Each of these instructions may have a RegsClobberInsn entry that can't be
ignored. Consecutive ranges are coalesced later when DwarfDebug::emitDebugLoc
merges entries.
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I'm tired of doing this manually for each checkout.
If anyone knows a better way debug isel for non-trivial tests feel
free to revert and let me know how to do it.
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This will extend the ranges of debug info variables in registers until they are
clobbered.
Fix 1: Don't mistake DBG_VALUE instructions referring to incoming arguments on
the stack with DBG_VALUE instructions referring to variables in the frame
pointer. This fixes the gdb test-suite failure.
Fix 2: Don't trace through copies to physical registers setting up call
arguments. These registers are call clobbered, and the source register is more
likely to be a callee-saved register that can be extended through the call
instruction.
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Temporarily reverting these to see if we can get llvm-objdump to link. Hopefully this is not the problem.
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These ranges get completely jumbled by the post-ra scheduler, and it is not
really reasonable to expect it to make sense of them.
Instead, teach DwarfDebug to notice when user variables in registers are
clobbered, and terminate the ranges there.
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the alias of an InstAlias instead of the thing being aliased. Because we need to
know the features that are valid for an InstAlias.
This is part of a work-in-progress.
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not have native support for this operation (such as X86).
The legalized code uses two vector INT_TO_FP operations and is faster
than scalarizing.
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Proof-of-concept code that code-gens a module to an in-memory MachO object.
This will be hooked up to a run-time dynamic linker library (see: llvm-rtdyld
for similarly conceptual work for that part) which will take the compiled
object and link it together with the rest of the system, providing back to the
JIT a table of available symbols which will be used to respond to the
getPointerTo*() queries.
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The llvm.dbg.value intrinsic refers to SSA values, not virtual registers, so we
should be able to extend the range of a value by tracking that value through
register copies. This greatly improves the debug value tracking for function
arguments that for some reason are copied to a second virtual register at the
end of the entry block.
We only extend the debug value range where its register is killed. All original
llvm.dbg.value locations are still respected.
Copies from physical registers are ignored. That should not be a problem since
the entry block already adds DBG_VALUE instructions for the virtual registers
holding the function arguments.
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Stack slot real estate is virtually free compared to registers, so it is
advantageous to spill earlier even though the same value is now kept in both a
register and a stack slot.
Also eliminate redundant spills by extending the stack slot live range
underneath reloaded registers.
This can trigger a dead code elimination, removing copies and even reloads that
were only feeding spills.
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This is not supposed to happen, but I have seen the x86 rematter getting
confused when rematerializing partial redefs.
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I have convinced myself that it can only happen when a phi value dies. When it
happens, allocate new virtual registers for the components.
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rather than an int. Thankfully, this only causes LLVM to miss optimizations, not
generate incorrect code.
This just fixes the zext at the return. We still insert an i32 ZextAssert when
reading a function's arguments, but it is followed by a truncate and another i8
ZextAssert so it is not optimized.
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plus the test where it used to break.", which broke Clang self-host of a
Debug+Asserts compiler, on OS X.
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After live range splitting, an original value may be available in multiple
registers. Tracing back through the registers containing the same value, find
the best place to insert a spill, determine if the value has already been
spilled, or discover a reaching def that may be rematerialized.
This is only the analysis part. The information is not used for anything yet.
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v2 = bitcast v1
...
v3 = bitcast v2
...
= v3
=>
v2 = bitcast v1
...
= v1
if v1 and v3 are of in the same register class.
bitcast between i32 and fp (and others) are often not nops since they
are in different register classes. These bitcast instructions are often
left because they are in different basic blocks and cannot be
eliminated by dag combine.
rdar://9104514
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and then go kablooie. The problem was that it was tracking the PHI nodes anew
each time into this function. But it didn't need to. And because the recursion
didn't know that a PHINode was visited before, it would go ahead and call
itself.
There is a testcase, but unfortunately it's too big to add. This problem will go
away with the EH rewrite.
<rdar://problem/8856298>
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Remove the unused reserved_ bit vector, no functional change intended.
This doesn't break 'svn blame', this file really is all my fault.
