Do not hardcode random paths into the makefile. Make the user specify the

SDK to use when building "universal" on Mac OS/X, if they want to use a
specific one.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@28842 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2006-06-16 21:47:59 +00:00
parent a24b7618f8
commit f988e53613

View File

@ -370,13 +370,19 @@ endif
# If we are building a universal binary on Mac OS/X, pass extra options. This
# is useful to people that want to link the LLVM libraries into their universal
# apps.
# apps. The UNIVERSAL_SDK_PATH variable can optionally be specified as a path
# to the SDK to use. For Mac OS/X 10.4 Intel machines, the traditional one is:
# UNIVERSAL_SDK_PATH=/Developer/SDKs/MacOSX10.4u.sdk/
ifdef UNIVERSAL
CompileCommonOpts += \
-arch i386 -arch ppc -isysroot /Developer/SDKs/MacOSX10.4u.sdk/
CompileCommonOpts += -arch i386 -arch ppc
Relink.Flags := -XCClinker -arch -XCClinker i386 -XCClinker -arch \
-XCClinker ppc -XCClinker \
-isysroot -XCClinker /Developer/SDKs/MacOSX10.4u.sdk/
-XCClinker ppc
ifdef UNIVERSAL_SDK_PATH
CompileCommonOpts += -isysroot $(UNIVERSAL_SDK_PATH)
Relink.Flags += -XCClinker -isysroot -XCClinker $(UNIVERSAL_SDK_PATH)
endif
# Building universal cannot compute dependencies automatically.
DISABLE_AUTO_DEPENDENCIES=1
endif