Summary:
Teach SCEV to prove no overflow for an add recurrence by proving
something about the range of another add recurrence a loop-invariant
distance away from it.
Reviewers: atrick, hfinkel
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D7980
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This commit adds code to emit DIE trees that have been pruned from the
parts that haven't been marked as kept in the previous pass.
It works by 'cloning' the input DIE tree (as read by libDebugInfoDwarf)
into a tree of DIE objects. Cloning the DIEs means essentially cloning
their attributes. The code in this commit does only handle scalar and
block attributes (scalar because they are trivial, blocks because they
can't be easily replaced by a scalr placeholder), all the other ones
are replaced by placeholder zero values and will be handled in
further commits.
The added tests mostly check that the DIE tree has the correct layout and
also verify that a few chosen scalar and block attributes correctly make
their way into the output.
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The issue was that we were always printing the remarks. Fix that and add a test
showing that it prints nothing if -pass-remarks is not given.
Original message:
Correctly handle -pass-remarks in the gold plugin.
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Summary:
DataLayout keeps the string used for its creation.
As a side effect it is no longer needed in the Module.
This is "almost" NFC, the string is no longer
canonicalized, you can't rely on two "equals" DataLayout
having the same string returned by getStringRepresentation().
Get rid of DataLayoutPass: the DataLayout is in the Module
The DataLayout is "per-module", let's enforce this by not
duplicating it more than necessary.
One more step toward non-optionality of the DataLayout in the
module.
Make DataLayout Non-Optional in the Module
Module->getDataLayout() will never returns nullptr anymore.
Reviewers: echristo
Subscribers: resistor, llvm-commits, jholewinski
Differential Revision: http://reviews.llvm.org/D7992
From: Mehdi Amini <mehdi.amini@apple.com>
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The target-independent selection algorithm in FastISel already knows how
to select a SINT_TO_FP if the target is SSE but not AVX.
On targets that have SSE but not AVX, the tablegen'd 'fastEmit' functions
for ISD::SINT_TO_FP know how to select instruction X86::CVTSI2SSrr
(for an i32 to f32 conversion) and X86::CVTSI2SDrr (for an i32 to f64
conversion).
This patch simplifies the logic in method X86SelectSIToFP knowing that
the code would not be reachable if the subtarget doesn't have AVX.
No functional change intended.
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Do not instrument direct accesses to stack variables that can be
proven to be inbounds, e.g. accesses to fields of structs on stack.
But it eliminates 33% of instrumentation on webrtc/modules_unittests
(number of memory accesses goes down from 290152 to 193998) and
reduces binary size by 15% (from 74M to 64M) and improved compilation time by 6-12%.
The optimization is guarded by asan-opt-stack flag that is off by default.
http://reviews.llvm.org/D7583
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a flag for now.
First off, thanks to Daniel Jasper for really pointing out the issue
here. It's been here forever (at least, I think it was there when
I first wrote this code) without getting really noticed or fixed.
The key problem is what happens when two reasonably common patterns
happen at the same time: we outline multiple cold regions of code, and
those regions in turn have diamonds or other CFGs for which we can't
just topologically lay them out. Consider some C code that looks like:
if (a1()) { if (b1()) c1(); else d1(); f1(); }
if (a2()) { if (b2()) c2(); else d2(); f2(); }
done();
Now consider the case where a1() and a2() are unlikely to be true. In
that case, we might lay out the first part of the function like:
a1, a2, done;
And then we will be out of successors in which to build the chain. We go
to find the best block to continue the chain with, which is perfectly
reasonable here, and find "b1" let's say. Laying out successors gets us
to:
a1, a2, done; b1, c1;
At this point, we will refuse to lay out the successor to c1 (f1)
because there are still un-placed predecessors of f1 and we want to try
to preserve the CFG structure. So we go get the next best block, d1.
... wait for it ...
Except that the next best block *isn't* d1. It is b2! d1 is waaay down
inside these conditionals. It is much less important than b2. Except
that this is exactly what we didn't want. If we keep going we get the
entire set of the rest of the CFG *interleaved*!!!
a1, a2, done; b1, c1; b2, c2; d1, f1; d2, f2;
So we clearly need a better strategy here. =] My current favorite
strategy is to actually try to place the block whose predecessor is
closest. This very simply ensures that we unwind these kinds of CFGs the
way that is natural and fitting, and should minimize the number of cache
lines instructions are spread across.
