memory rather than in a copy of the APFloat. This avoids problems
when the destination is wider than our significand and is cleaner.
Also provide deterministic values in all cases where conversion
fails, namely zero for NaNs and the minimal or maximal value
respectively for underflow or overflow.
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integer conversion. In some such cases this makes us one or two orders
of magnitude faster than NetBSD's libc. Glibc seems to have a similar
fast path.
Also, tighten up some upper bounds to save a bit of memory.
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memory for the significand once up-front. Also ignore insignificant
trailing zeroes; this saves unnecessary multiplications later.
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from user input strings.
Such conversions are more intricate and subtle than they may appear;
it is unlikely I have got it completely right first time. I would
appreciate being informed of any bugs and incorrect roundings you
might discover.
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No compile-time support for constant operations yet,
just format transformations. Make readers and
writers work. Split constants into 2 doubles in
Legalize.
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arbitrary range of bits embedded in the middle of another bignum.
This kind of operation is desirable in many cases of software
floating point, e.g. converting bignum integers to floating point
numbers of fixed precision (you want to extract the precision most
significant bits).
Elsewhere, add an assertion, and exit the shift functions early if
the shift count is zero.
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convertFromZeroExtendedInteger can be simplified as it doesn't need
to make a copy of the source bignum.
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It used to modify its argument in-place.
This interface is saner and the implementation more efficient. It will
be needed for decimal->binary conversion.
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input. APInt unfortunately zero-extends signed integers, so Dale
modified the function to expect zero-extended input. Make this
assumption explicit in the function name.
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part widths. Also, return the number of parts actually required to
hold the result's value.
Remove an over-cautious condition from rounding of float->hex conversion.
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bit width instead of number of words allocated, which
makes it actually work for int->APF conversions.
Adjust callers. Add const to one of the APInt constructors
to prevent surprising match when called with const
argument.
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double from some of the many places in the optimizers
it appears, and do something reasonable with x86
long double.
Make APInt::dump() public, remove newline, use it to
dump ConstantSDNode's.
Allow APFloats in FoldingSet.
Expand X86 backend handling of long doubles (conversions
to/from int, mostly).
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access to bits). Use them in place of float and
double interfaces where appropriate.
First bits of x86 long double constants handling
(untested, probably does not work).
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