a FunctionPass. With this change the loop vectorizer no longer is a loop
pass and can readily depend on function analyses. In particular, with
this change we no longer have to form a loop pass manager to run the
loop vectorizer which simplifies the entire pass management of LLVM.
The next step here is to teach the loop vectorizer to leverage profile
information through the profile information providing analysis passes.
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the loops in a function, and teach LICM to work in the presance of
LCSSA.
Previously, LCSSA was a loop pass. That made passes requiring it also be
loop passes and unable to depend on function analysis passes easily. It
also caused outer loops to have a different "canonical" form from inner
loops during analysis. Instead, we go into LCSSA form and preserve it
through the loop pass manager run.
Note that this has the same problem as LoopSimplify that prevents
enabling its verification -- loop passes which run at the end of the loop
pass manager and don't preserve these are valid, but the subsequent loop
pass runs of outer loops that do preserve this pass trigger too much
verification and fail because the inner loop no longer verifies.
The other problem this exposed is that LICM was completely unable to
handle LCSSA form. It didn't preserve it and it actually would give up
on moving instructions in many cases when they were used by an LCSSA phi
node. I've taught LICM to support detecting LCSSA-form PHI nodes and to
hoist and sink around them. This may actually let LICM fire
significantly more because we put everything into LCSSA form to rotate
the loop before running LICM. =/ Now LICM should handle that fine and
preserve it correctly. The down side is that LICM has to require LCSSA
in order to preserve it. This is just a fact of life for LCSSA. It's
entirely possible we should completely remove LCSSA from the optimizer.
The test updates are essentially accomodating LCSSA phi nodes in the
output of LICM, and the fact that we now completely sink every
instruction in ashr-crash below the loop bodies prior to unrolling.
With this change, LCSSA is computed only three times in the pass
pipeline. One of them could be removed (and potentially a SCEV run and
a separate LoopPassManager entirely!) if we had a LoopPass variant of
InstCombine that ran InstCombine on the loop body but refused to combine
away LCSSA PHI nodes. Currently, this also prevents loop unrolling from
being in the same loop pass manager is rotate, LICM, and unswitch.
There is one thing that I *really* don't like -- preserving LCSSA in
LICM is quite expensive. We end up having to re-run LCSSA twice for some
loops after LICM runs because LICM can undo LCSSA both in the current
loop and the parent loop. I don't really see good solutions to this
other than to completely move away from LCSSA and using tools like
SSAUpdater instead.
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This reverts commit r200058 and adds the using directive for
ARMTargetTransformInfo to silence two g++ overload warnings.
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This commit caused -Woverloaded-virtual warnings. The two new
TargetTransformInfo::getIntImmCost functions were only added to the superclass,
and to the X86 subclass. The other targets were not updated, and the
warning highlighted this by pointing out that e.g. ARMTTI::getIntImmCost was
hiding the two new getIntImmCost variants.
We could pacify the warning by adding "using TargetTransformInfo::getIntImmCost"
to the various subclasses, or turning it off, but I suspect that it's wrong to
leave the functions unimplemnted in those targets. The default implementations
return TCC_Free, which I don't think is right e.g. for ARM.
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Retry commit r200022 with a fix for the build bot errors. Constant expressions
have (unlike instructions) module scope use lists and therefore may have users
in different functions. The fix is to simply ignore these out-of-function uses.
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This pass identifies expensive constants to hoist and coalesces them to
better prepare it for SelectionDAG-based code generation. This works around the
limitations of the basic-block-at-a-time approach.
First it scans all instructions for integer constants and calculates its
cost. If the constant can be folded into the instruction (the cost is
TCC_Free) or the cost is just a simple operation (TCC_BASIC), then we don't
consider it expensive and leave it alone. This is the default behavior and
the default implementation of getIntImmCost will always return TCC_Free.
If the cost is more than TCC_BASIC, then the integer constant can't be folded
into the instruction and it might be beneficial to hoist the constant.
Similar constants are coalesced to reduce register pressure and
materialization code.
When a constant is hoisted, it is also hidden behind a bitcast to force it to
be live-out of the basic block. Otherwise the constant would be just
duplicated and each basic block would have its own copy in the SelectionDAG.
The SelectionDAG recognizes such constants as opaque and doesn't perform
certain transformations on them, which would create a new expensive constant.
