[Allocator Cleanup] Sink the private data members and methods to the

bottom of the interface to make it easier to scan and find the public
API.

No functionality changed.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@204996 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chandler Carruth 2014-03-28 09:18:42 +00:00
parent 0e4c26eedc
commit efb8deb640

View File

@ -101,6 +101,46 @@ class BumpPtrAllocator {
BumpPtrAllocator(const BumpPtrAllocator &) LLVM_DELETED_FUNCTION;
void operator=(const BumpPtrAllocator &) LLVM_DELETED_FUNCTION;
public:
BumpPtrAllocator(size_t size = 4096, size_t threshold = 4096);
BumpPtrAllocator(size_t size, size_t threshold, SlabAllocator &allocator);
~BumpPtrAllocator();
/// \brief Deallocate all but the current slab and reset the current pointer
/// to the beginning of it, freeing all memory allocated so far.
void Reset();
/// \brief Allocate space at the specified alignment.
void *Allocate(size_t Size, size_t Alignment);
/// \brief Allocate space for one object without constructing it.
template <typename T> T *Allocate() {
return static_cast<T *>(Allocate(sizeof(T), AlignOf<T>::Alignment));
}
/// \brief Allocate space for an array of objects without constructing them.
template <typename T> T *Allocate(size_t Num) {
return static_cast<T *>(Allocate(Num * sizeof(T), AlignOf<T>::Alignment));
}
/// \brief Allocate space for an array of objects with the specified alignment
/// and without constructing them.
template <typename T> T *Allocate(size_t Num, size_t Alignment) {
// Round EltSize up to the specified alignment.
size_t EltSize = (sizeof(T) + Alignment - 1) & (-Alignment);
return static_cast<T *>(Allocate(Num * EltSize, Alignment));
}
void Deallocate(const void * /*Ptr*/) {}
size_t GetNumSlabs() const { return NumSlabs; }
void PrintStats() const;
/// \brief Returns the total physical memory allocated by this allocator.
size_t getTotalMemory() const;
private:
/// \brief Allocate at least this many bytes of memory in a slab.
size_t SlabSize;
@ -146,45 +186,6 @@ class BumpPtrAllocator {
void DeallocateSlabs(MemSlab *Slab);
template <typename T> friend class SpecificBumpPtrAllocator;
public:
BumpPtrAllocator(size_t size = 4096, size_t threshold = 4096);
BumpPtrAllocator(size_t size, size_t threshold, SlabAllocator &allocator);
~BumpPtrAllocator();
/// \brief Deallocate all but the current slab and reset the current pointer
/// to the beginning of it, freeing all memory allocated so far.
void Reset();
/// \brief Allocate space at the specified alignment.
void *Allocate(size_t Size, size_t Alignment);
/// \brief Allocate space for one object without constructing it.
template <typename T> T *Allocate() {
return static_cast<T *>(Allocate(sizeof(T), AlignOf<T>::Alignment));
}
/// \brief Allocate space for an array of objects without constructing them.
template <typename T> T *Allocate(size_t Num) {
return static_cast<T *>(Allocate(Num * sizeof(T), AlignOf<T>::Alignment));
}
/// \brief Allocate space for an array of objects with the specified alignment
/// and without constructing them.
template <typename T> T *Allocate(size_t Num, size_t Alignment) {
// Round EltSize up to the specified alignment.
size_t EltSize = (sizeof(T) + Alignment - 1) & (-Alignment);
return static_cast<T *>(Allocate(Num * EltSize, Alignment));
}
void Deallocate(const void * /*Ptr*/) {}
size_t GetNumSlabs() const { return NumSlabs; }
void PrintStats() const;
/// \brief Returns the total physical memory allocated by this allocator.
size_t getTotalMemory() const;
};
/// \brief A BumpPtrAllocator that allows only elements of a specific type to be