This introduces a target specific streamer, X86WinCOFFStreamer, which handles
the target specific behaviour (e.g. WinEH). This is mostly to ensure that
differences between ARM and X86 remain disjoint and do not accidentally cross
boundaries. This is the final staging change for enabling object emission for
Windows on ARM.
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This is in preparation for promoting WinCOFFStreamer to a base class which will
be shared by the X86 and ARM specific target COFF streamers. Also add a new
getOrCreateSymbolData interface (like MCELFStreamer) for the ARM COFF Streamer.
This makes the COFFStreamer more similar to the ELFStreamer.
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Stylistic changes to prepare for splitting up the COFFStreamer into target
specific streamers. Tweak some assertion messages. No functional change.
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Currently, the integrated assembler is the only choice for assembling Windows on
ARM binaries. IAS supports the .file <filename> directive which emits the file
symbol into the resulting object binary. Mark the GNU COFF information to
indicate support for this feature.
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API requirements much more obvious.
The key here is that there are two totally different use cases for
mutating the graph. Prior to doing any SCC formation, it is very easy to
mutate the graph. There may be users that want to do small tweaks here,
and then use the already-built graph for their SCC-based operations.
This method remains on the graph itself and is documented carefully as
being cheap but unavailable once SCCs are formed.
Once SCCs are formed, and there is some in-flight DFS building them, we
have to be much more careful in how we mutate the graph. These mutation
operations are sunk onto the SCCs themselves, which both simplifies
things (the code was already there!) and helps make it obvious that
these interfaces are only applicable within that context. The other
primary constraint is that the edge being mutated is actually related to
the SCC on which we call the method. This helps make it obvious that you
cannot arbitrarily mutate some other SCC.
I've tried to write much more complete documentation for the interesting
mutation API -- intra-SCC edge removal. Currently one aspect of this
documentation is a lie (the result list of SCCs) but we also don't even
have tests for that API. =[ I'm going to add tests and fix it to match
the documentation next.
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Since there's no way to ensure the type unit in the .dwo and the type
unit skeleton in the .o are correlated, this cannot work.
This implementation is a bit inefficient for a few reasons, called out
in comments.
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Sinking addition of the declaration attribute down to where the
signature is added. So that if the signature is not added neither is the
declaration attribute (this will come in handy when aborting type unit
construction to instead emit the type into the CU directly in some
cases)
Pull out type unit identifier hashing just to simplify the function a
little, it'll be getting longer.
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This gets us pretty code for divs of i16 vectors. Turn the existing
intrinsics into the corresponding nodes.
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Otherwise the legalizer would just scalarize everything. Support for
mulhi in the targets isn't that great yet so on most targets we get
exactly the same scalarized output. Add a test for x86 vector udiv.
I had to disable the mulhi nodes on ARM because there aren't any patterns
for it. As far as I know ARM has instructions for getting the high part of
a multiply so this should be fixed.
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them, just skip over any DFS-numbered nodes when finding the next root
of a DFS. This allows the entry set to just be a vector as we populate
it from a uniqued source. It also removes the possibility for a linear
scan of the entry set to actually do the removal which can make things
go quadratic if we get unlucky.
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the DFS stack for leaves in the call graph. As mentioned in my previous
commit, this is particularly interesting for graphs which have high fan
out but low connectivity resulting in many leaves. For such graphs, this
can remove a large % of the DFS stack traffic even though it doesn't
make the stack much smaller.
It's a bit easier to formulate this for the full algorithm because that
one stops completely for each SCC. For example, I was able to directly
eliminate the "Recurse" boolean used to continue an outer loop from the
inner loop.
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makes working through the worklist much cleaner, and makes it possible
to avoid the 'bool-to-continue-the-outer-loop' hack. Not a huge
difference, but I think this is approaching as polished as I can make
it.
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more than 1 instruction. The caller need to be aware of this
and adjust instruction iterators accordingly.
rdar://16679376
Repaired r207302.
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processed in the DFS out of the stack completely. Keep it exclusively in
a variable. Re-shuffle some code structure to make this easier. This can
have a very dramatic effect in some cases because call graphs tend to
look like a high fan-out spanning tree. As a consequence, there are
a large number of leaf nodes in the graph, and this technique causes
leaf nodes to never even go into the stack. While this only reduces the
max depth by 1, it may cause the total number of round trips through the
stack to drop by a lot.
Now, most of this isn't really relevant for the incremental version. =]
But I wanted to prototype it first here as this variant is in ways more
complex. As long as I can get the code factored well here, I'll next
make the primary walk look the same. There are several refactorings this
exposes I think.
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graph in any way because we don't track edges in the SCC graph, just
nodes. This also lets us add a nice assert about the invariant that
we're working on at least a certain number of nodes within the SCC.
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The included test case would return the incorrect results, because the expansion
of an shift with a constant shift amount of 0 would generate undefined behavior.
This is because ExpandShiftByConstant assumes that all shifts by constants with
a value of 0 have already been optimized away. This doesn't happen for opaque
constants and usually this isn't a problem, because opaque constants won't take
this code path - they are not supposed to. In the case that the opaque constant
has to be expanded by the legalizer, the legalizer would drop the opaque flag.
In this case we hit the limitations of ExpandShiftByConstant and create incorrect
code.
This commit fixes the legalizer by not dropping the opaque flag when expanding
opaque constants and adding an assertion to ExpandShiftByConstant to catch this
not supported case in the future.
This fixes <rdar://problem/16718472>
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more than 1 instruction. The caller need to be aware of this
and adjust instruction iterators accordingly.
rdar://16679376
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Scaling factors are not free on X86 because every "complex" addressing mode
breaks the related instruction into 2 allocations instead of 1.
<rdar://problem/16730541>
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a helper function. Also factor the other two places where we did the
same thing into the helper function. =] Much cleaner this way. NFC.
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right intrinsics.
A packed logical shift right with a shift count bigger than or equal to the
element size always produces a zero vector. In all other cases, it can be
safely replaced by a 'lshr' instruction.
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Summary:
If we're doing a v4f32/v4i32 shuffle on x86 with SSE4.1, we can lower
certain shufflevectors to an insertps instruction:
When most of the shufflevector result's elements come from one vector (and
keep their index), and one element comes from another vector or a memory
operand.
Added tests for insertps optimizations on shufflevector.
Added support and tests for v4i32 vector optimization.
Reviewers: nadav
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D3475
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Previously, irreducible backedges were ignored. With this commit,
irreducible SCCs are discovered on the fly, and modelled as loops with
multiple headers.
This approximation specifies the headers of irreducible sub-SCCs as its
entry blocks and all nodes that are targets of a backedge within it
(excluding backedges within true sub-loops). Block frequency
calculations act as if we insert a new block that intercepts all the
edges to the headers. All backedges and entries to the irreducible SCC
point to this imaginary block. This imaginary block has an edge (with
even probability) to each header block.
The result is now reasonable enough that I've added a number of
testcases for irreducible control flow. I've outlined in
`BlockFrequencyInfoImpl.h` ways to improve the approximation.
<rdar://problem/14292693>
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This also avoids the need for subtly side-effecting calls to manifest
strings in the string table at the point where items are added to the
accelerator tables.
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