Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
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instructions in a block. GetUnderlyingObject is more expensive than it looks as
it can, for instance, call SimplifyInstruction.
This might have some behavioural changes in odd corner cases, but only because
of some strange artefacts of the original implementation. If you were relying
on those, we can fix that by replacing this with a smarter algorithm. Change
passes the existing tests.
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switch, make sure we include the value for the cases when calculating edge
value from switch to the default destination.
rdar://12241132
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Renamed methods caseBegin, caseEnd and caseDefault with case_begin, case_end, and case_default.
Added some notes relative to case iterators.
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http://lists.cs.uiuc.edu/pipermail/llvm-commits/Week-of-Mon-20120130/136146.html
Implemented CaseIterator and it solves almost all described issues: we don't need to mix operand/case/successor indexing anymore. Base iterator class is implemented as a template since it may be initialized either from "const SwitchInst*" or from "SwitchInst*".
ConstCaseIt is just a read-only iterator.
CaseIt is read-write iterator; it allows to change case successor and case value.
Usage of iterator allows totally remove resolveXXXX methods. All indexing convertions done automatically inside the iterator's getters.
Main way of iterator usage looks like this:
SwitchInst *SI = ... // intialize it somehow
for (SwitchInst::CaseIt i = SI->caseBegin(), e = SI->caseEnd(); i != e; ++i) {
BasicBlock *BB = i.getCaseSuccessor();
ConstantInt *V = i.getCaseValue();
// Do something.
}
If you want to convert case number to TerminatorInst successor index, just use getSuccessorIndex iterator's method.
If you want initialize iterator from TerminatorInst successor index, use CaseIt::fromSuccessorIndex(...) method.
There are also related changes in llvm-clients: klee and clang.
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This could probably be made a lot smarter, but this is a common case and doesn't require LVI to scan a lot
of code. With this change CVP can optimize away the "shift == 0" case in Hashing.h that only gets hit when
"shift" is in a range not containing 0.
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The purpose of refactoring is to hide operand roles from SwitchInst user (programmer). If you want to play with operands directly, probably you will need lower level methods than SwitchInst ones (TerminatorInst or may be User). After this patch we can reorganize SwitchInst operands and successors as we want.
What was done:
1. Changed semantics of index inside the getCaseValue method:
getCaseValue(0) means "get first case", not a condition. Use getCondition() if you want to resolve the condition. I propose don't mix SwitchInst case indexing with low level indexing (TI successors indexing, User's operands indexing), since it may be dangerous.
2. By the same reason findCaseValue(ConstantInt*) returns actual number of case value. 0 means first case, not default. If there is no case with given value, ErrorIndex will returned.
3. Added getCaseSuccessor method. I propose to avoid usage of TerminatorInst::getSuccessor if you want to resolve case successor BB. Use getCaseSuccessor instead, since internal SwitchInst organization of operands/successors is hidden and may be changed in any moment.
4. Added resolveSuccessorIndex and resolveCaseIndex. The main purpose of these methods is to see how case successors are really mapped in TerminatorInst.
4.1 "resolveSuccessorIndex" was created if you need to level down from SwitchInst to TerminatorInst. It returns TerminatorInst's successor index for given case successor.
4.2 "resolveCaseIndex" converts low level successors index to case index that curresponds to the given successor.
Note: There are also related compatability fix patches for dragonegg, klee, llvm-gcc-4.0, llvm-gcc-4.2, safecode, clang.
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need to make a deep copy of each of the std::maps. Use a std::map of the
std::map instead. This improves the compile time of sqlite3 by ~2%.
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-15% on ARMDisassembler.cpp (Release build). It's not that great to add another
layer of caching to the caching-heavy LVI but I don't see a better way.
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half a million non-local queries, each of which would otherwise have triggered a
linear scan over a basic block.
Also fix a fixme for memory intrinsics which dereference pointers. With this,
we prove that a pointer is non-null because it was dereferenced by an intrinsic
112 times in llvm-test.
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hasBlockValue() that was causing iterator invalidations. Many thanks to Dimitry Andric for
tracking down those invalidations!
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* mergeIn now uses constant folding for constants that are provably not-equal.
* sink some sanity checks from the get*() methods into the mark*() methods, to ensure that we never have a constant/notconstant ConstantInt
* some textual cleanups, whitespace changes, removing "else" after return, that sort of thing.
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a Constant into a ConstantRange. Handle this conservatively for now, rather than asserting. The testcase is
more complex that I would like, but the manifestation of the problem is sensitive to iteration orders and the state of the
LVI cache, and I have not been able to reproduce it with manually constructed or simplified cases.
Fixes PR8162.
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Unfortunately, the only testcase I have for this is huge and doesn't reduce well because the error is
sensitive to iteration-order issues, since the problem only occurs when merging values in a particular order.
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