must be called in the pass's constructor. This function uses static dependency declarations to recursively initialize
the pass's dependencies.
Clients that only create passes through the createFooPass() APIs will require no changes. Clients that want to use the
CommandLine options for passes will need to manually call the appropriate initialization functions in PassInitialization.h
before parsing commandline arguments.
I have tested this with all standard configurations of clang and llvm-gcc on Darwin. It is possible that there are problems
with the static dependencies that will only be visible with non-standard options. If you encounter any crash in pass
registration/creation, please send the testcase to me directly.
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to CallGraphSCCPass's instead of passing around a
std::vector<CallGraphNode*>. No functionality change,
but now we have a much tidier interface.
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I have audited all getOperandNo calls now, fixing
hidden assumptions. CallSite related uglyness will
be eliminated successively.
Note this patch has a long and griveous history,
for all the back-and-forths have a look at
CallSite.h's log.
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This time I did a self-hosted bootstrap on Linux x86-64,
with no problems. Let's see how darwin 64-bit self-hosting
goes. At the first sign of failure I'll back this out.
Maybe the valgrind bots give me a hint of what may be wrong
(it at all).
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Chris claims we should never have visibility_hidden inside any .cpp file but
that's still not true even after this commit.
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for sanity. This didn't turn up any bugs.
Change CallGraphNode to maintain its "callsite" information in the
call edges list as a WeakVH instead of as an instruction*. This fixes
a broad class of dangling pointer bugs, and makes CallGraph have a number
of useful invariants again. This fixes the class of problem indicated
by PR4029 and PR3601.
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argpromotion and structretpromote. Basically, when replacing
a function, they used the 'changeFunction' api which changes
the entry in the function map (and steals/reuses the callgraph
node).
This has some interesting effects: first, the problem is that it doesn't
update the "callee" edges in any callees of the function in the call graph.
Second, this covers for a major problem in all the CGSCC pass stuff, which
is that it is completely broken when functions are deleted if they *don't*
reuse a CGN. (there is a cute little fixme about this though :).
This patch changes the protocol that CGSCC passes must obey: now the CGSCC
pass manager copies the SCC and preincrements its iterator to avoid passes
invalidating it. This allows CGSCC passes to mutate the current SCC. However
multiple passes may be run on that SCC, so if passes do this, they are now
required to *update* the SCC to be current when they return.
Other less interesting parts of this patch are that it makes passes update
the CG more directly, eliminates changeFunction, and requires clients of
replaceCallSite to specify the new callee CGN if they are changing it.
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the inliner; prevents nondeterministic behavior
when the same address is reallocated.
Don't build call graph nodes for debug intrinsic calls;
they're useless, and there were typically a lot of them.
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changes.
For InvokeInst now all arguments begin at op_begin().
The Callee, Cont and Fail are now faster to get by
access relative to op_end().
This patch introduces some temporary uglyness in CallSite.
Next I'll bring CallInst up to a similar scheme and then
the uglyness will magically vanish.
This patch also exposes all the reliance of the libraries
on InvokeInst's operand ordering. I am thinking of taking
care of that too.
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- return attributes - inreg, zext and sext
- parameter attributes
- function attributes - nounwind, readonly, readnone, noreturn
Return attributes use 0 as the index.
Function attributes use ~0U as the index.
This patch requires corresponding changes in llvm-gcc and clang.
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s/ParamAttr/Attribute/g
s/PAList/AttrList/g
s/FnAttributeWithIndex/AttributeWithIndex/g
s/FnAttr/Attribute/g
This sets the stage
- to implement function notes as function attributes and
- to distinguish between function attributes and return value attributes.
This requires corresponding changes in llvm-gcc and clang.
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call (thus changing the call site) it didn't
inform the callgraph about this. But the
call site does matter - as shown by the testcase,
the callgraph become invalid after the inliner
ran (with an edge between two functions simply
missing), resulting in wrong deductions by
GlobalsModRef.
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because it does not maintain a correct list
of callsites. I discovered (see following
commit) that the inliner will create a wrong
callgraph if it is fed a callgraph with
correct edges but incorrect callsites. These
were created by Prune-EH, and while it wasn't
done via removeCallEdgeTo, it could have been
done via removeCallEdgeTo, which is an accident
waiting to happen. Use removeCallEdgeFor
instead.
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replaced at linktime with a body that throws, even
if the body in this file does not. Make PruneEH
be more conservative in this case.
g++.dg/eh/weak1.C
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several things that were neither in an anonymous namespace nor static
but not intended to be global.
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Specifically, introduction of XXX::Create methods
for Users that have a potentially variable number of
Uses.
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1. There is now a "PAListPtr" class, which is a smart pointer around
the underlying uniqued parameter attribute list object, and manages
its refcount. It is now impossible to mess up the refcount.
2. PAListPtr is now the main interface to the underlying object, and
the underlying object is now completely opaque.
3. Implementation details like SmallVector and FoldingSet are now no
longer part of the interface.
4. You can create a PAListPtr with an arbitrary sequence of
ParamAttrsWithIndex's, no need to make a SmallVector of a specific
size (you can just use an array or scalar or vector if you wish).
5. All the client code that had to check for a null pointer before
dereferencing the pointer is simplified to just access the
PAListPtr directly.
6. The interfaces for adding attrs to a list and removing them is a
bit simpler.
Phase #2 will rename some stuff (e.g. PAListPtr) and do other less
invasive changes.
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