A broken hint is a copy where both ends are assigned different colors. When a
variable gets evicted in the neighborhood of such copies, it is likely we can
reconcile some of them.
** Context **
Copies are inserted during the register allocation via splitting. These split
points are required to relax the constraints on the allocation problem. When
such a point is inserted, both ends of the copy would not share the same color
with respect to the current allocation problem. When variables get evicted,
the allocation problem becomes different and some split point may not be
required anymore. However, the related variables may already have been colored.
This usually shows up in the assembly with pattern like this:
def A
...
save A to B
def A
use A
restore A from B
...
use B
Whereas we could simply have done:
def B
...
def A
use A
...
use B
** Proposed Solution **
A variable having a broken hint is marked for late recoloring if and only if
selecting a register for it evict another variable. Indeed, if no eviction
happens this is pointless to look for recoloring opportunities as it means the
situation was the same as the initial allocation problem where we had to break
the hint.
Finally, when everything has been allocated, we look for recoloring
opportunities for all the identified candidates.
The recoloring is performed very late to rely on accurate copy cost (all
involved variables are allocated).
The recoloring is simple unlike the last change recoloring. It propagates the
color of the broken hint to all its copy-related variables. If the color is
available for them, the recoloring uses it, otherwise it gives up on that hint
even if a more complex coloring would have worked.
The recoloring happens only if it is profitable. The profitability is evaluated
using the expected frequency of the copies of the currently recolored variable
with a) its current color and b) with the target color. If a) is greater or
equal than b), then it is profitable and the recoloring happen.
** Example **
Consider the following example:
BB1:
a =
b =
BB2:
...
= b
= a
Let us assume b gets split:
BB1:
a =
b =
BB2:
c = b
...
d = c
= d
= a
Because of how the allocation work, b, c, and d may be assigned different
colors. Now, if a gets evicted to make room for c, assuming b and d were
assigned to something different than a.
We end up with:
BB1:
a =
st a, SpillSlot
b =
BB2:
c = b
...
d = c
= d
e = ld SpillSlot
= e
This is likely that we can assign the same register for b, c, and d,
getting rid of 2 copies.
** Performances **
Both ARM64 and x86_64 show performance improvements of up to 3% for the
llvm-testsuite + externals with Os and O3. There are a few regressions too that
comes from the (in)accuracy of the block frequency estimate.
<rdar://problem/18312047>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225422 91177308-0d34-0410-b5e6-96231b3b80d8
Indices into the table are stored in each MCRegisterClass instead of a pointer. A new method, getRegClassName, is added to MCRegisterInfo and TargetRegisterInfo to lookup the string in the table.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@222118 91177308-0d34-0410-b5e6-96231b3b80d8
define below all header includes in the lib/CodeGen/... tree. While the
current modules implementation doesn't check for this kind of ODR
violation yet, it is likely to grow support for it in the future. It
also removes one layer of macro pollution across all the included
headers.
Other sub-trees will follow.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206837 91177308-0d34-0410-b5e6-96231b3b80d8
for use with C++11 range-based for-loops.
The gist of phase 1 is to remove the skipInstruction() and skipBundle()
methods from these iterators, instead splitting each iterator into a version
that walks operands, a version that walks instructions, and a version that
walks bundles. This has the result of making some "clever" loops in lib/CodeGen
more verbose, but also makes their iterator invalidation characteristics much
more obvious to the casual reader. (Making them concise again in the future is a
good motivating case for a pre-incrementing range adapter!)
Phase 2 of this undertaking with consist of removing the getOperand() method,
and changing operator*() of the operand-walker to return a MachineOperand&. At
that point, it should be possible to add range views for them that work as one
might expect.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@203757 91177308-0d34-0410-b5e6-96231b3b80d8
This patch removes most of the trivial cases of weak vtables by pinning them to
a single object file. The memory leaks in this version have been fixed. Thanks
Alexey for pointing them out.
Differential Revision: http://llvm-reviews.chandlerc.com/D2068
Reviewed by Andy
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@195064 91177308-0d34-0410-b5e6-96231b3b80d8
This change is incorrect. If you delete virtual destructor of both a base class
and a subclass, then the following code:
Base *foo = new Child();
delete foo;
will not cause the destructor for members of Child class. As a result, I observe
plently of memory leaks. Notable examples I investigated are:
ObjectBuffer and ObjectBufferStream, AttributeImpl and StringSAttributeImpl.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194997 91177308-0d34-0410-b5e6-96231b3b80d8
The most likely case where this error happens is when the user specifies
too many register operands. Don't make it look like an internal LLVM bug
when we can see that the error is coming from an inline asm instruction.
For other instructions we keep the "ran out of registers" error.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@192041 91177308-0d34-0410-b5e6-96231b3b80d8
Track new virtual registers by register number, rather than by the live
interval created for them. This is the first step in separating the
creation of new virtual registers and new live intervals. Eventually
live intervals will be created and populated on demand after the virtual
registers have been created and used in instructions.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@188434 91177308-0d34-0410-b5e6-96231b3b80d8
No functional change, just moved header files.
Targets can inject custom passes between register allocation and
rewriting. This makes it possible to tweak the register allocation
before rewriting, using the full global interference checking available
from LiveRegMatrix.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@168806 91177308-0d34-0410-b5e6-96231b3b80d8
r168627), we no longer need to call the freezeReservedRegs() function a second
time. Previously, this pass was conservatively adding the FP to the set of
reserved registers, requiring the second update to the reserved registers.
rdar://12719844
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@168630 91177308-0d34-0410-b5e6-96231b3b80d8
That is a DenseMap iterator keyed by pointers, so the iteration order is
nondeterministic.
I would like to replace the DenseMap with an IndexedMap which doesn't
allow iteration.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@158856 91177308-0d34-0410-b5e6-96231b3b80d8
This deduplicates some code from the optimizing register allocators, and
it means that it is now possible to change the register allocators'
solutions simply by editing the VirtRegMap between the register
allocator pass and the rewriter.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@158249 91177308-0d34-0410-b5e6-96231b3b80d8
Soon we'll be making LiveIntervalUnions for register units as well.
This was the only place using the RepReg member, so just remove it.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@158038 91177308-0d34-0410-b5e6-96231b3b80d8
Don't print out the register number and spill weight, making the TRI
argument unnecessary.
This allows callers to interpret the reg field. It can currently be a
virtual register, a physical register, a spill slot, or a register unit.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@158031 91177308-0d34-0410-b5e6-96231b3b80d8
No functional change intended.
Sorry for the churn. The iterator classes are supposed to help avoid
giant commits like this one in the future. The TableGen-produced
register lists are getting quite large, and it may be necessary to
change the table representation.
This makes it possible to do so without changing all clients (again).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@157854 91177308-0d34-0410-b5e6-96231b3b80d8
Empty live ranges represent undef and still get allocated, but they
won't appear in LiveIntervalUnions.
Patch by Patrik Hägglund!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@156685 91177308-0d34-0410-b5e6-96231b3b80d8