Make the 'get*AlignmentFromAttr' functions into member functions within the Attributes class. Now with fix.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@164370 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Bill Wendling 2012-09-21 15:26:31 +00:00
parent 122f5e5a5b
commit ef99fe8efa
5 changed files with 31 additions and 29 deletions

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@ -205,6 +205,24 @@ public:
return Bits & Attribute::StackAlignment_i;
}
/// This returns the alignment field of an attribute as a byte alignment
/// value.
unsigned getAlignment() const {
if (!hasAlignmentAttr())
return 0;
return 1U << ((getRawAlignment() >> 16) - 1);
}
/// This returns the stack alignment field of an attribute as a byte alignment
/// value.
unsigned getStackAlignment() const {
if (!hasStackAlignmentAttr())
return 0;
return 1U << ((getRawStackAlignment() >> 26) - 1);
}
// This is a "safe bool() operator".
operator const void *() const { return Bits ? this : 0; }
bool isEmptyOrSingleton() const { return (Bits & (Bits - 1)) == 0; }
@ -294,14 +312,6 @@ inline Attributes constructAlignmentFromInt(unsigned i) {
return Attributes((Log2_32(i)+1) << 16);
}
/// This returns the alignment field of an attribute as a byte alignment value.
inline unsigned getAlignmentFromAttrs(Attributes A) {
if (!A.hasAlignmentAttr())
return 0;
return 1U << ((A.getRawAlignment() >> 16) - 1);
}
/// This turns an int stack alignment (which must be a power of 2) into
/// the form used internally in Attributes.
inline Attributes constructStackAlignmentFromInt(unsigned i) {
@ -314,15 +324,6 @@ inline Attributes constructStackAlignmentFromInt(unsigned i) {
return Attributes((Log2_32(i)+1) << 26);
}
/// This returns the stack alignment field of an attribute as a byte alignment
/// value.
inline unsigned getStackAlignmentFromAttrs(Attributes A) {
if (!A.hasStackAlignmentAttr())
return 0;
return 1U << ((A.getRawStackAlignment() >> 26) - 1);
}
/// This returns an integer containing an encoding of all the
/// LLVM attributes found in the given attribute bitset. Any
/// change to this encoding is a breaking change to bitcode
@ -450,7 +451,7 @@ public:
/// getParamAlignment - Return the alignment for the specified function
/// parameter.
unsigned getParamAlignment(unsigned Idx) const {
return Attribute::getAlignmentFromAttrs(getAttributes(Idx));
return getAttributes(Idx).getAlignment();
}
/// hasAttrSomewhere - Return true if the specified attribute is set for at

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@ -2717,7 +2717,7 @@ bool LLParser::ParseFunctionHeader(Function *&Fn, bool isDefine) {
// If the alignment was parsed as an attribute, move to the alignment field.
if (FuncAttrs & Attribute::Alignment) {
Alignment = Attribute::getAlignmentFromAttrs(FuncAttrs);
Alignment = FuncAttrs.getAlignment();
FuncAttrs &= ~Attribute::Alignment;
}

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@ -60,8 +60,8 @@ MachineFunction::MachineFunction(const Function *F, const TargetMachine &TM,
MFInfo = 0;
FrameInfo = new (Allocator) MachineFrameInfo(*TM.getFrameLowering());
if (Fn->hasFnAttr(Attribute::StackAlignment))
FrameInfo->ensureMaxAlignment(Attribute::getStackAlignmentFromAttrs(
Fn->getAttributes().getFnAttributes()));
FrameInfo->ensureMaxAlignment(Fn->getAttributes().
getFnAttributes().getStackAlignment());
ConstantPool = new (Allocator) MachineConstantPool(TM.getTargetData());
Alignment = TM.getTargetLowering()->getMinFunctionAlignment();
// FIXME: Shouldn't use pref alignment if explicit alignment is set on Fn.

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@ -508,7 +508,7 @@ void CppWriter::printAttributes(const AttrListPtr &PAL,
#undef HANDLE_ATTR
if (attrs & Attribute::StackAlignment)
Out << " | Attribute::constructStackAlignmentFromInt("
<< Attribute::getStackAlignmentFromAttrs(attrs)
<< attrs.getStackAlignment()
<< ")";
attrs &= ~Attribute::StackAlignment;
assert(attrs == 0 && "Unhandled attribute!");

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@ -80,12 +80,12 @@ std::string Attributes::getAsString() const {
Result += "address_safety ";
if (hasStackAlignmentAttr()) {
Result += "alignstack(";
Result += utostr(Attribute::getStackAlignmentFromAttrs(*this));
Result += utostr(getStackAlignment());
Result += ") ";
}
if (hasAlignmentAttr()) {
Result += "align ";
Result += utostr(Attribute::getAlignmentFromAttrs(*this));
Result += utostr(getAlignment());
Result += " ";
}
// Trim the trailing space.
@ -174,7 +174,7 @@ AttrListPtr AttrListPtr::get(ArrayRef<AttributeWithIndex> Attrs) {
#ifndef NDEBUG
for (unsigned i = 0, e = Attrs.size(); i != e; ++i) {
assert(Attrs[i].Attrs != Attribute::None &&
assert(Attrs[i].Attrs.hasAttributes() &&
"Pointless attribute!");
assert((!i || Attrs[i-1].Index < Attrs[i].Index) &&
"Misordered AttributesList!");
@ -247,13 +247,14 @@ const AttributeWithIndex &AttrListPtr::getSlot(unsigned Slot) const {
/// returned. Attributes for the result are denoted with Idx = 0.
/// Function notes are denoted with idx = ~0.
Attributes AttrListPtr::getAttributes(unsigned Idx) const {
if (AttrList == 0) return Attribute::None;
if (AttrList == 0) return Attributes();
const SmallVector<AttributeWithIndex, 4> &Attrs = AttrList->Attrs;
for (unsigned i = 0, e = Attrs.size(); i != e && Attrs[i].Index <= Idx; ++i)
if (Attrs[i].Index == Idx)
return Attrs[i].Attrs;
return Attribute::None;
return Attributes();
}
/// hasAttrSomewhere - Return true if the specified attribute is set for at
@ -274,8 +275,8 @@ AttrListPtr AttrListPtr::addAttr(unsigned Idx, Attributes Attrs) const {
#ifndef NDEBUG
// FIXME it is not obvious how this should work for alignment.
// For now, say we can't change a known alignment.
unsigned OldAlign = Attribute::getAlignmentFromAttrs(OldAttrs);
unsigned NewAlign = Attribute::getAlignmentFromAttrs(Attrs);
unsigned OldAlign = OldAttrs.getAlignment();
unsigned NewAlign = Attrs.getAlignment();
assert((!OldAlign || !NewAlign || OldAlign == NewAlign) &&
"Attempt to change alignment!");
#endif