Instead, have a DataLayoutPass that holds one. This will allow parts of LLVM
don't don't handle passes to also use DataLayout.
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The function with uwtable attribute might be visited by the
stack unwinder, thus the link register should be considered
as clobbered after the execution of the branch and link
instruction (i.e. the definition of the machine instruction
can't be ignored) even when the callee function are marked
with noreturn.
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The behaviour of the XCore's instruction buffer means that the performance
of the same code sequence can differ depending on whether it starts at a 4
byte aligned address or not. Since we don't model the instruction buffer
in the backend we have no way of knowing for sure if it is beneficial to
word align a specific function. However, in the absence of precise
modelling, it is better on balance to word align functions because:
* It makes a fetch-nop while executing the prologue slightly less likely.
* If we don't word align functions then a small perturbation in one
function can have a dramatic knock on effect. If the size of the function
changes it might change the alignment and therefore the performance of
all the functions that happen to follow it in the binary. This butterfly
effect makes it harder to reason about and measure the performance of
code.
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just "load". This helps avoid pointless de-duping with order-sensitive
numbers as we already have unique names from the original load. It also
makes the resulting IR quite a bit easier to read.
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the pointer adjustment code. This is the primary code path that creates
totally new instructions in SROA and being able to lump them based on
the pointer value's name for which they were created causes
*significantly* fewer name collisions and general noise in the debug
output. This is particularly significant because it is making it much
harder to track down instability in the output of SROA, as name
de-duplication is a totally harmless form of instability that gets in
the way of seeing real problems.
The new fancy naming scheme tries to dig out the root "pre-SROA" name
for pointer values and associate that all the way through the pointer
formation instructions. Digging out the root is important to prevent the
multiple iterative rounds of SROA from just layering too much cruft on
top of cruft here. We already track the layers of SROAs iteration in the
alloca name prefix. We don't need to duplicate it here.
Should have no functionality change, and shouldn't have any really
measurable impact on NDEBUG builds, as most of the complex logic is
debug-only.
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using OldPtr more heavily. Lots of this code was written before the
rewriter had an OldPtr member setup ahead of time. There are already
asserts in place that should ensure this doesn't change any
functionality.
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the break statement, not just think it to yourself....
No idea how this worked at all, much less survived most bots, my
bootstrap, and some bot bootstraps!
The Polly one didn't survive, and this was filed as PR18959. I don't
have a reduced test case and honestly I'm not seeing the need. What we
probably need here are better asserts / debug-build behavior in
SmallPtrSet so that this madness doesn't make it so far.
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sorting it. This helps uncover latent reliance on the original ordering
which aren't guaranteed to be preserved by std::sort (but often are),
and which are based on the use-def chain orderings which also aren't
(technically) guaranteed.
Only available in C++11 debug builds, and behind a flag to prevent noise
at the moment, but this is generally useful so figured I'd put it in the
tree rather than keeping it out-of-tree.
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the destination operand or source operand of a memmove.
It so happens that it was impossible for SROA to try to rewrite
self-memmove where the operands are *identical*, because either such
a think is volatile (and we don't rewrite) or it is non-volatile, and we
don't even register it as a use of the alloca.
However, making the 'IsDest' test *rely* on this subtle fact is... Very
confusing for the reader. We should use the direct and readily available
test of the Use* which gives us concrete information about which operand
is being rewritten.
No functionality changed, I hope! ;]
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ordering.
The fundamental problem that we're hitting here is that the use-def
chain ordering is *itself* not a stable thing to be relying on in the
rewriting for SROA. Further, we use a non-stable sort over the slices to
arrange them based on the section of the alloca they're operating on.
With a debugging STL implementation (or different implementations in
stage2 and stage3) this can cause stage2 != stage3.
The specific aspect of this problem fixed in this commit deals with the
rewriting and load-speculation around PHIs and Selects. This, like many
other aspects of the use-rewriting in SROA, is really part of the
"strong SSA-formation" that is doen by SROA where it works very hard to
canonicalize loads and stores in *just* the right way to satisfy the
needs of mem2reg[1]. When we have a select (or a PHI) with 2 uses of the
same alloca, we test that loads downstream of the select are
speculatable around it twice. If only one of the operands to the select
needs to be rewritten, then if we get lucky we rewrite that one first
and the select is immediately speculatable. This can cause the order of
operand visitation, and thus the order of slices to be rewritten, to
change an alloca from promotable to non-promotable and vice versa.
The fix is to defer all of the speculation until *after* the rewrite
phase is done. Once we've rewritten everything, we can accurately test
for whether speculation will work (once, instead of twice!) and the
order ceases to matter.
This also happens to simplify the other subtlety of speculation -- we
need to *not* speculate anything unless the result of speculating will
make the alloca fully promotable by mem2reg. I had a previous attempt at
simplifying this, but it was still pretty horrible.
There is actually already a *really* nice test case for this in
basictest.ll, but on multiple STL implementations and inputs, we just
got "lucky". Fortunately, the test case is very small and we can
essentially build it in exactly the opposite way to get reasonable
coverage in both directions even from normal STL implementations.
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The check is clearer as southern islands or later,
rather than checking for later than northern islands.
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The patch defines new or refines existing generic scheduling classes to match
the behavior of the SSE instructions.
It also maps those scheduling classes on the related SSE instructions.
<rdar://problem/15607571>
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After this I will set the default back to F_None. The advantage is that
before this patch forgetting to set F_Binary would corrupt a file on windows.
Forgetting to set F_Text produces one that cannot be read in notepad, which
is a better failure mode :-)
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During the LTO phase LICM will move loop invariant global variables out of loops
(informed by GlobalModRef). This makes more loops countable presenting
opportunity for the loop vectorizer.
Adding the loop vectorizer improves some TSVC benchmarks and twolf/ref dataset
(5%) on x86-64.
radar://15970632
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The only extra bit of functionality that had to be exposed for this be be
implemented in Path.cpp is opening a file in rw mode.
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The .error directive is similar to .err in that it will halt assembly if it is
evaluated for assembly. However, it permits a user supplied message to be
rendered.
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The .ifeqs directive assembles the following code if the quoted string
parameters are equal. The strings must be quoted using double quotes.
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.align is handled specially on certain targets. .align without any parameters
on ARM indicates a default alignment (4). Handle the special case in the target
parser, but fall back to the generic parser for the normal version.
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The .ifne directive assembles the following section of code if the argument
expression is non-zero. Effectively, it is equivalent to if.
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If the strings are not quoted, the first string stops at the first comma, and
the second string stops at the end of the line. Strings which contain
whitespace should be quoted. Unquoted space is to be discarded.
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The .err directive produces an error whenever it is assembled. This can be
useful for preventing assembly when an unexpected condition occurs.
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