3 Commits

Author SHA1 Message Date
Hal Finkel
9cad6c8a24 [PowerPC] Materialize i64 constants using rotation with masking
r225135 added the ability to materialize i64 constants using rotations in order
to reduce the instruction count. Sometimes we can use a rotation only with some
extra masking, so that we take advantage of the fact that generating a bunch of
extra higher-order 1 bits is easy using li/lis.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225147 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-05 03:41:38 +00:00
Hal Finkel
2ac0826af3 [PowerPC] Materialize i64 constants using rotation
Materializing full 64-bit constants on PPC64 can be expensive, requiring up to
5 instructions depending on the locations of the non-zero bits. Sometimes
materializing a rotated constant, and then applying the inverse rotation, requires
fewer instructions than the direct method. If so, do that instead.

In r225132, I added support for forming constants using bit inversion. In
effect, this reverts that commit and replaces it with rotation support. The bit
inversion is useful for turning constants that are mostly ones into ones that
are mostly zeros (thus enabling a more-efficient shift-based materialization),
but the same effect can be obtained by using negative constants and a rotate,
and that is at least as efficient, if not more.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225135 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-04 15:43:55 +00:00
Hal Finkel
d138a7bb3f [PowerPC] Materialize i64 constants using bit inversion
Materializing full 64-bit constants on PPC64 can be expensive, requiring up to
5 instructions depending on the locations of the non-zero bits. Sometimes
materializing the bit-reversed constant, and then flipping the bits, requires
fewer instructions than the direct method. If so, do that instead.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225132 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-04 12:35:03 +00:00