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Don't lower splat vector load to relative to the esp if the
stack may be misaligned. Update test accordingly. Patch by Evan Cheng! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@94291 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -3390,17 +3390,10 @@ X86TargetLowering::LowerAsSplatVectorLoad(SDValue SrcOp, EVT VT, DebugLoc dl,
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MachineFrameInfo *MFI = DAG.getMachineFunction().getFrameInfo();
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if (DAG.InferPtrAlignment(Ptr) < 16) {
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if (MFI->isFixedObjectIndex(FI)) {
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// Can't change the alignment. Reference stack + offset explicitly
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// if stack pointer is at least 16-byte aligned.
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unsigned StackAlign = Subtarget->getStackAlignment();
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if (StackAlign < 16)
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return SDValue();
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Offset = MFI->getObjectOffset(FI) + Offset;
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SDValue StackPtr = DAG.getCopyFromReg(Chain, dl, X86StackPtr,
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getPointerTy());
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Ptr = DAG.getNode(ISD::ADD, dl, getPointerTy(), StackPtr,
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DAG.getConstant(Offset & ~15, getPointerTy()));
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Offset %= 16;
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// Can't change the alignment. FIXME: It's possible to compute
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// the exact stack offset and reference FI + adjust offset instead.
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// If someone *really* cares about this. That's the way to implement it.
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return SDValue();
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} else {
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MFI->setObjectAlignment(FI, 16);
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}
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@ -1,21 +1,6 @@
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; RUN: llc < %s -mtriple=i386-apple-darwin -mattr=+sse2 | FileCheck %s
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; rdar://7434544
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define <2 x i64> @t1() nounwind ssp {
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entry:
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; CHECK: t1:
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; CHECK: pshufd $0, (%esp), %xmm0
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%array = alloca [8 x float], align 16
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%arrayidx = getelementptr inbounds [8 x float]* %array, i32 0, i32 0
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%tmp2 = load float* %arrayidx
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%vecinit = insertelement <4 x float> undef, float %tmp2, i32 0
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%vecinit5 = insertelement <4 x float> %vecinit, float %tmp2, i32 1
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%vecinit7 = insertelement <4 x float> %vecinit5, float %tmp2, i32 2
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%vecinit9 = insertelement <4 x float> %vecinit7, float %tmp2, i32 3
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%0 = bitcast <4 x float> %vecinit9 to <2 x i64>
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ret <2 x i64> %0
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}
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define <2 x i64> @t2() nounwind ssp {
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entry:
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; CHECK: t2:
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@ -30,14 +15,3 @@ entry:
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%0 = bitcast <4 x float> %vecinit9 to <2 x i64>
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ret <2 x i64> %0
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}
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define <4 x float> @t3(float %tmp1, float %tmp2, float %tmp3) nounwind readnone ssp {
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entry:
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; CHECK: t3:
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; CHECK: pshufd $-86, (%esp), %xmm0
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%0 = insertelement <4 x float> undef, float %tmp3, i32 0
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%1 = insertelement <4 x float> %0, float %tmp3, i32 1
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%2 = insertelement <4 x float> %1, float %tmp3, i32 2
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%3 = insertelement <4 x float> %2, float %tmp3, i32 3
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ret <4 x float> %3
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}
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