Get rid of separate numbering for LLVM BasicBlocks; use the automatically
generated MachineBasicBlock numbering.
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in the size calculation.
This is not something you want to see:
Loop Unroll: F[main] Loop %no_exit Loop Size = 2 Trip Count = 2147483648 - UNROLLING!
The problem was that 2*2147483648 == 0.
Now we get:
Loop Unroll: F[main] Loop %no_exit Loop Size = 2 Trip Count = 2147483648 - TOO LARGE: 4294967296>100
Thanks to some anonymous person playing with the demo page that repeatedly
caused zion to go into swapping land. That's one way to ensure you'll get
a quick bugfix. :)
Testcase here: Transforms/LoopUnroll/2004-05-13-DontUnrollTooMuch.ll
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sized allocas in the entry block). Instead of generating code like this:
entry:
reg1024 = ESP+1234
... (much later)
*reg1024 = 17
Generate code that looks like this:
entry:
(no code generated)
... (much later)
t = ESP+1234
*t = 17
The advantage being that we DRAMATICALLY reduce the register pressure for these
silly temporaries (they were all being spilled to the stack, resulting in very
silly code). This is actually a manual implementation of rematerialization :)
I have a patch to fold the alloca address computation into loads & stores, which
will make this much better still, but just getting this right took way too much time
and I'm sleepy.
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adjust it much easier. Also changed border to gray to fit into the current
color scheme.
* Convert < and > to < and >, respectively.
* Wrap long lines at 80 cols
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broke obsequi and a lot of other things. It all boiled down to MBB being
overloaded in an inner scope and me confusing it with the one in the outer
scope. Ugh!
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MBBs start out as #-1. When a MBB is added to a MachineFunction, it
gets the next available unique MBB number. If it is removed from a
MachineFunction, it goes back to being #-1.
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of the documentation)
* Do not make the link text be the link itself, use some keywords
* Make doc use stylesheets and HTML markup for lists instead of definitions
* Shorten page by not making multiple lines per link with description + link of
the same name as the target
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PHI node entries from multiple outside-the-region blocks. This also fixes
extraction of the entry block in a function. Yaay.
This has successfully block extracted all (but one) block from the score_move
function in obsequi (out of 33). Hrm, I wonder which block the bug is in. :)
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* Add a stub for the severSplitPHINodes which will allow us to bbextract
bb's with PHI nodes in them soon.
* Remove unused arguments from findInputsOutputs
* Dramatically simplify the code in findInputsOutputs. In particular,
nothing really cares whether or not a PHI node is using something.
* Move moveCodeToFunction to after emitCallAndSwitchStatement as that's the
order they get called.
* Fix a bug where we would code extract a region that included a call to
vastart. Like 'alloca', calls to vastart must stay in the function that
they are defined in.
* Add some comments.
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from the extracted region. If the return has 0 or 1 exit blocks, the new
function returns void. If it has 2 exits, it returns bool, otherwise it
returns a ushort as before.
This allows us to use a conditional branch instruction when there are two
exit blocks, as often happens during block extraction.
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1. Get rid of the silly abort block. When doing bb extraction, we get one
abort block for every block extracted, which is kinda annoying.
2. If the switch ends up having a single destination, turn it into an
unconditional branch.
I would like to add support for conditional branches, but to do this we will
want to have the function return a bool instead of a ushort.
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