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Don't let DeadArgumentElimination attempt to update callers when the return
type wasn't changed. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@52538 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -743,11 +743,18 @@ bool DAE::RemoveDeadStuffFromFunction(Function *F) {
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Args.clear();
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if (!Call->use_empty()) {
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if (New->getType() == Type::VoidTy)
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// Our return value was unused, replace by null for now, uses will get
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// removed later on
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if (New->getType() == Call->getType()) {
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// Return type not changed? Just replace users then
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Call->replaceAllUsesWith(New);
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New->takeName(Call);
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} else if (New->getType() == Type::VoidTy) {
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// Our return value has uses, but they will get removed later on.
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// Replace by null for now.
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Call->replaceAllUsesWith(Constant::getNullValue(Call->getType()));
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else if (isa<StructType>(RetTy)) {
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} else {
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assert(isa<StructType>(RetTy) && "Return type changed, but not into a"
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"void. The old return type must have"
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"been a struct!");
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// The original return value was a struct, update all uses (which are
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// all extractvalue instructions).
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for (Value::use_iterator I = Call->use_begin(), E = Call->use_end();
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@ -781,11 +788,7 @@ bool DAE::RemoveDeadStuffFromFunction(Function *F) {
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}
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}
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New->takeName(Call);
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} else {
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// The original function had a single return value
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Call->replaceAllUsesWith(New);
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New->takeName(Call);
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}
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}
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}
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// Finally, remove the old call from the program, reducing the use-count of
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