__stack_chk_guard.
Handle the case where the pointer operand of the load instruction that loads the
stack guard is not a global variable but instead a bitcast.
%StackGuard = load i8** bitcast (i64** @__stack_chk_guard to i8**)
call void @llvm.stackprotector(i8* %StackGuard, i8** %StackGuardSlot)
Original test case provided by Ana Pazos.
This fixes PR20558.
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Due to an unnecessary special case, inlined arguments that happened to
be from the same function as they were inlined into were misclassified
as non-inline arguments and would overwrite the non-inlined arguments.
Assert that we never overwrite a function's arguments, and stop
misclassifying inlined arguments as non-inline arguments to fix this
issue.
Excuse the rather crappy test case - handcrafted IR might do better, or
someone who understands better how to tickle the inliner to create a
recursive inlining situation like this (though it may also be necessary
to tickle the variable in a particular way to cause it to be recorded in
the MMI side table and go down this particular path for location
information).
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a base GOT entry.
Summary:
get tip of tree mips fast-isel to pass test-suite
Two bugs were fixed:
1) one bit booleans were treated as 1 bit signed integers and so the literal '1' could become sign extended.
2) mips uses got for pic but in certain cases, as with string constants for example, many items can be referenced from the same got entry and this case was not handled properly.
Test Plan: test-suite
Reviewers: dsanders
Reviewed By: dsanders
Subscribers: mcrosier
Differential Revision: http://reviews.llvm.org/D4801
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be deleted. This will be reapplied as soon as possible and before
the 3.6 branch date at any rate.
Approved by Jim Grosbach, Lang Hames, Rafael Espindola.
This reverts commits r215111, 215115, 215116, 215117, 215136.
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Re-commit of r214832,r21469 with a work-around that
avoids the previous problem with gcc build compilers
The work-around is to use SmallVector instead of ArrayRef
of basic blocks in preservesResourceLen()/MachineCombiner.cpp
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MachOObjectFile::getArch(uint32_t CPUType, uint32_t CPUSubType) .
Upcoming changes will cause existing test cases to use this but
I wanted to check in this obvious change separately.
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this case, the code path dealing with vector promotion was missing the explicit
checks for lifetime intrinsics that were present on the corresponding integer
promotion path.
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C-style casts (and reinterpret_casts) result in implementation defined
values when a pointer is cast to a larger integer type. On some platforms
this was leading to bogus address computations in RuntimeDyldMachOAArch64.
This should fix http://llvm.org/PR20501.
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it breaks the modules builds (where CallGraph.h can be quite reasonably
transitively included by an unimported portion of a module, and CallGraph.cpp
not linked in), and appears to have been entirely redundant since PR780 was
fixed back in 2008.
If this breaks anything, please revert; I have only tested this with a single
configuration, and it's possible that this is still somehow fixing something
(though I doubt it, since no other similar file uses this mechanism any more).
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BranchFolderPass was not correctly setting the basic block branch weights when
tail-merging created or merged blocks. This patch recomutes the weights of
tail-merged blocks using the following formula:
branch_weight(merged block to successor j) =
sum(block_frequency(bb) * branch_probability(bb -> j))
bb is a block that is in the set of merged blocks.
<rdar://problem/16256423>
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Currently FileCheck errors out on empty input. This is usually the
right thing to do, but makes testing things like "this command does
not emit some error message" hard to test. This usually leads to
people using "command 2>&1 | count 0" instead, and then the bots that
use guard malloc fail a few hours later.
By adding a flag to FileCheck that allows empty inputs, we can make
tests that consist entirely of "CHECK-NOT" lines feasible.
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After adding the masking variants to several instructions, I have decided to
experiment with generating these from the non-masking/unconditional
variant. This will hopefully reduce the amount repetition that we currently
have in order to define an instruction with all its variants (for a reg/mem
instruction this would be 6 instruction defs and 2 Pat<> for the intrinsic).
The patch is the first cut that is currently only applied to valignd/q to make
the patch small.
A few notes on the approach:
* In order to stitch together the dag for both the conditional and the
unconditional patterns I pass the RHS of the set rather than the full
pattern (set dest, RHS).
* Rather than subclassing each instruction base class (e.g. AVX512AIi8),
with a masking variant which wouldn't scale, I derived the masking
instructions from a new base class AVX512 (this is just I<> with
Requires<HasAVX512>). The instructions derive from this now, plus a new set
of classes that add the format bits and everything else that instruction
base class provided (i.e. AVX512AIi8 vs. AVX512AIi8Base).
