This enables basic local CSE, giving us 20% smaller code for
consumer-typeset in -O0 builds.
<rdar://problem/10658692>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@147720 91177308-0d34-0410-b5e6-96231b3b80d8
exposed with an upcoming change will would delete the copy to return register
because there is no use! It's amazing anything works.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@147715 91177308-0d34-0410-b5e6-96231b3b80d8
This eliminates a lot of constant pool entries for -O0 builds of code
with many global variable accesses.
This speeds up -O0 codegen of consumer-typeset by 2x because the
constant island pass no longer has to look at thousands of constant pool
entries.
<rdar://problem/10629774>
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Now that canRealignStack() understands frozen reserved registers, it is
safe to use it for aligned spill instructions.
It will only return true if the registers reserved at the beginning of
register allocation allow for dynamic stack realignment.
<rdar://problem/10625436>
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Once register allocation has started the reserved registers are frozen.
Fix the ARM canRealignStack() hook to respect the frozen register state.
Now the hook returns false if register allocation was started with frame
pointer elimination enabled.
It also returns false if register allocation started without a reserved
base pointer, and stack realignment would require a base pointer. This
bug was breaking oggenc on armv6.
No test case, an upcoming patch will use this functionality to realign
the stack for spill slots when possible.
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This patch caused a miscompilation of oggenc because a frame pointer was
suddenly needed halfway through register allocation.
<rdar://problem/10625436>
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If anybody has strong feelings about 'default: assert(0 && "blah")' vs
'default: llvm_unreachable("blah")', feel free to regularize the instances of
each in this file.
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ARM targets with NEON units have access to aligned vector loads and
stores that are potentially faster than unaligned operations.
Add support for spilling the callee-saved NEON registers to an aligned
stack area using 16-byte aligned NEON loads and store.
This feature is off by default, controlled by an -align-neon-spills
command line option.
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My change r146949 added register clobbers to the eh_sjlj_dispatchsetup pseudo
instruction, but on Thumb1 some of those registers cannot be used. This
caused massive failures on the testsuite when compiling for Thumb1. While
fixing that, I noticed that the eh_sjlj_setjmp instruction has a "nofp"
variant, and I realized that dispatchsetup needs the same thing, so I have
added that as well.
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The value from the operands isn't right yet, but we weren't encoding it at
all previously. The parser needs to twiddle the values when building the
instruction.
Partial for: rdar://10558523
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Rather than require the symbol to be explicitly an argument of the directive,
allow it to look ahead and grab the symbol from the next non-whitespace
line.
rdar://10611140
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Use the spill slot alignment as well as the local variable alignment to
determine when the stack needs to be realigned. This works now that the
ARM target can always realign the stack by using a base pointer.
Still respect the ARMBaseRegisterInfo::canRealignStack() function
vetoing a realigned stack. Don't use aligned spill code in that case.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@146997 91177308-0d34-0410-b5e6-96231b3b80d8