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Fixes to the reassociate pass to make it respect dominance properties
Huge thanks go to Casey Carter for writing this fix, reassociate is now reoperational! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4471 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -14,6 +14,9 @@
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// (starting at 2), which effectively gives values in deep loops higher rank
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// than values not in loops.
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//
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// This code was originally written by Chris Lattner, and was then cleaned up
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// and perfected by Casey Carter.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Scalar.h"
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@ -86,24 +89,6 @@ unsigned Reassociate::getRank(Value *V) {
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}
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// isCommutativeOperator - Return true if the specified instruction is
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// commutative and associative. If the instruction is not commutative and
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// associative, we can not reorder its operands!
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//
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static inline BinaryOperator *isCommutativeOperator(Instruction *I) {
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// Floating point operations do not commute!
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if (I->getType()->isFloatingPoint()) return 0;
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if (I->getOpcode() == Instruction::Add ||
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I->getOpcode() == Instruction::Mul ||
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I->getOpcode() == Instruction::And ||
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I->getOpcode() == Instruction::Or ||
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I->getOpcode() == Instruction::Xor)
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return cast<BinaryOperator>(I);
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return 0;
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}
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bool Reassociate::ReassociateExpr(BinaryOperator *I) {
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Value *LHS = I->getOperand(0);
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Value *RHS = I->getOperand(1);
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@ -114,7 +99,9 @@ bool Reassociate::ReassociateExpr(BinaryOperator *I) {
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// Make sure the LHS of the operand always has the greater rank...
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if (LHSRank < RHSRank) {
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I->swapOperands();
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bool Success = !I->swapOperands();
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assert(Success && "swapOperands failed");
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std::swap(LHS, RHS);
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std::swap(LHSRank, RHSRank);
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Changed = true;
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@ -137,15 +124,28 @@ bool Reassociate::ReassociateExpr(BinaryOperator *I) {
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// Convert ((a + 12) + 10) into (a + (12 + 10))
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I->setOperand(0, LHSI->getOperand(TakeOp));
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LHSI->setOperand(TakeOp, RHS);
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I->setOperand(1, LHSI);
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// Move the LHS expression forward, to ensure that it is dominated by
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// its operands.
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std::string Name = LHSI->getName();
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LHSI->setName("");
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BinaryOperator *NewLHS =
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BinaryOperator::create(LHSI->getOpcode(),
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LHSI->getOperand(0), LHSI->getOperand(1),
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Name, I);
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NewLHS->setOperand(TakeOp, RHS);
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I->setOperand(1, NewLHS);
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assert(LHSI->use_size() == 0 && "References to LHS shouldn't exist!");
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LHSI->getParent()->getInstList().erase(LHSI);
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++NumChanged;
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DEBUG(std::cerr << "Reassociated: " << I << " Result BB: "
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<< I->getParent());
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// Since we modified the RHS instruction, make sure that we recheck it.
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ReassociateExpr(LHSI);
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ReassociateExpr(NewLHS);
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return true;
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}
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}
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@ -159,7 +159,7 @@ bool Reassociate::ReassociateExpr(BinaryOperator *I) {
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// version of the value is returned, and BI is left pointing at the instruction
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// that should be processed next by the reassociation pass.
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//
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static Value *NegateValue(Value *V, BasicBlock *BB, BasicBlock::iterator &BI) {
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static Value *NegateValue(Value *V, BasicBlock::iterator &BI) {
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// We are trying to expose opportunity for reassociation. One of the things
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// that we want to do to achieve this is to push a negation as deep into an
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// expression chain as possible, to expose the add instructions. In practice,
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@ -171,8 +171,8 @@ static Value *NegateValue(Value *V, BasicBlock *BB, BasicBlock::iterator &BI) {
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//
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if (Instruction *I = dyn_cast<Instruction>(V))
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if (I->getOpcode() == Instruction::Add && I->use_size() == 1) {
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Value *RHS = NegateValue(I->getOperand(1), BB, BI);
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Value *LHS = NegateValue(I->getOperand(0), BB, BI);
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Value *RHS = NegateValue(I->getOperand(1), BI);
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Value *LHS = NegateValue(I->getOperand(0), BI);
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// We must actually insert a new add instruction here, because the neg
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// instructions do not dominate the old add instruction in general. By
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@ -187,12 +187,7 @@ static Value *NegateValue(Value *V, BasicBlock *BB, BasicBlock::iterator &BI) {
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// Insert a 'neg' instruction that subtracts the value from zero to get the
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// negation.
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//
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Instruction *Neg =
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BinaryOperator::create(Instruction::Sub,
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Constant::getNullValue(V->getType()), V,
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V->getName()+".neg", BI);
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--BI;
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return Neg;
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return BI = BinaryOperator::createNeg(V, V->getName() + ".neg", BI);
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}
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@ -200,10 +195,37 @@ bool Reassociate::ReassociateBB(BasicBlock *BB) {
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bool Changed = false;
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for (BasicBlock::iterator BI = BB->begin(); BI != BB->end(); ++BI) {
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if (BI->getOpcode() == Instruction::Sub && !BinaryOperator::isNeg(BI)) {
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// Convert a subtract into an add and a neg instruction... so that sub
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// instructions can be commuted with other add instructions...
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//
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// Calculate the negative value of Operand 1 of the sub instruction...
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// and set it as the RHS of the add instruction we just made...
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//
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std::string Name = BI->getName();
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BI->setName("");
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Instruction *New =
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BinaryOperator::create(Instruction::Add, BI->getOperand(0),
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BI->getOperand(1), Name, BI);
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// Everyone now refers to the add instruction...
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BI->replaceAllUsesWith(New);
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// Put the new add in the place of the subtract... deleting the subtract
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BB->getInstList().erase(BI);
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BI = New;
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New->setOperand(1, NegateValue(New->getOperand(1), BI));
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Changed = true;
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DEBUG(std::cerr << "Negated: " << New << " Result BB: " << BB);
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}
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// If this instruction is a commutative binary operator, and the ranks of
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// the two operands are sorted incorrectly, fix it now.
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//
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if (BinaryOperator *I = isCommutativeOperator(BI)) {
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if (BI->isAssociative()) {
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BinaryOperator *I = cast<BinaryOperator>(&*BI);
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if (!I->use_empty()) {
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// Make sure that we don't have a tree-shaped computation. If we do,
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// linearize it. Convert (A+B)+(C+D) into ((A+B)+C)+D
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@ -234,31 +256,6 @@ bool Reassociate::ReassociateBB(BasicBlock *BB) {
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//
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Changed |= ReassociateExpr(I);
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}
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} else if (BI->getOpcode() == Instruction::Sub &&
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BI->getOperand(0) != Constant::getNullValue(BI->getType())) {
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// Convert a subtract into an add and a neg instruction... so that sub
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// instructions can be commuted with other add instructions...
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//
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Instruction *New = BinaryOperator::create(Instruction::Add,
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BI->getOperand(0),
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BI->getOperand(1),
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BI->getName());
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Value *NegatedValue = BI->getOperand(1);
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// Everyone now refers to the add instruction...
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BI->replaceAllUsesWith(New);
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// Put the new add in the place of the subtract... deleting the subtract
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BI = BB->getInstList().erase(BI);
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BI = ++BB->getInstList().insert(BI, New);
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// Calculate the negative value of Operand 1 of the sub instruction...
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// and set it as the RHS of the add instruction we just made...
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New->setOperand(1, NegateValue(NegatedValue, BB, BI));
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--BI;
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Changed = true;
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DEBUG(std::cerr << "Negated: " << New << " Result BB: " << BB);
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}
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}
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