integer and floating-point opcodes, introducing
FAdd, FSub, and FMul.
For now, the AsmParser, BitcodeReader, and IRBuilder all preserve
backwards compatability, and the Core LLVM APIs preserve backwards
compatibility for IR producers. Most front-ends won't need to change
immediately.
This implements the first step of the plan outlined here:
http://nondot.org/sabre/LLVMNotes/IntegerOverflow.txt
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code in preparation for code generation. The main thing it does
is handle the case when eh.exception calls (and, in a future
patch, eh.selector calls) are far away from landing pads. Right
now in practice you only find eh.exception calls close to landing
pads: either in a landing pad (the common case) or in a landing
pad successor, due to loop passes shifting them about. However
future exception handling improvements will result in calls far
from landing pads:
(1) Inlining of rewinds. Consider the following case:
In function @f:
...
invoke @g to label %normal unwind label %unwinds
...
unwinds:
%ex = call i8* @llvm.eh.exception()
...
In function @g:
...
invoke @something to label %continue unwind label %handler
...
handler:
%ex = call i8* @llvm.eh.exception()
... perform cleanups ...
"rethrow exception"
Now inline @g into @f. Currently this is turned into:
In function @f:
...
invoke @something to label %continue unwind label %handler
...
handler:
%ex = call i8* @llvm.eh.exception()
... perform cleanups ...
invoke "rethrow exception" to label %normal unwind label %unwinds
unwinds:
%ex = call i8* @llvm.eh.exception()
...
However we would like to simplify invoke of "rethrow exception" into
a branch to the %unwinds label. Then %unwinds is no longer a landing
pad, and the eh.exception call there is then far away from any landing
pads.
(2) Using the unwind instruction for cleanups.
It would be nice to have codegen handle the following case:
invoke @something to label %continue unwind label %run_cleanups
...
handler:
... perform cleanups ...
unwind
This requires turning "unwind" into a library call, which
necessarily takes a pointer to the exception as an argument
(this patch also does this unwind lowering). But that means
you are using eh.exception again far from a landing pad.
(3) Bugpoint simplifications. When bugpoint is simplifying
exception handling code it often generates eh.exception calls
far from a landing pad, which then causes codegen to assert.
Bugpoint then latches on to this assertion and loses sight
of the original problem.
Note that it is currently rare for this pass to actually do
anything. And in fact it normally shouldn't do anything at
all given the code coming out of llvm-gcc! But it does fire
a few times in the testsuite. As far as I can see this is
almost always due to the LoopStrengthReduce codegen pass
introducing pointless loop preheader blocks which are landing
pads and only contain a branch to another block. This other
block contains an eh.exception call. So probably by tweaking
LoopStrengthReduce a bit this can be avoided.
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When a test fails with more than a pipeful of output on stdout AND stderr, one
of the DejaGnu programs blocks. The problem can be avoided by redirecting
stdout to a file.
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anything larger than 64-bits, avoiding a crash. This should
really be fixed to use APInts, though type legalization happens
to help us out and we get good code on the attached testcase at
least.
This fixes rdar://6836460
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Massive check in. This changes the "-fast" flag to "-O#" in llc. If you want to
use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'll change the JIT with a follow-up patch.
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use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'm not 100% sure if it's necessary to change it there...
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PR2957
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
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This particular one is undefined behavior (although this
isn't related to the crash), so it will no longer do it
at compile time, which seems better.
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to support C99 inline, GNU extern inline, etc. Related bugzilla's
include PR3517, PR3100, & PR2933. Nothing uses this yet, but it
appears to work.
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1. Sinking would crash when the first instruction of a block was
sunk due to iterator problems.
2. Instructions could be sunk to their current block, causing an
infinite loop.
This fixes PR3968
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it is not APInt clean, but even when it is it needs to be evaluated carefully
to determine whether it is actually profitable.
This fixes a crash on PR3806
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this test into FrontendC to ensure that llvm-gcc
is available; assemble using "llvm-gcc -xassembler"
rather than "as".
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scheduling dependencies. Add assertion checks to help catch
this.
It appears the Mips target defaults to list-td, and it has a
regression test that uses a physreg dependence. Such code was
liable to be miscompiled, and now evokes an assertion failure.
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aggregate types. Don't increment the current index after reaching
the end of a struct, as it will already be pointing at
one-past-the end. This fixes PR3288.
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for promoted integer types, eg: i16 on ppc-32, or
i24 on any platform. Complete support for arbitrary
precision integers would require handling expanded
integer types, eg: i128, but I couldn't be bothered.
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problems for example when LLVM is built with --with-extra-options=-m64
and as defaults to x86-32 mode.
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to be marked invalid regardless of whether it is
a debug, an exception handling or (hopefully) a
GC label.
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