Commit Graph

7 Commits

Author SHA1 Message Date
Juergen Ributzka
354362524a [weak vtables] Remove a bunch of weak vtables
This patch removes most of the trivial cases of weak vtables by pinning them to
a single object file. The memory leaks in this version have been fixed. Thanks
Alexey for pointing them out.

Differential Revision: http://llvm-reviews.chandlerc.com/D2068

Reviewed by Andy

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@195064 91177308-0d34-0410-b5e6-96231b3b80d8
2013-11-19 00:57:56 +00:00
Alexey Samsonov
b21ab43cfc Revert r194865 and r194874.
This change is incorrect. If you delete virtual destructor of both a base class
and a subclass, then the following code:
  Base *foo = new Child();
  delete foo;
will not cause the destructor for members of Child class. As a result, I observe
plently of memory leaks. Notable examples I investigated are:
ObjectBuffer and ObjectBufferStream, AttributeImpl and StringSAttributeImpl.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194997 91177308-0d34-0410-b5e6-96231b3b80d8
2013-11-18 09:31:53 +00:00
Juergen Ributzka
5a364c5561 [weak vtables] Remove a bunch of weak vtables
This patch removes most of the trivial cases of weak vtables by pinning them to
a single object file.

Differential Revision: http://llvm-reviews.chandlerc.com/D2068

Reviewed by Andy

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194865 91177308-0d34-0410-b5e6-96231b3b80d8
2013-11-15 22:34:48 +00:00
Craig Topper
f5eea52983 Move string pointer from being a static class member to just a static global in the one file its needed in.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@186476 91177308-0d34-0410-b5e6-96231b3b80d8
2013-07-17 00:31:35 +00:00
Tom Stellard
e3d4cbc7d2 R600: Add local memory support via LDS
Reviewed-by: Vincent Lejeune<vljn at ovi.com>

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@185162 91177308-0d34-0410-b5e6-96231b3b80d8
2013-06-28 15:47:08 +00:00
Tom Stellard
99d8179a9b R600: Initialize AMDGPUMachineFunction::ShaderType to ShaderType::COMPUTE
We need to intialize this to something and since clang does not set
the shader type attribute and clang is used only for compute shaders,
initializing it to COMPUTE seems like the best choice.

Reviewed-by: Christian König <christian.koenig@amd.com>

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@180620 91177308-0d34-0410-b5e6-96231b3b80d8
2013-04-26 18:32:24 +00:00
Vincent Lejeune
88524e3f6c R600/SI: Share code recording ShaderTypeAttribute between generations
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178504 91177308-0d34-0410-b5e6-96231b3b80d8
2013-04-01 21:47:53 +00:00