I hope we can go incrementally from here. I expect that:
* We will need different variants of the masking class. One example is
instructions requiring three vector sources. In this case we tie one of the
source operands to dest rather than a new implicit source operand ($src0)
* Add the zero-masking variant
* Add more AVX512*Base classes as new uses are added
I've looked at X86.td.expanded before and after to make sure that nothing got
lost for valignd/q.
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I am sure we will be finding bits and pieces of dead code for years to
come, but this is a good start.
Thanks to Lang Hames for making MCJIT a good replacement!
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Summary:
These directives are used to toggle whether the assembler accepts MSA-specific instructions or not.
Patch by Matheus Almeida and Toma Tabacu.
Reviewers: dsanders
Reviewed By: dsanders
Differential Revision: http://reviews.llvm.org/D4783
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shuffle lowering.
This is closely related to the previous one. Here we failed to use the
source offset when swapping in the other case -- where we end up
swapping the *final* shuffle. The cause of this bug is a bit different:
I simply wasn't thinking about the fact that this mask is actually
a slice of a wide mask and thus has numbers that need SourceOffset
applied. Simple fix. Would be even more simple with an algorithm-y thing
to use here, but correctness first. =]
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via the fuzz tester.
Here I missed an offset when round-tripping a value through a shuffle
mask. I got it right 2 lines below. See a problem? I do. ;] I'll
probably be adding a little "swap" algorithm which accepts a range and
two values and swaps those values where they occur in the range. Don't
really have a name for it, let me know if you do.
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through the new fuzzer.
This one is great: bad operator precedence led the modulus to happen at
the wrong point. All the asserts didn't fire because there were usually
the right values past the end of the 4 element region we were looking
at. Probably could have gotten a crash here with ASan + fuzzing, but the
correctness tests pinpointed this really nicely.
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Summary:
Since pointers are 32-bit on x32 we can use ebp and esp as frame and stack
pointer. Some operations like PUSH/POP and CFI_INSTRUCTION still
require 64-bit register, so using 64-bit MachineFramePtr where required.
X86_64 NaCl uses 64-bit frame/stack pointers, however it's been found that
both isTarget64BitLP64 and isTarget64BitILP32 are true for NaCl. Addressing
this issue here as well by making isTarget64BitLP64 false.
Also mark hasReservedSpillSlot unreachable on X86. See inlined comments.
Test Plan: Add one new simple test and upgrade 2 existing with x32 target case.
Reviewers: nadav, dschuff
Subscribers: llvm-commits, zinovy.nis
Differential Revision: http://reviews.llvm.org/D4617
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fuzz testing.
The function which tested for adjacency did what it said on the tin, but
when I called it, I wanted it to do something more thorough: I wanted to
know if the *pairs* of shuffle elements were adjacent and started at
0 mod 2. In one place I had the decency to try to test for this, but in
the other it was completely skipped, miscompiling this test case. Fix
this by making the helper actually do what I wanted it to do everywhere
I called it (and removing the now redundant code in one place).
I *really* dislike the name "canWidenShuffleElements" for this
predicate. If anyone can come up with a better name, please let me know.
The other name I thought about was "canWidenShuffleMask" but is it
really widening the mask to reduce the number of lanes shuffled? I don't
know. Naming things is hard.
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It also allows nested { } expressions, as now that they are sized, we can merge pull bits from the nested value.
In the current behaviour, everything in { } must have been convertible to a single bit.
However, now that binary literals are sized, its useful to be able to initialize a range of bits.
So, for example, its now possible to do
bits<8> x = { 0, 1, { 0b1001 }, 0, 0b0 }
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This is useful in a later patch where binary literals such as 0b000 will become BitsInit values instead of IntInit values.
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Instead of these becoming an integer literal internally, they now become bits<n> values.
Prior to this change, 0b001 was 1 bit long. This is confusing as clearly the user gave 3 bits.
This new type holds both the literal value and the size, and so can ensure sizes match on initializers.
For example, this used to be legal
bits<1> x = 0b00;
but now it must be written as
bits<2> x = 0b00;
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Prior to this change, it was legal to do something like
bits<2> opc = { 0, 1 };
bits<2> opc2 = { 1, 0 };
bits<2> a = { opc, opc2 };
This involved silently dropping bits from opc and opc2 which is very hard to debug.
Now the above test would be an error. Having tested with an assert, none of LLVM/clang was relying on this behaviour.
Thanks to Adam Nemet for the above test.
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