* Add enums and structures for GNU version information.
* Implement extraction of that information on a per-symbol basis (ELFObjectFile::getSymbolVersion).
* Implement a generic interface, GetELFSymbolVersion(), for getting the symbol version from the ObjectFile (hides the templating).
* Have llvm-readobj print out the version, when available.
* Add a test for the new feature: readobj-elf-versioning.test
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compilers. It seems that GCC 4.3 (and likely older) simply aren't going
to do SFINAE on non-type template parameters the way Clang and modern
GCCs do...
Now we detect the implicit conversion to an integer type, and then
blacklist classes, pointers, and floating point types. This seems to
work well enough, and I'm hopeful will return the bots to life.
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traits.
With this change, the pattern used here is *extremely* close to the
pattern used elsewhere in the file, so I'm hoping it survives the
build-bots.
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template argument and an *implicit* conversion from '0' to a null
pointer. For some bizarre reason, GCC 4.3.2 thinks that the cast to
'(T*)' is invalid inside of an enumerator's value... which it isn't but
whatever. ;] This pattern is used elsewhere in the type_traits header
and so hopefully will survive the wrath of the build bots.
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integral and enumeration types. This is accomplished with a bit of
template type trait magic. Thanks to Richard Smith for the core idea
here to detect viable types by detecting the set of types which can be
default constructed in a template parameter.
This is used (in conjunction with a system for detecting nullptr_t
should it exist) to provide an is_integral_or_enum type trait that
doesn't need a whitelist or direct compiler support.
With this, the hashing is extended to the more general facility. This
will be used in a subsequent commit to hashing more things, but I wanted
to make sure the type trait magic went through the build bots separately
in case other compilers don't like this formulation.
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just ensure that the number of bytes in the pair is the sum of the bytes
in each side of the pair. As long as thats true, there are no extra
bytes that might be padding.
Also add a few tests that previously would have slipped through the
checking. The more accurate checking mechanism catches these and ensures
they are handled conservatively correctly.
Thanks to Duncan for prodding me to do this right and more simply.
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hashable data. This matters when we have pair<T*, U*> as a key, which is
quite common in DenseMap, etc. To that end, we need to detect when this
is safe. The requirements on a generic std::pair<T, U> are:
1) Both T and U must satisfy the existing is_hashable_data trait. Note
that this includes the requirement that T and U have no internal
padding bits or other bits not contributing directly to equality.
2) The alignment constraints of std::pair<T, U> do not require padding
between consecutive objects.
3) The alignment constraints of U and the size of T do not conspire to
require padding between the first and second elements.
Grow two somewhat magical traits to detect this by forming a pod
structure and inspecting offset artifacts on it. Hopefully this won't
cause any compilers to panic.
Added and adjusted tests now that pairs, even nested pairs, are treated
as just sequences of data.
Thanks to Jeffrey Yasskin for helping me sort through this and reviewing
the somewhat subtle traits.
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of the proposed standard hashing interfaces (N3333), and to use
a modified and tuned version of the CityHash algorithm.
Some of the highlights of this change:
-- Significantly higher quality hashing algorithm with very well
distributed results, and extremely few collisions. Should be close to
a checksum for up to 64-bit keys. Very little clustering or clumping of
hash codes, to better distribute load on probed hash tables.
-- Built-in support for reserved values.
-- Simplified API that composes cleanly with other C++ idioms and APIs.
-- Better scaling performance as keys grow. This is the fastest
algorithm I've found and measured for moderately sized keys (such as
show up in some of the uniquing and folding use cases)
-- Support for enabling per-execution seeds to prevent table ordering
or other artifacts of hashing algorithms to impact the output of
LLVM. The seeding would make each run different and highlight these
problems during bootstrap.
This implementation was tested extensively using the SMHasher test
suite, and pased with flying colors, doing better than the original
CityHash algorithm even.
I've included a unittest, although it is somewhat minimal at the moment.
I've also added (or refactored into the proper location) type traits
necessary to implement this, and converted users of GeneralHash over.
My only immediate concerns with this implementation is the performance
of hashing small keys. I've already started working to improve this, and
will continue to do so. Currently, the only algorithms faster produce
lower quality results, but it is likely there is a better compromise
than the current one.
Many thanks to Jeffrey Yasskin who did most of the work on the N3333
paper, pair-programmed some of this code, and reviewed much of it. Many
thanks also go to Geoff Pike Pike and Jyrki Alakuijala, the original
authors of CityHash on which this is heavily based, and Austin Appleby
who created MurmurHash and the SMHasher test suite.
Also thanks to Nadav, Tobias, Howard, Jay, Nick, Ahmed, and Duncan for
all of the review comments! If there are further comments or concerns,
please let me know and I'll jump on 'em.
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construction. Simplify its interface, implementation, and users
accordingly as there is no longer an 'uninitialized' state to check for.
Also, fixes a bug lurking in the interface as there was one method that
didn't correctly check for initialization.
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metadata may still unwind, but only in ways that the ARC
optimizer doesn't need to consider. This permits more
aggressive optimization.
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is that patterns no longer match for vectors of booleans, because you only get
ConstantDataVector when the vector element type is i8, i16, etc, not when it is
i1). Original commit message:
Remove some dead code and tidy things up now that vectors use ConstantDataVector
instead of always using ConstantVector.
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Unify default construction of error_code uses on this idiom so that users don't
feel compelled to make static globals for naming convenience. (unfortunately I
couldn't make the original ctor private as some APIs don't return their result,
instead using an out parameter (that makes sense to default construct) - which
is a bit of a pity. I did, however, find/fix some cases of unnecessary default
construction of error_code before I hit the unfixable cases)
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This CL delays reading of function bodies from initial parse until
materialization, allowing overlap of compilation with bitcode download.
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we're at it, allow PatternMatch's "neg" pattern to match integer
vector negations, and enhance ComputeNumSigned bits to handle
shl of vectors.
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This was suggested by Chandler Carruth on the basis of past experience with
esoteric compilers/quirks relating to signed enums.
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in a subclass named DyldELFObject. This class supports rebasing the object file
it represents by re-mapping section addresses to the actual memory addresses
the object was placed in. This is required for MC-JIT implementation on ELF with
debugging support.
Patch reviewed on llvm-commits.
Developed together with Ashok Thirumurthi and Andrew Kaylor.
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or Clang is using this, and it would be hard to use it correctly given
the thread hostility of the function. Also, it never checked the return
which is rather dangerous with chdir. If someone was in fact using this,
please let me know, as well as what the usecase actually is so that
I can add it back and make it more correct and secure to use. (That
said, it's never going to be "safe" per-se, but we could at least
document the risks...)
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Get back getHostTriple.
For JIT compilation, use the host triple instead of the default
target: this fixes some JIT testcases that used to fail when the
compiler has been configured as a cross compiler.
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Diagnostics are now emitted via the SourceMgr and we use MemoryBuffer
for buffer management. Switched the code to make use of the trailing
'0' that MemoryBuffer guarantees where it makes sense.
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Pulling the template implementation into the header to guarantee
that it's visible to all possible instantiations.
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