(), E = Func->end(); I != E; ++I)
for (BasicBlock::iterator BI = I->begin(), BE = I->end(); BI != BE; ++BI){
if (LiveSet.count(BI)) cerr << "X ";
cerr << *BI;
if (LiveSet.count(BI)) std::cerr << "X ";
std::cerr << *BI;
}
}
);
// Find the first postdominator of the entry node that is alive. Make it the
// new entry node...
@ -346,7 +344,7 @@ bool ADCE::doADCE() {
if (!AliveBlocks.count(BB)) {
// Remove all outgoing edges from this basic block and convert the
// terminator into a return instruction.
vector<BasicBlock*> Succs(succ_begin(BB), succ_end(BB));
std::vector<BasicBlock*> Succs(succ_begin(BB), succ_end(BB));
if (!Succs.empty()) {
// Loop over all of the successors, removing this block from PHI node

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@ -14,7 +14,6 @@
#include "llvm/iTerminators.h"
#include "llvm/iPHINode.h"
#include "llvm/Type.h"
using std::vector;
static RegisterOpt<UnifyFunctionExitNodes>
X("mergereturn", "Unify function exit nodes");
@ -34,7 +33,7 @@ bool UnifyFunctionExitNodes::runOnFunction(Function &F) {
// Loop over all of the blocks in a function, tracking all of the blocks that
// return.
//
vector<BasicBlock*> ReturningBlocks;
std::vector<BasicBlock*> ReturningBlocks;
for(Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
if (isa<ReturnInst>(I->getTerminator()))
ReturningBlocks.push_back(I);
@ -67,8 +66,8 @@ bool UnifyFunctionExitNodes::runOnFunction(Function &F) {
// Loop over all of the blocks, replacing the return instruction with an
// unconditional branch.
//
for (vector<BasicBlock*>::iterator I = ReturningBlocks.begin(),
E = ReturningBlocks.end(); I != E; ++I) {
for (std::vector<BasicBlock*>::iterator I = ReturningBlocks.begin(),
E = ReturningBlocks.end(); I != E; ++I) {
BasicBlock *BB = *I;
// Add an incoming element to the PHI node for every return instruction that