It also happens to be *dead simple*. It's like the datastructure was
specifically set up for this use case or something. We only push blocks
onto the work list when the last predecessor for them is placed into the
chain. So the back of the worklist *is* the nearest next block.
Unfortunately, a change like this is going to cause *soooo* many
benchmarks to swing wildly. So for now I'm adding this under a flag so
that we and others can validate that this is fixing the problems
described, that it seems possible to enable, and hopefully that it fixes
more of our problems long term.
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In a CFG with the edges A->B->C and A->C, B is an optional branch.
LLVM's default behavior is to lay the blocks out naturally, i.e. A, B,
C, in order to improve code locality and fallthroughs. However, if a
function contains many of those optional branches only a few of which
are taken, this leads to a lot of unnecessary icache misses. Moving B
out of line can work around this.
Review: http://reviews.llvm.org/D7719
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As is described at http://llvm.org/bugs/show_bug.cgi?id=22408, the GNU linkers
ld.bfd and ld.gold currently only support a subset of the whole range of AArch64
ELF TLS relocations. Furthermore, they assume that some of the code sequences to
access thread-local variables are produced in a very specific sequence.
When the sequence is not as the linker expects, it can silently mis-relaxe/mis-optimize
the instructions.
Even if that wouldn't be the case, it's good to produce the exact sequence,
as that ensures that linkers can perform optimizing relaxations.
This patch:
* implements support for 16MiB TLS area size instead of 4GiB TLS area size. Ideally clang
would grow an -mtls-size option to allow support for both, but that's not part of this patch.
* by default doesn't produce local dynamic access patterns, as even modern ld.bfd and ld.gold
linkers do not support the associated relocations. An option (-aarch64-elf-ldtls-generation)
is added to enable generation of local dynamic code sequence, but is off by default.
* makes sure that the exact expected code sequence for local dynamic and general dynamic
accesses is produced, by making use of a new pseudo instruction. The patch also removes
two (AArch64ISD::TLSDESC_BLR, AArch64ISD::TLSDESC_CALL) pre-existing AArch64-specific pseudo
SDNode instructions that are superseded by the new one (TLSDESC_CALLSEQ).
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When trying to convert a BUILD_VECTOR into a shuffle, we try to split a single source vector that is twice as wide as the destination vector.
We can not do this when we also need the zero vector to create a blend.
This fixes PR22774.
Differential Revision: http://reviews.llvm.org/D8040
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This will now display enum definitions both at the global
scope as well as nested inside of classes. Additionally,
it will no longer display enums at the global scope if the
enum is nested. Instead, it will omit the definition of
the enum globally and instead emit it in the corresponding
class definition.
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test - we only care that there are two moves in the loop and not
which part is relative to which register anyhow.
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RewriteStatepointsForGC pass emits an alloca for each GC pointer which will be relocated. It then inserts stores after def and all relocations, and inserts loads before each use as well. In the end, mem2reg is used to update IR with relocations in SSA form.
However, there is a problem with inserting stores for values defined by invoke instructions. The code didn't expect a def was a terminator instruction, and inserting instructions after these terminators resulted in malformed IR.
This patch fixes this problem by handling invoke instructions as a special case. If the def is an invoke instruction, the store will be inserted at the beginning of the normal destination block. Since return value from invoke instruction does not dominate the unwind destination block, no action is needed there.
Patch by: Chen Li
Differential Revision: http://reviews.llvm.org/D7923
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The intrinsic is no longer generated by the front-end. Remove the intrinsic and
auto-upgrade it to a vector shuffle.
Reviewed by Nadav
This is related to rdar://problem/18742778.
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Introduce -mllvm -sanitizer-coverage-8bit-counters=1
which adds imprecise thread-unfriendly 8-bit coverage counters.
The run-time library maps these 8-bit counters to 8-bit bitsets in the same way
AFL (http://lcamtuf.coredump.cx/afl/technical_details.txt) does:
counter values are divided into 8 ranges and based on the counter
value one of the bits in the bitset is set.
The AFL ranges are used here: 1, 2, 3, 4-7, 8-15, 16-31, 32-127, 128+.
These counters provide a search heuristic for single-threaded
coverage-guided fuzzers, we do not expect them to be useful for other purposes.
