Xcore target ABI requires const data that is externally visible
to be handled differently if it has C-language linkage rather than
C++ language linkage.
Clang now emits ".cp.rodata" section information.
All other externally visible constant data will be placed in the DP section.
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DS instructions that access local memory can only uses addresses that
are less than or equal to the value of M0. When M0 is uninitialized,
then we experience undefined behavior.
This patch also changes the behavior to emit S_WQM_B64 on pixel shaders
no matter what kind of DS instruction is used.
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This doesn't change any functionality, since we only have two shader
types (compute and pixel) that use local memory. We're just changing
the logic to match the documentation.
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Similarly to the vshrn instructions, these are simple zext/sext + trunc
operations. Using normal LLVM IR should allow for better code, and more sharing
with the AArch64 backend.
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For A- and R-class processors, r12 is not normally callee-saved, but is for
interrupt handlers. See AAPCS, 5.3.1.1, "Use of IP by the linker".
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vshrn is just the combination of a right shift and a truncate (and the limits
on the immediate value actually mean the signedness of the shift doesn't
matter). Using that representation allows us to get rid of an ARM-specific
intrinsic, share more code with AArch64 and hopefully get better code out of
the mid-end optimisers.
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This way it's possible to share the instruction's description for LSA and
DLSA (to be added).
No functional changes.
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Original commits messages:
Add MRMXr/MRMXm form to X86 for use by instructions which treat the 'reg' field of modrm byte as a don't care value. Will allow for simplification of disassembler code.
Simplify a bunch of code by removing the need for the x86 disassembler table builder to know about extended opcodes. The modrm forms are sufficient to convey the information.
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r201059 appears to cause a crash in a bootstrapped build of clang. Craig
isn't available to look at it right now, so I'm reverting it while he
investigates.
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These methods normally call each other and it is really annoying if the
arguments are in different order. The more common rule was that the arguments
specific to call are first (GV, Encoding, Suffix) and the auxiliary objects
(Mang, TM) come after. This patch changes the exceptions.
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It is never null and it is not used in casts, so there is no reason to use a
pointer. This matches how we pass TM.
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According to the AAPCS, when a CPRC is allocated to the stack, all other
VFP registers should be marked as unavailable.
I have also modified the rules for allocating non-CPRCs to the stack, to make
it more explicit that all GPRs must be made unavailable. I cannot think of a
case where the old version would produce incorrect answers, so there is no test
for this.
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Generalize the AArch64 .td nodes for AssertZext and AssertSext. Use
them to match the relevant pextr store instructions.
The test widen_load-2.ll requires a slight change because with the
stores gone, the remaining instructions are scheduled in a different
order.
Add test cases for SSE4 and AVX variants.
Resolves rdar://13414672.
Patch by Adam Nemet <anemet@apple.com>.
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There was a problem with the old pattern, so we were copying some
larger immediates into registers when we could have been encoding
them in the instruction.
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In a previous commit (r199818) we added a const_cast to an existing
subtarget info instead of creating a new one so that we could reuse
it when creating the TargetAsmParser for parsing inline assembly.
This cast was necessary because we needed to reuse the existing STI
to avoid generating incorrect code when the inline asm contained
mode-switching directives (e.g. .code 16).
The root cause of the failure was that there was an implicit sharing
of the STI between the parser and the MCCodeEmitter. To fix a
different but related issue, we now explicitly pass the STI to the
MCCodeEmitter (see commits r200345-r200351).
The const_cast is no longer necessary and we can now create a fresh
STI for the inline asm parser to use.
Differential Revision: http://llvm-reviews.chandlerc.com/D2709
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The most important part of this is probably adding any cost at all for
operations like zext <8 x i8> to <8 x i32>. Before they were being
recorded as extremely costly (24, I believe) which made LLVM fall back
on a 4-wide vectorisation of a loop.
It also rebalances the values for sext, zext and trunc. Lacking any
other sane metric that might work across CPU microarchitectures I went
for instructions. This seems to be in reasonable accord with the rest
of the table (sitofp, ...) though no doubt at least one value is
sub-optimal for some bizarre reason.
Finally, separate AVX and AVX2 values are provided where appropriate.
The CodeGen is quite different in many cases.
rdar://problem/15981990
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I believe VZEXT_MOVL means "zero all vector elements except the first" (and
should have identical input & output types) whereas VZEXT means "zero extend
each element of a vector (discarding higher elements if necessary)".
For example:
(v4i32 (vzext (v16i8 ...)))
should zero extend the low 4 bytes of the incoming vector to 32-bits,
discarding higher bytes.
However, somewhere in the past, these two concepts had become confused, even
leading to a nonsensical VSEXT_MOVL.
This re-merges the nodes where appropriate (all VSEXT_MOVL -> VSEXT, VZEXT_MOVL
-> VZEXT when it's an actual extension).
rdar://problem/15981990
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This is a nop. doesSectionRequireSymbols is only used from
isSymbolLinkerVisible. isSymbolLinkerVisible only use from ELF was in
if (!Asm.isSymbolLinkerVisible(Symbol) && !Symbol.isUndefined())
return false;
if (Symbol.isTemporary())
return false;
If the symbol is a temporary this code returns false and it is irrelevant if
we take the first if or not. If the symbol is not a temporary,
Asm.isSymbolLinkerVisible returns true without ever calling
doesSectionRequireSymbols.
This was an horrible leftover from when support for ELF was first added.
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In Thumb1 mode, bl instruction might be selected for branches between
basic blocks in the function if the offset is greater than 2KB.
However, this might cause SEGV because the destination symbol
is not marked as thumb function and the execution mode will be reset
to ARM mode.
Since we are sure that these symbols are in the same data fragment, we
can simply resolve these local symbols, and don't emit any relocation
information for this bl instruction.
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