The main advantages here are way better heuristics, taking into account not
just loop depth but also __builtin_expect and other static heuristics and will
eventually learn how to use profile info. Most of the work in this patch is
pushing the MachineBlockFrequencyInfo analysis into the right places.
This is good for a 5% speedup on zlib's deflate (x86_64), there were some very
unfortunate spilling decisions in its hottest loop in longest_match(). Other
benchmarks I tried were mostly neutral.
This changes register allocation in subtle ways, update the tests for it.
2012-02-20-MachineCPBug.ll was deleted as it's very fragile and the instruction
it looked for was gone already (but the FileCheck pattern picked up unrelated
stuff).
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Rather than using the full power of target-specific addressing modes in
DBG_VALUEs with Frame Indicies, simply use Frame Index + Offset. This
reduces the complexity of debug info handling down to two
representations of values (reg+offset and frame index+offset) rather
than three or four.
Ideally we could ensure that frame indicies had been eliminated by the
time we reached an assembly or dwarf generation, but I haven't spent the
time to figure out where the FIs are leaking through into that & whether
there's a good place to convert them. Some FI+offset=>reg+offset
conversion is done (see PrologEpilogInserter, for example) which is
necessary for some SelectionDAG assumptions about registers, I believe,
but it might be possible to make this a more thorough conversion &
ensure there are no remaining FIs no matter how instruction selection
is performed.
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Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
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No functional change, just moved header files.
Targets can inject custom passes between register allocation and
rewriting. This makes it possible to tweak the register allocation
before rewriting, using the full global interference checking available
from LiveRegMatrix.
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LLVM is now -Wunused-private-field clean except for
- lib/MC/MCDisassembler/Disassembler.h. Not sure why it keeps all those unaccessible fields.
- gtest.
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Simply treat bundles as instructions. Spill code is inserted between
bundles, never inside a bundle. Rewrite all operands in a bundle at
once.
Don't attempt and memory operand folding inside bundles.
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If a value is defined by a COPY, that instuction can easily and cheaply
be found by getInstructionFromIndex(VNI->def).
This reduces the size of VNInfo from 24 to 16 bytes, and improves
llc compile time by 3%.
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If we create new intervals for a variable that is being spilled, then those new intervals are not guaranteed to also spill. This means that anything reading from the original spilling value might not get the correct value if spills were missed.
Fixes <rdar://problem/10546864>
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generator to it. For non-bundle instructions, these behave exactly the same
as the MC layer API.
For properties like mayLoad / mayStore, look into the bundle and if any of the
bundled instructions has the property it would return true.
For properties like isPredicable, only return true if *all* of the bundled
instructions have the property.
For properties like canFoldAsLoad, isCompare, conservatively return false for
bundles.
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This makes no difference for normal defs, but early clobber dead defs
now look like:
[Slot_EarlyClobber; Slot_Dead)
instead of:
[Slot_EarlyClobber; Slot_Register).
Live ranges for normal dead defs look like:
[Slot_Register; Slot_Dead)
as before.
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The old naming scheme (load/use/def/store) can be traced back to an old
linear scan article, but the names don't match how slots are actually
used.
The load and store slots are not needed after the deferred spill code
insertion framework was deleted.
The use and def slots don't make any sense because we are using
half-open intervals as is customary in C code, but the names suggest
closed intervals. In reality, these slots were used to distinguish
early-clobber defs from normal defs.
The new naming scheme also has 4 slots, but the names match how the
slots are really used. This is a purely mechanical renaming, but some
of the code makes a lot more sense now.
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The TII.foldMemoryOperand hook preserves implicit operands from the
original instruction. This is not what we want when those implicit
operands refer to the register being spilled.
Implicit operands referring to other registers are preserved.
This fixes PR11347.
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When spilling around an instruction with a dead def, remember to add a
value number for the def.