This optimization is only applied to integer constants in instructions and
simple (this means not nested) constant cast experessions. For example:
%0 = load i64* inttoptr (i64 big_constant to i64*)
Reviewed by Eric
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Sweep the codebase for common typos. Includes some changes to visible function
names that were misspelt.
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We completely skipped promotion in LICM if the loop has a preheader or
dedicated exits, but not *both*. We hoist if there is a preheader, and
sink if there are dedicated exits, but either hoisting or sinking can
move loop invariant code out of the loop!
I have no idea if this has a practical consequence. If anyone has ideas
for a test case, let me know.
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Argument promotion can replace an argument of a call with an alloca. This
requires clearing the tail marker as it is very likely that the callee is now
using an alloca in the caller.
This fixes pr14710.
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function and a FunctionPass.
This has many benefits. The motivating use case was to be able to
compute function analysis passes *after* running LoopSimplify (to avoid
invalidating them) and then to run other passes which require
LoopSimplify. Specifically passes like unrolling and vectorization are
critical to wire up to BranchProbabilityInfo and BlockFrequencyInfo so
that they can be profile aware. For the LoopVectorize pass the only
things in the way are LoopSimplify and LCSSA. This fixes LoopSimplify
and LCSSA is next on my list.
There are also a bunch of other benefits of doing this:
- It is now very feasible to make more passes *preserve* LoopSimplify
because they can simply run it after changing a loop. Because
subsequence passes can assume LoopSimplify is preserved we can reduce
the runs of this pass to the times when we actually mutate a loop
structure.
- The new pass manager should be able to more easily support loop passes
factored in this way.
- We can at long, long last observe that LoopSimplify is preserved
across SCEV. This *halves* the number of times we run LoopSimplify!!!
Now, getting here wasn't trivial. First off, the interfaces used by
LoopSimplify are all over the map regarding how analysis are updated. We
end up with weird "pass" parameters as a consequence. I'll try to clean
at least some of this up later -- I'll have to have it all clean for the
new pass manager.
Next up I discovered a really frustrating bug. LoopUnroll *claims* to
preserve LoopSimplify. That's actually a lie. But the way the
LoopPassManager ends up running the passes, it always ran LoopSimplify
on the unrolled-into loop, rectifying this oversight before any
verification could kick in and point out that in fact nothing was
preserved. So I've added code to the unroller to *actually* simplify the
surrounding loop when it succeeds at unrolling.
The only functional change in the test suite is that we now catch a case
that was previously missed because SCEV and other loop transforms see
their containing loops as simplified and thus don't miss some
opportunities. One test case has been converted to check that we catch
this case rather than checking that we miss it but at least don't get
the wrong answer.
Note that I have #if-ed out all of the verification logic in
LoopSimplify! This is a temporary workaround while extracting these bits
from the LoopPassManager. Currently, there is no way to have a pass in
the LoopPassManager which preserves LoopSimplify along with one which
does not. The LPM will try to verify on each loop in the nest that
LoopSimplify holds but the now-Function-pass cannot distinguish what
loop is being verified and so must try to verify all of them. The inner
most loop is clearly no longer simplified as there is a pass which
didn't even *attempt* to preserve it. =/ Once I get LCSSA out (and maybe
LoopVectorize and some other fixes) I'll be able to re-enable this check
and catch any places where we are still failing to preserve
LoopSimplify. If this causes problems I can back this out and try to
commit *all* of this at once, but so far this seems to work and allow
much more incremental progress.
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inconsistent results for different orderings of alloca slices. The
fundamental issue is that it is just always a mistake to return early
from this function. There is no effective early exit to leverage. This
patch stops trynig to do so and simplifies the code a bit as
a consequence.
Original diagnosis and patch by James Molloy with some name tweaks by me
in part reflecting feedback from Duncan Smith on the mailing list.
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This logic hadn't been updated to handle FastMathFlags, and it took me a while to detect it because it doesn't show up in a simple search for CreateFAdd.
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intrinsics.
Reported on the list by Evan with a couple of attempts to fix, but it
took a while to dig down to the root cause. There are two overlapping
bugs here, both centering around the circumstance of discovering
a memcpy operand which is known to be completely outside the bounds of
the alloca.
