Implemented IntItem - the wrapper around APInt. Why not to use APInt item directly right now?
1. It will very difficult to implement case ranges as series of small patches. We got several large and heavy patches. Each patch will about 90-120 kb. If you replace ConstantInt with APInt in SwitchInst you will need to changes at the same time all Readers,Writers and absolutely all passes that uses SwitchInst.
2. We can implement APInt pool inside and save memory space. E.g. we use several switches that works with 256 bit items (switch on signatures, or strings). We can avoid value duplicates in this case.
3. IntItem can be easyly easily replaced with APInt.
4. Currenly we can interpret IntItem both as ConstantInt and as APInt. It allows to provide SwitchInst methods that works with ConstantInt for non-updated passes.
Why I need it right now? Currently I need to update SimplifyCFG pass (EqualityComparisons). I need to work with APInts directly a lot, so peaces of code
ConstantInt *V = ...;
if (V->getValue().ugt(AnotherV->getValue()) {
...
}
will look awful. Much more better this way:
IntItem V = ConstantIntVal->getValue();
if (AnotherV < V) {
}
Of course any reviews are welcome.
P.S.: I'm also going to rename ConstantRangesSet to IntegersSubset, and CRSBuilder to IntegersSubsetMapping (allows to map individual subsets of integers to the BasicBlocks).
Since in future these classes will founded on APInt, it will possible to use them in more generic ways.
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This is obviosly right but I don't see how to do this with proper vector
iterators without building a horrible mess of workarounds.
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SimplifyCFG tends to form a lot of 2-3 case switches when merging branches. Move
the most likely condition to the front so it is checked first and the others can
be skipped. This is currently not as effective as it could be because SimplifyCFG
destroys profiling metadata when merging branches and switches. Merging branch
weight metadata is tricky though.
This code touches at most 3 cases so I didn't use a proper sorting algorithm.
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to pass around a struct instead of a large set of individual values. This
cleans up the interface and allows more information to be added to the struct
for future targets without requiring changes to each and every target.
NV_CONTRIB
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may be RAUW'd by the recursive call to LegalizeOps; instead, retrieve
the other operands when calling UpdateNodeOperands. Fixes PR12889.
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SelectionDAGBuilder::Clusterify : main functinality was replaced with CRSBuilder::optimize, so big part of Clusterify's code was reduced.
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When a combine twiddles an extract_vector, care should be take to preserve
the type of the index operand. No luck extracting a reasonable testcase,
unfortunately.
rdar://11391009
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The getPointerRegClass() hook can return register classes that depend on
the calling convention of the current function (ptr_rc_tailcall).
So far, we have been able to infer the calling convention from the
subtarget alone, but as we add support for multiple calling conventions
per target, that no longer works.
Patch by Yiannis Tsiouris!
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This will be used to determine whether it's profitable to turn a select into a
branch when the branch is likely to be predicted.
Currently enabled for everything but Atom on X86 and Cortex-A9 devices on ARM.
I'm not entirely happy with the name of this flag, suggestions welcome ;)
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We want the representative register class to contain the largest
super-registers available. This makes the function less sensitive to the
register class numbering.
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The masks returned by SuperRegClassIterator are computed automatically
by TableGen. This is better than depending on the manually specified
SuperRegClasses.
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The ensures that virtual registers always belong to an allocatable class.
If your target attempts to create a vreg for an operand that has no
allocatable register subclass, you will crash quickly.
This ensures that targets define register classes as intended.
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This time, also fix the caller of AddGlue to properly handle
incomplete chains. AddGlue had failure modes, but shamefully hid them
from its caller. It's luck ran out.
Fixes rdar://11314175: BuildSchedUnits assert.
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DAGCombine strangeness may result in multiple loads from the same
offset. They both may try to glue themselves to another load. We could
insist that the redundant loads glue themselves to each other, but the
beter fix is to bail out from bad gluing at the time we detect it.
Fixes rdar://11314175: BuildSchedUnits assert.
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The X86 target is editing the selection DAG while isel is selecting
nodes following a topological ordering. When the DAG hacking triggers
CSE, nodes can be deleted and bad things happen.
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Now that multiple DAGUpdateListeners can be active at the same time,
ISelPosition can become a local variable in DoInstructionSelection.
We simply register an ISelUpdater with CurDAG while ISelPosition exists.
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Instead of passing listener pointers to RAUW, let SelectionDAG itself
keep a linked list of interested listeners.
This makes it possible to have multiple listeners active at once, like
RAUWUpdateListener was already doing. It also makes it possible to
register listeners up the call stack without controlling all RAUW calls
below.
DAGUpdateListener uses an RAII pattern to add itself to the SelectionDAG
list of active listeners.
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transformation:
(X op C1) ^ C2 --> (X op C1) & ~C2 iff (C1&C2) == C2
should be done.
This change has been tested:
Using a debug+asserts build:
on the specific test case that brought this bug to light
make check-all
lnt nt
using this clang to build a release version of clang
Using the release+asserts clang-with-clang build:
on the specific test case that brought this bug to light
make check-all
lnt nt
Checking in because Evan wants it checked in. Test case forthcoming after
scrubbing.
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Fix a dagcombine optimization which assumes that the vsetcc result type is always
of the same size as the compared values. This is ture for SSE/AVX/NEON but not
for all targets.
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