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https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-13 20:32:21 +00:00
refactor the Value*/offset pair from MachineMemOperand out to a new
MachinePointerInfo struct, no functionality change. This also adds an assert to MachineMemOperand::MachineMemOperand that verifies that the Value* is either null or is an IR pointer type. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@114389 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -24,6 +24,17 @@ class Value;
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class FoldingSetNodeID;
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class raw_ostream;
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/// MachinePointerInfo - This class contains a discriminated union of
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/// information about pointers in memory operands, relating them back to LLVM IR
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/// or to virtual locations (such as frame indices) that are exposed during
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/// codegen.
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struct MachinePointerInfo {
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const Value *V;
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int64_t Offset;
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MachinePointerInfo(const Value *v, int64_t offset) : V(v), Offset(offset) {}
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};
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//===----------------------------------------------------------------------===//
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/// MachineMemOperand - A description of a memory reference used in the backend.
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/// Instead of holding a StoreInst or LoadInst, this class holds the address
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@ -33,10 +44,9 @@ class raw_ostream;
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/// that aren't explicit in the regular LLVM IR.
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///
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class MachineMemOperand {
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int64_t Offset;
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MachinePointerInfo PtrInfo;
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uint64_t Size;
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const Value *V;
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unsigned int Flags;
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unsigned Flags;
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public:
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/// Flags values. These may be or'd together.
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@ -65,7 +75,7 @@ public:
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/// other PseudoSourceValue member functions which return objects which stand
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/// for frame/stack pointer relative references and other special references
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/// which are not representable in the high-level IR.
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const Value *getValue() const { return V; }
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const Value *getValue() const { return PtrInfo.V; }
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/// getFlags - Return the raw flags of the source value, \see MemOperandFlags.
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unsigned int getFlags() const { return Flags & ((1 << MOMaxBits) - 1); }
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@ -73,7 +83,7 @@ public:
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/// getOffset - For normal values, this is a byte offset added to the base
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/// address. For PseudoSourceValue::FPRel values, this is the FrameIndex
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/// number.
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int64_t getOffset() const { return Offset; }
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int64_t getOffset() const { return PtrInfo.Offset; }
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/// getSize - Return the size in bytes of the memory reference.
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uint64_t getSize() const { return Size; }
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@ -99,7 +109,8 @@ public:
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/// setValue - Change the SourceValue for this MachineMemOperand. This
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/// should only be used when an object is being relocated and all references
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/// to it are being updated.
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void setValue(const Value *NewSV) { V = NewSV; }
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void setValue(const Value *NewSV) { PtrInfo.V = NewSV; }
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void setOffset(int64_t NewOffset) { PtrInfo.Offset = NewOffset; }
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/// Profile - Gather unique data for the object.
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///
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@ -337,8 +337,9 @@ void MachineOperand::print(raw_ostream &OS, const TargetMachine *TM) const {
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MachineMemOperand::MachineMemOperand(const Value *v, unsigned int f,
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int64_t o, uint64_t s, unsigned int a)
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: Offset(o), Size(s), V(v),
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: PtrInfo(v, o), Size(s),
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Flags((f & ((1 << MOMaxBits) - 1)) | ((Log2_32(a) + 1) << MOMaxBits)) {
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assert((v == 0 || isa<PointerType>(v->getType())) && "invalid pointer value");
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assert(getBaseAlignment() == a && "Alignment is not a power of 2!");
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assert((isLoad() || isStore()) && "Not a load/store!");
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}
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@ -346,9 +347,9 @@ MachineMemOperand::MachineMemOperand(const Value *v, unsigned int f,
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/// Profile - Gather unique data for the object.
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///
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void MachineMemOperand::Profile(FoldingSetNodeID &ID) const {
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ID.AddInteger(Offset);
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ID.AddInteger(getOffset());
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ID.AddInteger(Size);
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ID.AddPointer(V);
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ID.AddPointer(getValue());
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ID.AddInteger(Flags);
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}
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@ -364,8 +365,7 @@ void MachineMemOperand::refineAlignment(const MachineMemOperand *MMO) {
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((Log2_32(MMO->getBaseAlignment()) + 1) << MOMaxBits);
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// Also update the base and offset, because the new alignment may
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// not be applicable with the old ones.
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V = MMO->getValue();
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Offset = MMO->getOffset();
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PtrInfo = MMO->PtrInfo;
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}
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}
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