With the SVR4 ABI on PowerPC, vector arguments for vararg calls are passed differently depending on whether they are a fixed or a variable argument. Variable vector arguments always go into memory, fixed vector arguments are put
into vector registers. If there are no free vector registers available, fixed vector arguments are put on the stack.
The NumFixedArgs attribute allows to decide for an argument in a vararg call whether it belongs to the fixed or variable portion of the parameter list.
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in any old order. Since analyzing a node analyzes its
operands also, this can mean that when we pop a node
off the list of nodes to be analyzed, it may already
have been analyzed.
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returned by getShiftAmountTy may be too small
to hold shift values (it is an i8 on x86-32).
Before and during type legalization, use a large
but legal type for shift amounts: getPointerTy;
afterwards use getShiftAmountTy, fixing up any
shift amounts with a big type during operation
legalization. Thanks to Dan for writing the
original patch (which I shamelessly pillaged).
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checking logic. Rather than make the checking more
complicated, I've tweaked some logic to make things
conform to how the checking thought things ought to
be, since this results in a simpler "mental model".
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tidy up SDUse and related code.
- Replace the operator= member functions with a set method, like
LLVM Use has, and variants setInitial and setNode, which take
care up updating use lists, like LLVM Use's does. This simplifies
code that calls these functions.
- getSDValue() is renamed to get(), as in LLVM Use, though most
places can either use the implicit conversion to SDValue or the
convenience functions instead.
- Fix some more node vs. value terminology issues.
Also, eliminate the one remaining use of SDOperandPtr, and
SDOperandPtr itself.
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via two paths, process it once not twice, d'oh!
Analysis, testcase and original patch thanks to
Mon Ping Wang.
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essential problem was that the DAG can contain
random unused nodes which were never analyzed.
When remapping a value of a node being processed,
such a node may become used and need to be analyzed;
however due to operands being transformed during
analysis the node may morph into a different one.
Users of the morphing node need to be updated, and
this wasn't happening. While there I added a bunch
of documentation and sanity checks, so I (or some
other poor soul) won't have to scratch their head
over this stuff so long trying to remember how it
was all supposed to work next time some obscure
problem pops up! The extra sanity checking exposed
a few places where invariants weren't being preserved,
so those are fixed too. Since some of the sanity
checking is expensive, I added a flag to turn it
on. It is also turned on when building with
ENABLE_EXPENSIVE_CHECKS=1.
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1. ppcf128 select is expanded to f64 select's.
2. f64 select operand 0 is an i1 truncate, it's promoted to i32 zero_extend.
3. f64 select is updated. It's changed back to a "NewNode" and being re-analyzed.
4. f64 select operands are being processed. Operand 0 is a "NewNode". It's being expunged out of ReplacedValues map.
5. ExpungeNode tries to remap f64 select and notice it's a "NewNode" and assert.
Duncan, please take a look. Thanks.
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ReplaceNodeResults: rather than returning a node which
must have the same number of results as the original
node (which means mucking around with MERGE_VALUES,
and which is also easy to get wrong since SelectionDAG
folding may mean you don't get the node you expect),
return the results in a vector.
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(this doesn't happen that often, since most code
does not use illegal types) then follow it by a
DAG combiner run that is allowed to generate
illegal operations but not illegal types. I didn't
modify the target combiner code to distinguish like
this between illegal operations and illegal types,
so it will not produce illegal operations as well
as not producing illegal types.
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is morphed by AnalyzeNewNode into a previously
processed node, and different result values of
that node are remapped to values with different
nodes, then we could end up using wrong values
here [we were assuming that all results remap
to values with the same underlying node]. This
seems theoretically possible, but I don't have
a testcase. The meat of the patch is in the
changes to AnalyzeNewNode/AnalyzeNewValue and
ReplaceNodeWith. While there, I changed names
like RemapNode to RemapValue, since it really
remaps values. To tell the truth, I would be
much happier if we were only remapping nodes
(it would simplify a bunch of logic, and allow
for some cute speedups) but I haven't yet worked
out how to do that.
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id could end up being wrong mostly because of
forgetting to remap new nodes that morphed into
processed nodes through CSE.
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worklist twice: UpdateNodeOperands could morph
a new node into a node already on the worklist.
We would then recalculate the NodeId for this
existing node and add it to the worklist. The
testcase is ARM/cse-libcalls.ll, the problem
showing up once UpdateNodeOperands is taught to
do CSE for calls.
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its size). Adjust various lowering functions to
pass this info through from CallInst. Use it to
implement sseregparm returns on X86. Remove
X86_ssecall calling convention.
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- Add linkage to SymbolSDNode (default to external).
- Change ISD::ExternalSymbol to ISD::Symbol.
- Change ISD::TargetExternalSymbol to ISD::TargetSymbol
These changes pave the way to allowing SymbolSDNodes with non-external linkage.
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The first can update the SDNode in an SDValue
while the second is called with SDNode* and
returns a possibly updated SDNode*.
This patch has no intended functional impact,
but helps eliminating ugly temporary SDValues.
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parallel its analogue, Value::value_use_iterator. The operator* method
now returns the user, rather than the use.
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that include useful information like the name of the
block being viewed and the current phase of compilation.
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are used for passing huge immediates in inline ASM
from the front-end straight down to the ASM writer.
Of course this is a hack, but it is simple, limited
in scope, works in practice, and is what LegalizeDAG
does.
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integer of the same type. Before it was "promotion",
but this is confusing because it is quite different
to promotion of integers. Call it "softening" instead,
inspired by "soft float".
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