Depending on the value of -fsanitize-coverage=[123] flag,
these counters will be added to the function entry blocks (=1),
every basic block (=2), or every edge (=3).
Use these counters as an optional search heuristic in the Fuzzer library.
Add a test where this heuristic is critical.
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Ultimately, we'll need to leave something behind to indicate which
alloca will hold the exception, but we can figure that out when it comes
time to emit the __CxxFrameHandler3 catch handler table.
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Selection conditions may be vectors or scalars. Make sure InstCombine
doesn't indiscriminately assume that a select which is value dependent
on another select have identical select condition types.
This fixes PR22773.
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From:
int M, total;
void foo() {
int i;
for (i = 0; i < M; i++) {
total = total + i / 2;
}
}
This is the kernel loop:
.LBB0_2: # %for.body
=>This Inner Loop Header: Depth=1
movl %edx, %esi
movl %ecx, %edx
shrl $31, %edx
addl %ecx, %edx
sarl %edx
addl %esi, %edx
incl %ecx
cmpl %eax, %ecx
jl .LBB0_2
--------------------------
The first mov insn "movl %edx, %esi" could be removed if we change "addl %esi, %edx" to "addl %edx, %esi".
The IR before TwoAddressInstructionPass is:
BB#2: derived from LLVM BB %for.body
Predecessors according to CFG: BB#1 BB#2
%vreg3<def> = COPY %vreg12<kill>; GR32:%vreg3,%vreg12
%vreg2<def> = COPY %vreg11<kill>; GR32:%vreg2,%vreg11
%vreg7<def,tied1> = SHR32ri %vreg3<tied0>, 31, %EFLAGS<imp-def,dead>; GR32:%vreg7,%vreg3
%vreg8<def,tied1> = ADD32rr %vreg3<tied0>, %vreg7<kill>, %EFLAGS<imp-def,dead>; GR32:%vreg8,%vreg3,%vreg7
%vreg9<def,tied1> = SAR32r1 %vreg8<kill,tied0>, %EFLAGS<imp-def,dead>; GR32:%vreg9,%vreg8
%vreg4<def,tied1> = ADD32rr %vreg9<kill,tied0>, %vreg2<kill>, %EFLAGS<imp-def,dead>; GR32:%vreg4,%vreg9,%vreg2
%vreg5<def,tied1> = INC64_32r %vreg3<kill,tied0>, %EFLAGS<imp-def,dead>; GR32:%vreg5,%vreg3
CMP32rr %vreg5, %vreg0, %EFLAGS<imp-def>; GR32:%vreg5,%vreg0
%vreg11<def> = COPY %vreg4; GR32:%vreg11,%vreg4
%vreg12<def> = COPY %vreg5<kill>; GR32:%vreg12,%vreg5
JL_4 <BB#2>, %EFLAGS<imp-use,kill>
Now TwoAddressInstructionPass will choose vreg9 to be tied with vreg4. However, it doesn't see that there is copy from vreg4 to vreg11 and another copy from vreg11 to vreg2 inside the loop body. To remove those copies, it is necessary to choose vreg2 to be tied with vreg4 instead of vreg9. This code pattern commonly appears when there is reduction operation in a loop.
So check for a reversed copy chain and if we encounter one then we can commute the add instruction so we can avoid a copy.
Patch by Wei Mi.
http://reviews.llvm.org/D7806
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frame register before checking if there is a DWARF register number for it.
Thanks to H.J. Lu for diagnosing this and providing the testcase!
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Ultimately, __CxxFrameHandler3 needs us to put a stack offset in a
table, and it will take responsibility for copying the exception object
into that slot. Modelling the exception object as an SSA value returned
by begincatch isn't going to work in general, so make it use an output
parameter.
Reviewers: andrew.w.kaylor
Differential Revision: http://reviews.llvm.org/D7920
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Move the specialized metadata nodes for the new debug info hierarchy
into place, finishing off PR22464. I've done bootstraps (and all that)
and I'm confident this commit is NFC as far as DWARF output is
concerned. Let me know if I'm wrong :).
The code changes are fairly mechanical:
- Bumped the "Debug Info Version".
- `DIBuilder` now creates the appropriate subclass of `MDNode`.
- Subclasses of DIDescriptor now expect to hold their "MD"
counterparts (e.g., `DIBasicType` expects `MDBasicType`).
- Deleted a ton of dead code in `AsmWriter.cpp` and `DebugInfo.cpp`
for printing comments.
