* Updated LLVM and LLVM-GCC to newer revisions
* Allow separate revisions per SVN module
* Allow user to override MAKE_OPTS
* Removed unused function verifyNotDir()
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phase fails and the user wants to reinstall one of the components.
* Fixed LLVM-GCC configuration flags: s/--with-gnu-{as,ld}/--with-{as,ld}/
The former is a boolean flag, the latter is a flag that takes a path.
* Added a new flag CROSS_MARCH, defaults to armv6.
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- Don't print "Parsing" in front of every message.
- Take additional "type" argument which is prepended to the message (with ": ")
if given.
- Update clients to print errors (warnings) as:
<filename>:<line number>: error(warning): ...
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- They can be overriden on the command line as well.
Add -teelogs option, which will also print the various logs on stdout.
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Chris recently broke llvmc with his Makefile changes (r75379). That patch made
the global change .o -> .a, which caused built-in llvmc plugins to stop working
since plugin initialization in llvmc is based on static variables not referenced
from the main executable. This patch implements auto-generated forced references
to the plugin libraries.
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other operators. For the rare cases where a list type cannot be
deduced, provide a []<type> syntax, where <type> is the list element
type.
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integer and floating-point opcodes, introducing
FAdd, FSub, and FMul.
For now, the AsmParser, BitcodeReader, and IRBuilder all preserve
backwards compatability, and the Core LLVM APIs preserve backwards
compatibility for IR producers. Most front-ends won't need to change
immediately.
This implements the first step of the plan outlined here:
http://nondot.org/sabre/LLVMNotes/IntegerOverflow.txt
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- Unless I'm mistaken, these results weren't even being reported and just
served to clobber the previous build products and waste cycles.
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ADDC/ADDE use MVT::i1 (later, whatever it gets legalized to)
instead of MVT::Flag. Remove CARRY_FALSE in favor of 0; adjust
all target-independent code to use this format.
Most targets will still produce a Flag-setting target-dependent
version when selection is done. X86 is converted to use i32
instead, which means TableGen needs to produce different code
in xxxGenDAGISel.inc. This keys off the new supportsHasI1 bit
in xxxInstrInfo, currently set only for X86; in principle this
is temporary and should go away when all other targets have
been converted. All relevant X86 instruction patterns are
modified to represent setting and using EFLAGS explicitly. The
same can be done on other targets.
The immediate behavior change is that an ADC/ADD pair are no
longer tightly coupled in the X86 scheduler; they can be
separated by instructions that don't clobber the flags (MOV).
I will soon add some peephole optimizations based on using
other instructions that set the flags to feed into ADC.
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sending data to the server.
- Otherwise if the server connection fails the external script never runs.
Also, create content before initiating connection to try and decrease time we
are connected to llvm.org.
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operand is the last in a pattern. There is no
reason this should be true (although apparently
it always is right now).
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- If given, the argument will be run using system with the path to the sent
data. Useful for testing nightlytest server replacements.
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Use it on dags and lists like this:
class decls {
string name;
}
def Decls : decls;
class B<list<string> names> : A<!foreach(Decls.name, names, !strconcat(Decls.name, ", Sr."))>;
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Create an OpInit class to serve as a base for all operation Inits.
Move parsing of operation constructs to separate functions and reference
from multiple places.
Add some commented out new operations. Coming soon.
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If we're resolving a list element access and we're given a VarInit,
return a new VarListElementInit referencing the VarInit.
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#NAME# with the name of the defm instantiating the multiclass. This is
useful for AVX instruction naming where a "V" prefix is standard
throughout the ISA. For example:
multiclass SSE_AVX_Inst<...> {
def SS : Instr<...>;
def SD : Instr<...>;
def PS : Instr<...>;
def PD : Instr<...>;
def V#NAME#SS : Instr<...>;
def V#NAME#SD : Instr<...>;
def V#NAME#PS : Instr<...>;
def V#NAME#PD : Instr<...>;
}
defm ADD : SSE_AVX_Inst<...>;
Results in
ADDSS
ADDSD
ADDPS
ADDPD
VADDSS
VADDSD
VADDPS
VADDPD
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A subclass is allowed to have a larger spill size than the superclass, and the
spill alignment must be a multiple of the superclass alignment. This causes
the following new subclass relations:
=== Alpha ===
F4RC -> F8RC
=== PPC ===
F4RC -> F8RC
=== SPU ===
R8C -> R16C -> R32C/R32FP -> R64C/R64FP -> GPRC/VECREG
=== X86 ===
FR32 -> FR64 -> VR128
RFP32 -> RFP64 -> RFP80
These subclass relations are consistent with the behaviour of -join-cross-class-copies.
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so that it doesn't shadow the instance variable of the same name.
Make the parameter names in method declarations match the definitions.
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Massive check in. This changes the "-fast" flag to "-O#" in llc. If you want to
use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'll change the JIT with a follow-up patch.
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use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'm not 100% sure if it's necessary to change it there...
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PR2957
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
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by base multiclasses. Do not attempt to alter defs from previous base
multiclasses. This fixes multiple multiclass inheritance.
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ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
A clean up of x86 shuffle code, and some canonicalizing in DAGCombiner is next.
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