code. It used to #include the enhanced disassembly
information for the targets it supported straight
out of lib/Target/{X86,ARM,...} but now it uses a
new interface provided by MCDisassembler, and (so
far) implemented by X86 and ARM.
Also removed hacky #define-controlled initialization
of targets in edis. If clients only want edis to
initialize a limited set of targets, they can set
--enable-targets on the configure command line.
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We are bound to fail! For proper disassembly, the well-known encoding bits
of the instruction must be fully specified.
This also removes pseudo instructions from considerations of disassembly,
which is a better design and less fragile than the name matchings.
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such that the non-VFP versions have no implicit defs of VFP registers.
If any callee-saved VFP registers are marked as having been defined, the
prologue/epilogue code will try to save and restore them.
Radar 7770432.
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I also added a rule to the ARM target's Makefile to
build the ARM-specific instruction information table
for the enhanced disassembler.
I will add the test harness for all this stuff in
a separate commit.
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argument that had to be between 0 and 7 to have any value,
firing an assert later in the AsmPrinter. Now, the
disassembler rejects instructions with out-of-range values
for that immediate.
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When a target instruction wants to set target-specific flags, it should simply
set bits in the TSFlags bit vector defined in the Instruction TableGen class.
This works well because TableGen resolves member references late:
class I : Instruction {
AddrMode AM = AddrModeNone;
let TSFlags{3-0} = AM.Value;
}
let AM = AddrMode4 in
def ADD : I;
TSFlags gets the expected bits from AddrMode4 in this example.
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backend (ARMDecoderEmitter) which emits the decoder functions for ARM and Thumb,
and the disassembler core which invokes the decoder function and builds up the
MCInst based on the decoded Opcode.
Reviewed by Chris Latter and Bob Wilson.
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doesn't need to be stable because the patterns are fully ordered.
Add a first level sort predicate that orders patterns in this
order: 1) scalar integer operations 2) scalar floating point
3) vector int 4) vector float. This is a trivial sort on their
top level pattern type so it is nice and transitive. The
benefit of doing this is that simple integer operations are
much more common than insane vector things and isel was trying
to match the big complex vector patterns before the simple
ones because the complexity of the vector operations was much
higher. Since they can't both match, it is best (for compile
time) to try the simple integer ones first.
This cuts down the # failed match attempts on real code by
quite a bit, for example, this reduces backtracks on crafty
(as a random example) from 228285 -> 188369.
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patterns within the generated matcher. This works great except
that the sort fails because the relation defined isn't
transitive. I have a much simpler solution coming next, but want
to archive the code.
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and those derived from them. These are obnoxious because
they were written as: PatLeaf<(bitconvert). Not having an
argument was foiling adding better type checking for operand
count matching up with what was required (in this case,
bitconvert always requires an operand!)
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transforming it into (add (i32 GPR), 4). This allows us to write type
generic multi patterns and have tblgen automatically drop the bitconvert
in the case when the types align. This allows us to fold an extra load
in the changed testcase.
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1, 1 cases which are by-far the most frequent. This shrinks the X86
isel table from 77014 -> 74657 bytes.
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issues to get here. We now trim the result type list of the
CompleteMatch or MorphNodeTo operation to be the same size as the
thing we're matching. this means that if you match (add GPR, GPR)
with an instruction that produces a normal result and a flag that
we now trim the result in tblgen instead of having to do it
dynamically. This exposed a bunch of inconsistencies in result
counting that happened to be getting lucky since the days of the
old isel.
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same vt multiple times for a register. For example,
ECX is in 5 different i32 reg classes, just return
1 i32 instead of 5.
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from two places in CodeGenDAGPatterns.cpp, and
use it in DAGISelMatcherGen.cpp instead of using
an incorrect predicate that happened to get lucky
on our current targets.
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results forward. We can now handle an instruction that
produces one implicit def and one result instead of one or
the other when not at the root of the pattern.
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Remove much horribleness from X86InstrFormats as a result. Similar
simplifications are probably possible for other targets.
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bytes instead of one byte. This is important because
we're running up to too many opcodes to fit in a byte
and it is aggrevated by FIRST_TARGET_MEMORY_OPCODE
making the numbering sparse. This just bites the
bullet and bloats out the table. In practice, this
increases the size of the x86 isel table from 74.5K
to 76K. I think we'll cope :)
This fixes rdar://7791648
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