transformed by the inliner into a branch to the enclosing landing pad
(when inlined through an invoke). If not so optimized, it is lowered
DWARF EH preparation into a call to _Unwind_Resume (or _Unwind_SjLj_Resume
as appropriate). Its chief advantage is that it takes both the
exception value and the selector value as arguments, meaning that there
is zero effort in recovering these; however, the frontend is required
to pass these down, which is not actually particularly difficult.
Also document the behavior of landing pads a bit better, and make it
clearer that it's okay that personality functions don't always land at
landing pads. This is just a fact of life. Don't write optimizations that
rely on pushing things over an unwind edge.
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- the selector for the landing pad must provide all available information
about the handlers, filters, and cleanups within that landing pad
- calls to _Unwind_Resume must be converted to branches to the enclosing
lpad so as to avoid re-entering the unwinder when the lpad claimed it
was going to handle the exception in some way
This is quite specific to libUnwind-based unwinding. In an effort to not
interfere too badly with other unwinders, and with existing hacks in frontends,
this only triggers on _Unwind_Resume (not _Unwind_Resume_or_Rethrow) and does
nothing with selectors if it cannot find a selector call for either lpad.
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crc32.[8|16|32] have been renamed to .crc32.32.[8|16|32] and
crc64.[8|16|32] have been renamed to .crc32.64.[8|64].
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Use a proper worklist for use-def traversal without holding onto an
iterator. Now that we process all IV uses, we need complete logic for
resusing existing derived IV defs. See HoistStep.
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aligned.
Teach memcpyopt to not give up all hope when confonted with an underaligned
memcpy feeding an overaligned byval. If the *source* of the memcpy can be
determined to be adequeately aligned, or if it can be forced to be, we can
eliminate the memcpy.
This addresses PR9794. We now compile the example into:
define i32 @f(%struct.p* nocapture byval align 8 %q) nounwind ssp {
entry:
%call = call i32 @g(%struct.p* byval align 8 %q) nounwind
ret i32 %call
}
in both x86-64 and x86-32 mode. We still don't get a tailcall though,
because tailcalls apparently can't handle byval.
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failing to form a memset, then having to delete it" but my approximation
isn't safe for self recurrent loops. Instead of doign a hack, just
do it the right way.
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I also changed -simplifycfg, -jump-threading and -codegenprepare to use this to produce slightly better code without any extra cleanup passes (AFAICT this was the only place in -simplifycfg where now-dead conditions of replaced terminators weren't being cleaned up). The only other user of this function is -sccp, but I didn't read that thoroughly enough to figure out whether it might be holding pointers to instructions that could be deleted by this.
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causing it to get into infinite loops when it would widen a
load (which can necessarily leave around dead loads).
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It's better to do this in codegen, mul.with.overflow(X, 2) is more canonical because it has only one use on "X".
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As an example, the change to InstCombineCalls catches a common case where a call to a bitcast of a function is rewritten.
Chris, does this approach look reasonable?
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often expressed as "x >= y ? x : y", there is a good chance we can extract
the existing "x >= y" from it and use that as a replacement for "max(x,y)==x".
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return the pointer being dereferenced, it returns the pointee, but a call
might return the pointer itself.
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but according to my super-optimizer there are only two missed simplifications
of -instsimplify kind when compiling bzip2, and this is one of them. It amuses
me to have bzip2 be perfectly optimized as far as instsimplify goes!
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max(a,b) >= a -> true. According to my super-optimizer, these are
by far the most common simplifications (of the -instsimplify kind)
that occur in the testsuite and aren't caught by -std-compile-opts.
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This automagically provides a transform noticed by my super-optimizer
as occurring quite often: "rem x, (select cond, x, 1)" -> 0.
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This obviously helps a lot if the division would be turned into a libcall
(think i64 udiv on i386), but div is also one of the few remaining instructions
on modern CPUs that become more expensive when the bitwidth gets bigger.
This also helps register pressure on i386 when dividing chars, divb needs
two 8-bit parts of a 16 bit register as input where divl uses two registers.
int foo(unsigned char a) { return a/10; }
int bar(unsigned char a, unsigned char b) { return a/b; }
compiles into (x86_64)
_foo:
imull $205, %edi, %eax
shrl $11, %eax
ret
_bar:
movzbl %dil, %eax
divb %sil, %al
movzbl %al, %eax
ret
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