First, we need to kill the *other* side of the memcpy if it was added to
this alloca. Otherwise we'll factor it into our slicing and try to
rewrite it even though we know for a fact that it is dead. This is made
more tricky because we can visit the sides in either order. So we have
to both kill the other side and skip instructions marked as dead. The
latter really should be goodness in every case, but here is a matter of
correctness.
Second, we need to actually remove the *uses* of the alloca by the
memcpy when queuing it for later deletion. Otherwise it may still be
using the alloca when we go to promote it (if the rewrite re-uses the
existing alloca instruction). Do this by factoring out the
use-clobbering used when for nixing a Phi argument and re-using it
across the operands of a to-be-deleted instruction.
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a reduction.
Really. Under certain circumstances (the use list of an instruction has to be
set up right - hence the extra pass in the test case) we would not recognize
when a value in a potential reduction cycle was used multiple times by the
reduction cycle.
Fixes PR18526.
radar://15851149
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When registering a pass, a pass can now specify a second construct that takes as
argument a pointer to TargetMachine.
The PassInfo class has been updated to reflect that possibility.
If such a constructor exists opt will use it instead of the default constructor
when instantiating the pass.
Since such IR passes are supposed to be rare, no specific support has been
added to this commit to allow an easy registration of such a pass.
In other words, for such pass, the initialization function has to be
hand-written (see CodeGenPrepare for instance).
Now, codegenprepare can be tested using opt:
opt -codegenprepare -mtriple=mytriple input.ll
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flag from clang, and disable zero-base shadow support on all platforms
where it is not the default behavior.
- It is completely unused, as far as we know.
- It is ABI-incompatible with non-zero-base shadow, which means all
objects in a process must be built with the same setting. Failing to
do so results in a segmentation fault at runtime.
- It introduces a backward dependency of compiler-rt on user code,
which is uncommon and complicates testing.
This is the LLVM part of a larger change.
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There has been an old FIXME to find the right cut-off for when it's worth
analyzing and potentially transforming a switch to a lookup table.
The switches always have two or more cases. I could not measure any speed-up
by transforming a switch with two cases. A switch with three cases gets a nice
speed-up, and I couldn't measure any compile-time regression, so I think this
is the right threshold.
In a Clang self-host, this causes 480 new switches to be transformed,
and reduces the final binary size with 8 KB.
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Reapply r199191, reverted in r199197 because it carelessly broke
Other/link-opts.ll. The problem was that calling
createInternalizePass("main") would select
createInternalizePass(bool("main")) instead of
createInternalizePass(ArrayRef<const char *>("main")). This commit
fixes the bug.
The original commit message follows.
Add API to LTOCodeGenerator to specify a strategy for the -internalize
pass.
This is a new attempt at Bill's change in r185882, which he reverted in
r188029 due to problems with the gold linker. This puts the onus on the
linker to decide whether (and what) to internalize.
In particular, running internalize before outputting an object file may
change a 'weak' symbol into an internal one, even though that symbol
could be needed by an external object file --- e.g., with arclite.
This patch enables three strategies:
- LTO_INTERNALIZE_FULL: the default (and the old behaviour).
- LTO_INTERNALIZE_NONE: skip -internalize.
- LTO_INTERNALIZE_HIDDEN: only -internalize symbols with hidden
visibility.
LTO_INTERNALIZE_FULL should be used when linking an executable.
Outputting an object file (e.g., via ld -r) is more complicated, and
depends on whether hidden symbols should be internalized. E.g., for
ld -r, LTO_INTERNALIZE_NONE can be used when -keep_private_externs, and
LTO_INTERNALIZE_HIDDEN can be used otherwise. However,
LTO_INTERNALIZE_FULL is inappropriate, since the output object file will
eventually need to link with others.
lto_codegen_set_internalize_strategy() sets the strategy for subsequent
calls to lto_codegen_write_merged_modules() and lto_codegen_compile*().
<rdar://problem/14334895>
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Representing dllexport/dllimport as distinct linkage types prevents using
these attributes on templates and inline functions.
Instead of introducing further mixed linkage types to include linkonce and
weak ODR, the old import/export linkage types are replaced with a new
separate visibility-like specifier:
define available_externally dllimport void @f() {}
@Var = dllexport global i32 1, align 4
Linkage for dllexported globals and functions is now equal to their linkage
without dllexport. Imported globals and functions must be either
declarations with external linkage, or definitions with
AvailableExternallyLinkage.
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Representing dllexport/dllimport as distinct linkage types prevents using
these attributes on templates and inline functions.
