Commit Graph

7 Commits

Author SHA1 Message Date
Justin Holewinski
7e6565112b [NVPTX] Rename registers %fl -> %fd and %rl -> %rd
This matches the internal behavior of NVIDIA tools like libnvvm.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@213168 91177308-0d34-0410-b5e6-96231b3b80d8
2014-07-16 16:26:58 +00:00
Justin Holewinski
1571d272c8 [NVPTX] Add support for envreg reads
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211930 91177308-0d34-0410-b5e6-96231b3b80d8
2014-06-27 18:35:21 +00:00
Justin Holewinski
c676590614 [NVPTX] Cut down on physical register defs
We are using virtual registers throughout now, but we still need
to keep a few physical registers per class around to keep the
infrastructure happy.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@185334 91177308-0d34-0410-b5e6-96231b3b80d8
2013-07-01 12:59:06 +00:00
Justin Holewinski
1c07dae9fc [NVPTX] Remove i8 register class. PTX support for i8 (.b8, .u8, .s8) is rather poor and we're better off just ignoring it and letting LLVM expand all i8 ops out to i16.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@185174 91177308-0d34-0410-b5e6-96231b3b80d8
2013-06-28 17:57:59 +00:00
Justin Holewinski
7eacad03ef [NVPTX] Disable vector registers
Vectors were being manually scalarized by the backend.  Instead,
let the target-independent code do all of the work.  The manual
scalarization was from a time before good target-independent support
for scalarization in LLVM. However, this forces us to specially-handle
vector loads and stores, which we can turn into PTX instructions that
produce/consume multiple operands.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@174968 91177308-0d34-0410-b5e6-96231b3b80d8
2013-02-12 14:18:49 +00:00
Jakob Stoklund Olesen
b1ebd6981f Shrink.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@157433 91177308-0d34-0410-b5e6-96231b3b80d8
2012-05-24 22:17:44 +00:00
Justin Holewinski
49683f3c96 This patch adds a new NVPTX back-end to LLVM which supports code generation for NVIDIA PTX 3.0. This back-end will (eventually) replace the current PTX back-end, while maintaining compatibility with it.
The new target machines are:

nvptx (old ptx32) => 32-bit PTX
nvptx64 (old ptx64) => 64-bit PTX

The sources are based on the internal NVIDIA NVPTX back-end, and
contain more functionality than the current PTX back-end currently
provides.

NV_CONTRIB

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@156196 91177308-0d34-0410-b5e6-96231b3b80d8
2012-05-04 20:18:50 +00:00