The missing value number wouldn't normally create problems since there
would be an incoming live range as well. However, due to another bug
we could spill a dead V_SET0 instruction which doesn't read any values.
The missing value number caused an empty live range to be created which
is dangerous since it doesn't interfere with anything.
This fixes part of PR11125.
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If the source register is live after the copy being spilled, there is no
point to hoisting it. Hoisting inside a basic block only serves to
resolve interferences by shortening the live range of the source.
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When -split-spill-mode is enabled, spill hoisting is performed by
SplitKit instead of by InlineSpiller. This hidden command line option
is for testing the splitter spill mode.
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Adjust counters when removing spill and reload instructions.
We still don't account for reloads being removed by eliminateDeadDefs().
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When traceSiblingValue() encounters a PHI-def value created by live
range splitting, don't look at all the predecessor blocks. That can be
very expensive in a complicated CFG.
Instead, consider that all the non-PHI defs jointly dominate all the
PHI-defs. Tracing directly to all the non-PHI defs is much faster that
zipping around in the CFG when there are many PHIs with many
predecessors.
This significantly improves compile time for indirectbr interpreters.
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In some cases such as interpreters using indirectbr, the CFG can be very
complicated, and live range splitting may be forced to insert a large
number of phi-defs. When that happens, traceSiblingValue can spend a
lot of time zipping around in the CFG looking for defs and reloads.
This patch causes more information to be cached in SibValues, and the
cached values are used to terminate searches early. This speeds up
spilling by 20x in one interpreter test case. For more typical code,
this is just a 10% speedup of spilling.
The previous version had bugs that caused miscompilations. They have
been fixed.
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In some cases such as interpreters using indirectbr, the CFG can be very
complicated, and live range splitting may be forced to insert a large
number of phi-defs. When that happens, traceSiblingValue can spend a
lot of time zipping around in the CFG looking for defs and reloads.
This patch causes more information to be cached in SibValues, and the
cached values are used to terminate searches early. This speeds up
spilling by 20x in one interpreter test case. For more typical code,
this is just a 10% speedup of spilling.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@139247 91177308-0d34-0410-b5e6-96231b3b80d8
The problem is fixed for all register allocators by r138944, so this
patch is no longer necessary.
<rdar://problem/10032939>
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I don't currently have a good testcase for this; will try to get one
tomorrow. <rdar://problem/10032939>
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When trying to rematerialize a value before an instruction that has an
early-clobber redefine of the virtual register, make sure to look up the
correct value number.
Early-clobber defs are moved one slot back, so getBaseIndex is needed to
find the used value number.
Bugpoint was unable to reduce the test case for this, see PR10388.
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Spills should be hoisted out of loops, but we don't want to hoist them
to dominating blocks at the same loop depth. That could cause the spills
to be executed more often.
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Try to move spills as early as possible in their basic block. This can
help eliminate interferences by shortening the live range being
spilled.
This fixes PR10221.
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Remat during spilling triggers dead code elimination. If a phi-def
becomes unused, that may also cause live ranges to split into separate
connected components.
This type of splitting is different from normal live range splitting. In
particular, there may not be a common original interval.
When the split range is its own original, make sure that the new
siblings are also their own originals. The range being split cannot be
used as an original since it doesn't cover the new siblings.
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about to be spilled.
This can only happen when two extra snippet registers are included in the spill,
and there is a copy between them. Hoisting the spill creates problems because
the hoist will mark the copy for later dead code elimination, and spilling the
second register will turn the copy into a spill.
<rdar://problem/9420853>
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This could happen when trying to use a value that had been eliminated after dead
code elimination and folding loads.
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The rematerialized instruction may require a more constrained register class
than the register being spilled. In the test case, the spilled register has been
inflated to the DPR register class, but we are rematerializing a load of the
ssub_0 sub-register which only exists for DPR_VFP2 registers.
The register class is reinflated after spilling, so the conservative choice is
only temporary.
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