GlobalValue is destroyed. Function destruction still leaks machine code and
can crash on leaked stubs, but this is some progress.
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bootstrap of FSF-style PPC, so there is some
reason to believe the original bug (which was
never analyzed) has been fixed, probably by
82266.
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not just at the end. Add a big comment explaining when this could
be useful (which never happens for jump threading).
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a Value* to a WeakVH was constructing a temporary WeakVH
(due to the implicit assignment operator). This avoids
that cost.
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is trivially rematerializable and integrate it into
TargetInstrInfo::isTriviallyReMaterializable. This way, all places that
need to know whether an instruction is rematerializable will get the
same answer.
This enables the useful parts of the aggressive-remat option by
default -- using AliasAnalysis to determine whether a memory location
is invariant, and removes the questionable parts -- rematting operations
with virtual register inputs that may not be live everywhere.
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While recording beginning of a function, use scope info from the first location entry instead of just relying on first location entry itself.
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mappings, which could cause errors and assert-failures. This patch fixes that,
adds a test, and refactors the global-mapping-removal code into a single place.
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constants used in inlining heuristics (especially
those used in more than one file). No functional change.
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to declare that they preserve other passes without needing to pull in
additional header file or library dependencies. Convert MachineFunctionPass
and CodeGenLICM to make use of this.
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"LoopVR's logic was copied into ScalarEvolution::getUnsignedRange and
::getSignedRange. Please delete LoopVR."
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implementations with a new MachineInstr::isInvariantLoad, which uses
MachineMemOperands and is target-independent. This brings MachineLICM
and other functionality to targets which previously lacked an
isInvariantLoad implementation.
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a virtual register to eliminate a frame index, it can return that register
and the constant stored there to PEI to track. When scavenging to allocate
for those registers, PEI then tracks the last-used register and value, and
if it is still available and matches the value for the next index, reuses
the existing value rather and removes the re-materialization instructions.
Fancier tracking and adjustment of scavenger allocations to keep more
values live for longer is possible, but not yet implemented and would likely
be better done via a different, less special-purpose, approach to the
problem.
eliminateFrameIndex() is modified so the target implementations can return
the registers they wish to be tracked for reuse.
ARM Thumb1 implements and utilizes the new mechanism. All other targets are
simply modified to adjust for the changed eliminateFrameIndex() prototype.
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intuitive.
It does NOT update the value if the key is already in the map,
it also returns false if the key is already in the map, regardless
if the value matched.
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out of it, and jump threading, condprop and gvn are now getting
most of the benefit. This was approved by Nicholas and Nicolas.
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spill slot. When frame references are via the frame pointer, they will be
negative, but Thumb1 load/store instructions only allow positive immediate
offsets. Instead, Thumb1 will spill to R12.
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question, can we get rid of the BasicBlock versions of all inserters
and use Head == 0 to indicate the old case when GetInsertBlock == 0?
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set, these flags indicate the instructions source / def operands have special
register allocation requirement that are not captured in their register classes.
Post-allocation passes (e.g. post-alloc scheduler) should not change their
allocations. e.g. ARM::LDRD require the two definitions to be allocated
even / odd register pair.
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Add a new TargetLoweringObjectFileMachO::getConstTextCoalSection method to
get access to that section.
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to emit target-specific things at the beginning of the asm output. This
fixes a problem for PPC, where the text sections are not being kept together
as expected. The base class doInitialization code calls DW->BeginModule()
which emits a bunch of DWARF section directives. The PPC doInitialization
code then emits all the TEXT section directives, with the intention that they
will be kept together. But as I understand it, the Darwin assembler treats
the default TEXT section as a special case and moves it to the beginning of
the file, which means that all those DWARF sections are in the middle of
the text. With this change, the EmitStartOfAsmFile hook is called before
the DWARF section directives are emitted, so that all the PPC text section
directives come out right at the beginning of the file.
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basic blocks that are so long that their size overflows a short.
Also assert that overflow does not happen in the future, as requested by Evan.
This fixes PR4401.
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information. This allows arbitrary code involving DW_OP_plus_uconst
and DW_OP_deref. The scheme allows for easy extention to include,
any, or all of the DW_OP_ opcodes. I thought about just exposing all
of them, but, wasn't sure if people wanted the dwarf opcodes exposed
in the api. Is that a layering violation?
With this scheme, the entire existing block scheme used by llvm-gcc
can be switched over to the new scheme. I think that would be
cleaner, as then the compiler specific bits are not present in llvm
proper. Before the old code can be yanked however, similar code in
clang would have to be removed.
Next up, more testing.
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unused DECLARE instruction.
KILL is not yet used anywhere, it will replace TargetInstrInfo::IMPLICIT_DEF
in the places where IMPLICIT_DEF is just used to alter liveness of physical
registers.
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