isel is *required* to split the edge. PHI values get evaluated
on the edge, not in their predecessor block.
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which have trapping constant exprs in them due to PHI nodes.
Eliminating them can cause the constant expr to be evalutated
on new paths if the input edges are critical.
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It turns out that ppc backend has really weird interdependencies
over different hooks and all stuff is fragile wrt small changes.
This should fix PR8749
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use before rematerializing the load.
This allows us to produce:
addps LCPI0_1(%rip), %xmm2
Instead of:
movaps LCPI0_1(%rip), %xmm3
addps %xmm3, %xmm2
Saving a register and an instruction. The standard spiller already knows how to
do this.
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ARM::tMOVgpr2gpr. But this check didn't change. As a result, we were getting
misaligned references to the jump table from an ADR instruction.
There is a test case, but unfortunately it's sensitive to random code changes.
<rdar://problem/8782223>
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the loop predecessors.
The register can be live-out from a predecessor without being live-in to the
loop header if there is a critical edge from the predecessor.
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createMachineVerifierPass and MachineFunction::verify.
The banner is printed before the machine code dump, just like the printer pass.
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RegAllocBase::VerifyEnabled.
Run the machine code verifier in a few interesting places during RegAllocGreedy.
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The heuristics split around the largest loop where the current register may be
allocated without interference.
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may be called. If the entry block is empty, the insertion point iterator will be
the "end()" value. Calling ->getParent() on it (among others) causes problems.
Modify materializeFrameBaseRegister to take the machine basic block and insert
the frame base register at the beginning of that block. (It's very similar to
what the code does all ready. The only difference is that it will always insert
at the beginning of the entry block instead of after a previous materialization
of the frame base register. I doubt that that matters here.)
<rdar://problem/8782198>
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BUILD_VECTOR operands where the element type is not legal. I had previously
changed this code to insert TRUNCATE operations, but that was just wrong.
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portion. While the fragment boundary is usually already aligned, it is possible for it not to be, which
would lead to a non-aligned final displacement.
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