- Big update to LangRef to describe the nodes in the new hierarchy.
Feel free to make it better.
Testcase changes are enormous. There's an accompanying clang commit on
its way.
If you have out-of-tree debug info testcases, I just broke your build.
- `upgrade-specialized-nodes.sh` is attached to PR22564. I used it to
update all the IR testcases.
- Unfortunately I failed to find way to script the updates to CHECK
lines, so I updated all of these by hand. This was fairly painful,
since the old CHECKs are difficult to reason about. That's one of
the benefits of the new hierarchy.
This work isn't quite finished, BTW. The `DIDescriptor` subclasses are
almost empty wrappers, but not quite: they still have loose casting
checks (see the `RETURN_FROM_RAW()` macro). Once they're completely
gutted, I'll rename the "MD" classes to "DI" and kill the wrappers. I
also expect to make a few schema changes now that it's easier to reason
about everything.
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This prevents the behavior observed in llvm.org/PR22369. I am not sure
whether I am reading the code correctly, but the early exit based on
isLiveOutPastPHIs() seems to make the wrong assumption that
RegisterCoalescer won't be able to coalesce those copies later.
This change hides the new behavior behind -no-phi-elim-live-out-early-exit
as it currently breaks four tests:
* Assertion in:
CodeGen/Hexagon/hwloop-cleanup.ll
* Worse code in:
CodeGen/X86/coalescer-commute4.ll
CodeGen/X86/phys_subreg_coalesce-2.ll
CodeGen/X86/zlib-longest-match.ll
The root cause here seems to be that the heuristic that determines
the visitation order in RegisterCoalescer gets less lucky.
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This lets us avoid a few copies that are otherwise hard to get rid of.
The way this is done is, the custom-inserter looks at the following
instruction for another CMOV, and replaces both at the same time.
A previous version used a new CMOV2 opcode, but the custom inserter
is expected to be able to return a different basic block anyway, which
means it's OK - though far from ideal - to alter that block's contents.
Explicitly document that, in case it ever makes a difference.
Alternatives welcome!
Follow-up to r231045.
rdar://19767934
Closes http://reviews.llvm.org/D8019
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Fold and/or of setcc's to double CMOV:
(CMOV F, T, ((cc1 | cc2) != 0)) -> (CMOV (CMOV F, T, cc1), T, cc2)
(CMOV F, T, ((cc1 & cc2) != 0)) -> (CMOV (CMOV T, F, !cc1), F, !cc2)
When we can't use the CMOV instruction, it might increase branch
mispredicts. When we can, or when there is no mispredict, this
improves throughput and reduces register pressure.
These can't be catched by generic combines, because the pattern can
appear when legalizing some instructions (such as fcmp une).
rdar://19767934
http://reviews.llvm.org/D7634
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By loading from indexed offsets into a byte array and applying a mask, a
program can test bits from the bit set with a relatively short instruction
sequence. For example, suppose we have 15 bit sets to lay out:
A (16 bits), B (15 bits), C (14 bits), D (13 bits), E (12 bits),
F (11 bits), G (10 bits), H (9 bits), I (7 bits), J (6 bits), K (5 bits),
L (4 bits), M (3 bits), N (2 bits), O (1 bit)
These bits can be laid out in a 16-byte array like this:
Byte Offset
0123456789ABCDEF
Bit
7 HHHHHHHHHIIIIIII
6 GGGGGGGGGGJJJJJJ
5 FFFFFFFFFFFKKKKK
4 EEEEEEEEEEEELLLL
3 DDDDDDDDDDDDDMMM
2 CCCCCCCCCCCCCCNN
1 BBBBBBBBBBBBBBBO
0 AAAAAAAAAAAAAAAA
For example, to test bit X of A, we evaluate ((bits[X] & 1) != 0), or to
test bit X of I, we evaluate ((bits[9 + X] & 0x80) != 0). This can be done
in 1-2 machine instructions on x86, or 4-6 instructions on ARM.
This uses the LPT multiprocessor scheduling algorithm to lay out the bits
efficiently.
Saves ~450KB of instructions in a recent build of Chromium.
Differential Revision: http://reviews.llvm.org/D7954
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There's really no reason to have them have entries in the symbol table
anymore. Old versions of ld64 had some bugs in this area but those have
been fixed long ago.
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