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Use movq to move low half of XMM register and zero-extend the rest.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@50874 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -2916,7 +2916,8 @@ let AddedComplexity = 15 in
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def : Pat<(v2f64 (vector_shuffle immAllZerosV_bc, VR128:$src,
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MOVL_shuffle_mask)),
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(MOVZPQILo2PQIrr VR128:$src)>, Requires<[HasSSE2]>;
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def : Pat<(v2f64 (X86zvmovl (v2f64 VR128:$src))),
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(MOVZPQILo2PQIrr VR128:$src)>, Requires<[HasSSE2]>;
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// FIXME: Temporary workaround since 2-wide shuffle is broken.
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def : Pat<(int_x86_sse2_movs_d VR128:$src1, VR128:$src2),
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10
test/CodeGen/X86/vec_set-E.ll
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10
test/CodeGen/X86/vec_set-E.ll
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@ -0,0 +1,10 @@
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; RUN: llvm-as < %s | llc -march=x86 -mattr=+sse2 | grep movq
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define i32 @t(float %X) nounwind {
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%tmp11 = insertelement <4 x float> undef, float %X, i32 0
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%tmp12 = insertelement <4 x float> %tmp11, float %X, i32 1
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%tmp27 = insertelement <4 x float> %tmp12, float 0.000000e+00, i32 2
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%tmp28 = insertelement <4 x float> %tmp27, float 0.000000e+00, i32 3
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store <4 x float> %tmp28, <4 x float>* null, align 16
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ret i32 0
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}
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