This patch updates LLVMDebugVersion to 8.
Debug info descriptors encoded using LLVMDebugVersion 7 is supported.
Corresponding llvmgcc and clang FE commits are required.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@98020 91177308-0d34-0410-b5e6-96231b3b80d8
This is a first step towards eliminating unncessary constructor checks in light weight DIDescriptor wrappers.
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Add a missing interface to be able to call findNearestCommonDominator
for a PostDominanceTree. The function itself is already implemented in
DominatorTreeBase. The interface however was only added to the
DominatorTree class, but not the PostDominatorClass.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@97915 91177308-0d34-0410-b5e6-96231b3b80d8
can be used in more places. Add an argument for the TargetData that
most of them need. Update for the getInt8PtrTy() change. Should be
no functionality change.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@97844 91177308-0d34-0410-b5e6-96231b3b80d8
entry we're about to process is obviously going to fail, don't
bother pushing a scope only to have it immediately be popped.
This avoids a lot of scope stack traffic in common cases.
Unfortunately, this requires duplicating some of the predicate
dispatch. To avoid duplicating the actual logic I pulled each
predicate out to its own static function which gets used in
both places.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@97651 91177308-0d34-0410-b5e6-96231b3b80d8
SwitchOpcodeMatcher) and have DAGISelMatcherOpt form it. This
speeds up selection, particularly for X86 which has lots of
variants of instructions with only type differences.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@97645 91177308-0d34-0410-b5e6-96231b3b80d8
- Eliminate TargetInstrInfo::isIdentical and replace it with produceSameValue. In the default case, produceSameValue just checks whether two machine instructions are identical (except for virtual register defs). But targets may override it to check for unusual cases (e.g. ARM pic loads from constant pools).
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now that isel handles chains more aggressively. This also
allows us to make isLegalToFold non-virtual.
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CopyToReg/CopyFromReg/INLINEASM. These are annoying because
they have the same opcode before an after isel. Fix this by
setting their NodeID to -1 to indicate that they are selected,
just like what automatically happens when selecting things that
end up being machine nodes.
With that done, give IsLegalToFold a new flag that causes it to
ignore chains. This lets the HandleMergeInputChains routine be
the one place that validates chains after a match is successful,
enabling the new hotness in chain processing. This smarter
chain processing eliminates the need for "PreprocessRMW" in the
X86 and MSP430 backends and enables MSP to start matching it's
multiple mem operand instructions more aggressively.
I currently #if out the dead code in the X86 backend and MSP
backend, I'll remove it for real in a follow-on patch.
The testcase changes are:
test/CodeGen/X86/sse3.ll: we generate better code
test/CodeGen/X86/store_op_load_fold2.ll: PreprocessRMW was
miscompiling this before, we now generate correct code
Convert it to filecheck while I'm at it.
test/CodeGen/MSP430/Inst16mm.ll: Add a testcase for mem/mem
folding to make anton happy. :)
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was that we weren't properly handling the case when interior
nodes of a matched pattern become dead after updating chain
and flag uses. Now we handle this explicitly in
UpdateChainsAndFlags.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@97561 91177308-0d34-0410-b5e6-96231b3b80d8