Due to darwin gcc bug, one version of darwin linker coalesces
static const int, which defauts PassID based pass identification.
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constructing ImmediateDominator is now folded into DomTree construction.
This is part of the ongoing work for PR217.
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ETForest updating mechanisms don't work as I thought they did. These changes
will be reapplied once the issue is worked out.
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BBNumbers. Instead of using a bi-directional mapping, just use a single
densemap. This speeds up mem2reg on 176.gcc by 8%, from 1.3489 to
1.2485s.
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the Transforms library. This reduces debug library size by 132 KB, debug
binary size by 376 KB, and reduces link time for llvm tools slightly.
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This patch replaces the SymbolTable class with ValueSymbolTable which does
not support types planes. This means that all symbol names in LLVM must now
be unique. The patch addresses the necessary changes to deal with this and
removes code no longer needed as a result. This completes the bulk of the
changes for this PR. Some cleanup patches will follow.
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Make the Module's dependent library use a std::vector instead of SetVector
adjust #includes in .cpp files because SetVector.h is no longer included.
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updating. These were exposed by Devang's recent passmgr changes (with
non-default passorderings) because now the inliner can be interleved with
the LCSSA pass.
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ConstantFoldInstOperands/ConstantFoldCall to take a pointer to an array
of operands + size, instead of an std::vector.
In some cases, switch to using a SmallVector instead of a vector.
This allows us to get rid of some special case gross code that was there
to avoid the cost of constructing a vector.
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The Module::setEndianness and Module::setPointerSize methods have been
removed. Instead you can get/set the DataLayout. Adjust thise accordingly.
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This is the final patch for this PR. It implements some minor cleanup
in the use of IntegerType, to wit:
1. Type::getIntegerTypeMask -> IntegerType::getBitMask
2. Type::Int*Ty changed to IntegerType* from Type*
3. ConstantInt::getType() returns IntegerType* now, not Type*
This also fixes PR1120.
Patch by Sheng Zhou.
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rename Type::getIntegralTypeMask to Type::getIntegerTypeMask.
This makes naming much more consistent. For example, there are now no longer any
instances of IntegerType that are not considered isInteger! :)
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recommended that getBoolValue be replaced with getZExtValue and that
get(bool) be replaced by get(const Type*, uint64_t). This implements
those changes.
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Merge ConstantIntegral and ConstantBool into ConstantInt.
Remove ConstantIntegral and ConstantBool from LLVM.
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Take an incremental step towards type plane elimination. This change
separates types from values in the symbol tables by finally making use
of the TypeSymbolTable class. This yields more natural interfaces for
dealing with types and unclutters the SymbolTable class.
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This patch replaces signed integer types with signless ones:
1. [US]Byte -> Int8
2. [U]Short -> Int16
3. [U]Int -> Int32
4. [U]Long -> Int64.
5. Removal of isSigned, isUnsigned, getSignedVersion, getUnsignedVersion
and other methods related to signedness. In a few places this warranted
identifying the signedness information from other sources.
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This patch removes the SetCC instructions and replaces them with the ICmp
and FCmp instructions. The SetCondInst instruction has been removed and
been replaced with ICmpInst and FCmpInst.
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rework the hacks that had us passing OStream in. We pass in std::ostream*
instead, check for null, and then dispatch to the correct print() method.
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The long awaited CAST patch. This introduces 12 new instructions into LLVM
to replace the cast instruction. Corresponding changes throughout LLVM are
provided. This passes llvm-test, llvm/test, and SPEC CPUINT2000 with the
exception of 175.vpr which fails only on a slight floating point output
difference.
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only do these transformations if there are a small number of phi's.
This speeds up Ptrdist/ks from 2.35s to 2.19s on my mac pro.
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This patch converts the old SHR instruction into two instructions,
AShr (Arithmetic) and LShr (Logical). The Shr instructions now are not
dependent on the sign of their operands.
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Turn on -Wunused and -Wno-unused-parameter. Clean up most of the resulting
fall out by removing unused variables. Remaining warnings have to do with
unused functions (I didn't want to delete code without review) and unused
variables in generated code. Maintainers should clean up the remaining
issues when they see them. All changes pass DejaGnu tests and Olden.
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This patch implements the first increment for the Signless Types feature.
All changes pertain to removing the ConstantSInt and ConstantUInt classes
in favor of just using ConstantInt.
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The critical edge block dominates the dest block if the destblock dominates
all edges other than the one incoming from the critical edge.
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or when splitting loops with a common header into multiple loops. In particular
the old code would always insert the preheader before the old loop header. This
is disasterous in cases where the loop hasn't been rotated. For example, it can
produce code like:
.. outside the loop...
jmp LBB1_2 #bb13.outer
LBB1_1: #bb1
movsd 8(%esp,%esi,8), %xmm1
mulsd (%edi), %xmm1
addsd %xmm0, %xmm1
addl $24, %edi
incl %esi
jmp LBB1_3 #bb13
LBB1_2: #bb13.outer
leal (%edx,%eax,8), %edi
pxor %xmm1, %xmm1
xorl %esi, %esi
LBB1_3: #bb13
movapd %xmm1, %xmm0
cmpl $4, %esi
jl LBB1_1 #bb1
Note that the loop body is actually LBB1_1 + LBB1_3, which means that the
loop now contains an uncond branch WITHIN it to jump around the inserted
loop header (LBB1_2). Doh.
This patch changes the preheader insertion code to insert it in the right
spot, producing this code:
... outside the loop, fall into the header ...
LBB1_1: #bb13.outer
leal (%edx,%eax,8), %esi
pxor %xmm0, %xmm0
xorl %edi, %edi
jmp LBB1_3 #bb13
LBB1_2: #bb1
movsd 8(%esp,%edi,8), %xmm0
mulsd (%esi), %xmm0
addsd %xmm1, %xmm0
addl $24, %esi
incl %edi
LBB1_3: #bb13
movapd %xmm0, %xmm1
cmpl $4, %edi
jl LBB1_2 #bb1
Totally crazy, no branch in the loop! :)
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reachable, making it general purpose enough for use by InsertPreheaderForLoop.
Eliminate custom dominfo updating code in InsertPreheaderForLoop, using
UpdateDomInfoForRevectoredPreds instead.
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Call these from your backend to enjoy setjmp/longjmp goodness, see
lib/Target/IA64/IA64ISelLowering.cpp for an example
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Not only will this take huge amounts of compile time, the resultant loop nests
won't be useful for optimization. This reduces loopsimplify time on
Transforms/LoopSimplify/2006-08-11-LoopSimplifyLongTime.ll from ~32s to ~0.4s
with a debug build of llvm on a 2.7Ghz G5.
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blocks that target loop blocks.
Before, the code was run once per loop, and depended on the number of
predecessors each block in the loop had. Unfortunately, scanning preds can
be really slow when huge numbers of phis exist or when phis with huge numbers
of inputs exist.
Now, the code is run once per function and scans successors instead of preds,
which is far faster. In addition, the new code is simpler and is goto free,
woo.
This change speeds up a nasty testcase Duraid provided me from taking hours to
taking ~72s with a debug build. The functionality this implements is already
tested in the testsuite as Transforms/CodeExtractor/2004-03-13-LoopExtractorCrash.ll.
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