AND. This is speedup on any reasonable target, but particularly
on 32-bit targets where this often turns into a libcall like udivdi3.
We know that alignments are a power of two but the compiler doesn't.
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than hardware supported type will be scalarized, so we
can infer their alignment from that info.
We now codegen pr1845 into:
_boolVectorSelect:
lbz r2, 0(r3)
stb r2, -16(r1)
blr
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put it in a new header System/Host.h instead.
Instead of getting the endianness from configure,
calculate it directly.
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don't have to #include config.h in it. #including config.h breaks
other projects that have their own autoconf stuff and try to #include
the llvm headers. One obscure example is llvm-gcc.
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using the minimum possible number of bytes. For little
endian targets run on little endian machines, apints are
stored in memory from LSB to MSB as before. For big endian
targets on big endian machines they are stored from MSB to
LSB which wasn't always the case before (if the target and
host endianness doesn't match values are stored according
to the host's endianness). Doing this requires knowing the
endianness of the host, which is determined when configuring -
thanks go to Anton for this. Only having access to little
endian machines I was unable to properly test the big endian
part, which is also the most complicated...
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should only effect x86 when using long double. Now
12/16 bytes are output for long double globals (the
exact amount depends on the alignment). This brings
globals in line with the rest of LLVM: the space
reserved for an object is now always the ABI size.
One tricky point is that only 10 bytes should be
output for long double if it is a field in a packed
struct, which is the reason for the additional
argument to EmitGlobalConstant.
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or getTypeSizeInBits as appropriate in ScalarReplAggregates.
The right change to make was not always obvious, so it would
be good to have an sroa guru review this. While there I noticed
some bugs, and fixed them: (1) arrays of x86 long double have
holes due to alignment padding, but this wasn't being spotted
by HasStructPadding (renamed to HasPadding). The same goes
for arrays of oddly sized ints. Vectors also suffer from this,
in fact the problem for vectors is much worse because basic
vector assumptions seem to be broken by vectors of type with
alignment padding. I didn't try to fix any of these vector
problems. (2) The code for extracting smaller integers from
larger ones (in the "int union" case) was wrong on big-endian
machines for integers with size not a multiple of 8, like i1.
Probably this is impossible to hit via llvm-gcc, but I fixed
it anyway while there and added a testcase. I also got rid of
some trailing whitespace and changed a function name which
had an obvious typo in it.
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The meaning of getTypeSize was not clear - clarifying it is important
now that we have x86 long double and arbitrary precision integers.
The issue with long double is that it requires 80 bits, and this is
not a multiple of its alignment. This gives a primitive type for
which getTypeSize differed from getABITypeSize. For arbitrary precision
integers it is even worse: there is the minimum number of bits needed to
hold the type (eg: 36 for an i36), the maximum number of bits that will
be overwriten when storing the type (40 bits for i36) and the ABI size
(i.e. the storage size rounded up to a multiple of the alignment; 64 bits
for i36).
This patch removes getTypeSize (not really - it is still there but
deprecated to allow for a gradual transition). Instead there is:
(1) getTypeSizeInBits - a number of bits that suffices to hold all
values of the type. For a primitive type, this is the minimum number
of bits. For an i36 this is 36 bits. For x86 long double it is 80.
This corresponds to gcc's TYPE_PRECISION.
(2) getTypeStoreSizeInBits - the maximum number of bits that is
written when storing the type (or read when reading it). For an
i36 this is 40 bits, for an x86 long double it is 80 bits. This
is the size alias analysis is interested in (getTypeStoreSize
returns the number of bytes). There doesn't seem to be anything
corresponding to this in gcc.
(3) getABITypeSizeInBits - this is getTypeStoreSizeInBits rounded
up to a multiple of the alignment. For an i36 this is 64, for an
x86 long double this is 96 or 128 depending on the OS. This is the
spacing between consecutive elements when you form an array out of
this type (getABITypeSize returns the number of bytes). This is
TYPE_SIZE in gcc.
Since successive elements in a SequentialType (arrays, pointers
and vectors) need to be aligned, the spacing between them will be
given by getABITypeSize. This means that the size of an array
is the length times the getABITypeSize. It also means that GEP
computations need to use getABITypeSize when computing offsets.
Furthermore, if an alloca allocates several elements at once then
these too need to be aligned, so the size of the alloca has to be
the number of elements multiplied by getABITypeSize. Logically
speaking this doesn't have to be the case when allocating just
one element, but it is simpler to also use getABITypeSize in this
case. So alloca's and mallocs should use getABITypeSize. Finally,
since gcc's only notion of size is that given by getABITypeSize, if
you want to output assembler etc the same as gcc then getABITypeSize
is the size you want.
Since a store will overwrite no more than getTypeStoreSize bytes,
and a read will read no more than that many bytes, this is the
notion of size appropriate for alias analysis calculations.
In this patch I have corrected all type size uses except some of
those in ScalarReplAggregates, lib/Codegen, lib/Target (the hard
cases). I will get around to auditing these too at some point,
but I could do with some help.
Finally, I made one change which I think wise but others might
consider pointless and suboptimal: in an unpacked struct the
amount of space allocated for a field is now given by the ABI
size rather than getTypeStoreSize. I did this because every
other place that reserves memory for a type (eg: alloca) now
uses getABITypeSize, and I didn't want to make an exception
for unpacked structs, i.e. I did it to make things more uniform.
This only effects structs containing long doubles and arbitrary
precision integers. If someone wants to pack these types more
tightly they can always use a packed struct.
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better, gives the compiler a chance to validate the cast and reduces warnings
if the user turns on -Wold-style-cast option.
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Due to darwin gcc bug, one version of darwin linker coalesces
static const int, which defauts PassID based pass identification.
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rules alignment is to pick the alignment that corresponds to the smallest
specified alignment that is larger than the bit width of the type or the
largest specified integer alignment if none are larger than the bitwidth
of the type. For the byte size, the size returned is the next larger
multiple of the alignment for that type (using the above rule). This patch
also changes bit widths from "short" to "uint32_t" to ensure there are
enough bits to specify any bit width that LLVM can handle (currently 2^23);
16-bits isn't enough.
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after the StructLayout object in memory. This marginally improves locality,
speeding up -load-vn -gcse by ~0.8%.
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