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This allows the allocator to free any resources used by the virtual register,
including physical register assignments.
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llvm-gcc-i386-linux-selfhost and llvm-x86_64-linux-checks buildbots.
The original log entry:
Remove optimization emitting a reference insted of label difference, since
it can create more relocations. Removed isBaseAddressKnownZero method,
because it is no longer used.
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Live range splitting can create a number of small live ranges containing only a
single real use. Spill these small live ranges along with the large range they
are connected to with copies. This enables memory operand folding and maximizes
the spill to fill distance.
Work in progress with known bugs.
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There are too many compatibility problems with using mixed types in
std::upper_bound, and I don't want to spend 110 lines of boilerplate setting up
a call to a 10-line function. Binary search is not /that/ hard to implement
correctly.
I tried terminating the binary search with a linear search, but that actually
made the algorithm slower against my expectation. Most live intervals have less
than 4 segments. The early test against endIndex() does pay, and this version is
25% faster than plain std::upper_bound().
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protector insertion not working correctly with unreachable code. Since that
revision was rolled out, this test doesn't actual fail before this fix.
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The existing CompEnd predicate does not define a strict weak order as required
by the C++03 standard; therefore, its use as a predicate to std::upper_bound
is invalid. For a discussion of this issue, see
http://www.open-std.org/jtc1/sc22/wg21/docs/lwg-defects.html#270
This patch replaces the asymmetrical comparison with an iterator adaptor that
achieves the same effect while being strictly standard-conforming by ensuring
an apples-to-apples comparison.
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flexible.
If it returns a register class that's different from the input, then that's the
register class used for cross-register class copies.
If it returns a register class that's the same as the input, then no cross-
register class copies are needed (normal copies would do).
If it returns null, then it's not at all possible to copy registers of the
specified register class.
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The damage done by physreg coalescing only depends on the number of instructions
the extended physreg live range covers. This fixes PR9438.
The heuristic is still luck-based, and physreg coalescing really should be
disabled completely. We need a register allocator with better hinting support
before that is possible.
Convert a test to FileCheck and force spilling by inserting an extra call. The
previous spilling behavior was dependent on misguided physreg coalescing
decisions.
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This will we used for keeping register allocator data structures up to date
while LiveRangeEdit is trimming live intervals.
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LiveRangeEdit::eliminateDeadDefs() will eventually be used by coalescing,
splitting, and spilling for dead code elimination. It can delete chains of dead
instructions as long as there are no dependency loops.
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with this before since none of the register tracking or nightly tests
had unschedulable nodes.
This should probably be refixed with a special default Node that just
returns some "don't touch me" values.
Fixes PR9427
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This change uses the MaxReorderWindow for both height and depth, which
tends to limit the negative effects of high register pressure.
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The coalescer can in very rare cases leave too large live intervals around after
rematerializing cheap-as-a-move instructions.
Linear scan doesn't really care, but live range splitting gets very confused
when a live range is killed by a ghost instruction.
I will fix this properly in the coalescer after 2.9 branches.
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regs. This is the only change in this checkin that may affects the
default scheduler. With better register tracking and heuristics, it
doesn't make sense to artificially lower the register limit so much.
Added -sched-high-latency-cycles and X86InstrInfo::isHighLatencyDef to
give the scheduler a way to account for div and sqrt on targets that
don't have an itinerary. It is currently defaults to 10 (the actual
number doesn't matter much), but only takes effect on non-default
schedulers: list-hybrid and list-ilp.
Added several heuristics that can be individually disabled for the
non-default sched=list-ilp mode. This helps us determine how much
better we can do on a given benchmark than the default
scheduler. Certain compute intensive loops run much faster in this
mode with the right set of heuristics, and it doesn't seem to have
much negative impact elsewhere. Not all of the heuristics are needed,
but we still need to experiment to decide which should be disabled by
default for sched=list-ilp.
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The global cost is the sum of block frequencies for spill code that must be
inserted because preferences weren't met.
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This simplifies the code and makes it faster too.
The interference patterns are saved for each candidate register. It will be
reused for actually executing the split. Work in progress.
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