Instead of introducing further mixed linkage types to include linkonce and
weak ODR, the old import/export linkage types are replaced with a new
separate visibility-like specifier:
define available_externally dllimport void @f() {}
@Var = dllexport global i32 1, align 4
Linkage for dllexported globals and functions is now equal to their linkage
without dllexport. Imported globals and functions must be either
declarations with external linkage, or definitions with
AvailableExternallyLinkage.
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Add API to LTOCodeGenerator to specify a strategy for the -internalize
pass.
This is a new attempt at Bill's change in r185882, which he reverted in
r188029 due to problems with the gold linker. This puts the onus on the
linker to decide whether (and what) to internalize.
In particular, running internalize before outputting an object file may
change a 'weak' symbol into an internal one, even though that symbol
could be needed by an external object file --- e.g., with arclite.
This patch enables three strategies:
- LTO_INTERNALIZE_FULL: the default (and the old behaviour).
- LTO_INTERNALIZE_NONE: skip -internalize.
- LTO_INTERNALIZE_HIDDEN: only -internalize symbols with hidden
visibility.
LTO_INTERNALIZE_FULL should be used when linking an executable.
Outputting an object file (e.g., via ld -r) is more complicated, and
depends on whether hidden symbols should be internalized. E.g., for
ld -r, LTO_INTERNALIZE_NONE can be used when -keep_private_externs, and
LTO_INTERNALIZE_HIDDEN can be used otherwise. However,
LTO_INTERNALIZE_FULL is inappropriate, since the output object file will
eventually need to link with others.
lto_codegen_set_internalize_strategy() sets the strategy for subsequent
calls to lto_codegen_write_merged_modules() and lto_codegen_compile*().
<rdar://problem/14334895>
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can be used by both the new pass manager and the old.
This removes it from any of the virtual mess of the pass interfaces and
lets it derive cleanly from the DominatorTreeBase<> template. In turn,
tons of boilerplate interface can be nuked and it turns into a very
straightforward extension of the base DominatorTree interface.
The old analysis pass is now a simple wrapper. The names and style of
this split should match the split between CallGraph and
CallGraphWrapperPass. All of the users of DominatorTree have been
updated to match using many of the same tricks as with CallGraph. The
goal is that the common type remains the resulting DominatorTree rather
than the pass. This will make subsequent work toward the new pass
manager significantly easier.
Also in numerous places things became cleaner because I switched from
re-running the pass (!!! mid way through some other passes run!!!) to
directly recomputing the domtree.
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trees into the Support library.
These are all expressed in terms of the generic GraphTraits and CFG,
with no reliance on any concrete IR types. Putting them in support
clarifies that and makes the fact that the static analyzer in Clang uses
them much more sane. When moving the Dominators.h file into the IR
library I claimed that this was the right home for it but not something
I planned to work on. Oops.
So why am I doing this? It happens to be one step toward breaking the
requirement that IR verification can only be performed from inside of
a pass context, which completely blocks the implementation of
verification for the new pass manager infrastructure. Fixing it will
also allow removing the concept of the "preverify" step (WTF???) and
allow the verifier to cleanly flag functions which fail verification in
a way that precludes even computing dominance information. Currently,
that results in a fatal error even when you ask the verifier to not
fatally error. It's awesome like that.
The yak shaving will continue...
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directory. These passes are already defined in the IR library, and it
doesn't make any sense to have the headers in Analysis.
Long term, I think there is going to be a much better way to divide
these matters. The dominators code should be fully separated into the
abstract graph algorithm and have that put in Support where it becomes
obvious that evn Clang's CFGBlock's can use it. Then the verifier can
manually construct dominance information from the Support-driven
interface while the Analysis library can provide a pass which both
caches, reconstructs, and supports a nice update API.
But those are very long term, and so I don't want to leave the really
confusing structure until that day arrives.
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case when the lookup table doesn't have any holes.
This means we can build a lookup table for switches like this:
switch (x) {
case 0: return 1;
case 1: return 2;
case 2: return 3;
case 3: return 4;
default: exit(1);
}
The default case doesn't yield a constant result here, but that doesn't matter,
since a default result is only necessary for filling holes in the lookup table,
and this table doesn't have any holes.
This makes us transform 505 more switches in a clang bootstrap, and shaves 164 KB
off the resulting clang binary.
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