The old method used by X86TTI to determine partial-unrolling thresholds was
messy (because it worked by testing target features), and also would not
correctly identify the target CPU if certain target features were disabled.
After some discussions on IRC with Chandler et al., it was decided that the
processor scheduling models were the right containers for this information
(because it is often tied to special uop dispatch-buffer sizes).
This does represent a small functionality change:
- For generic x86-64 (which uses the SB model and, thus, will get some
unrolling).
- For AMD cores (because they still currently use the SB scheduling model)
- For Haswell (based on benchmarking by Louis Gerbarg, it was decided to bump
the default threshold to 50; we're working on a test case for this).
Otherwise, nothing has changed for any other targets. The logic, however, has
been moved into BasicTTI, so other targets may now also opt-in to this
functionality simply by setting LoopMicroOpBufferSize in their processor
model definitions.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@208289 91177308-0d34-0410-b5e6-96231b3b80d8
This removes arguments passed everywhere and allows the use of
standard iteration over lists.
Should be no functional change.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@208127 91177308-0d34-0410-b5e6-96231b3b80d8
behavior based on other files defining DEBUG_TYPE, which means it cannot
define DEBUG_TYPE at all. This is actually better IMO as it forces folks
to define relevant DEBUG_TYPEs for their files. However, it requires all
files that currently use DEBUG(...) to define a DEBUG_TYPE if they don't
already. I've updated all such files in LLVM and will do the same for
other upstream projects.
This still leaves one important change in how LLVM uses the DEBUG_TYPE
macro going forward: we need to only define the macro *after* header
files have been #include-ed. Previously, this wasn't possible because
Debug.h required the macro to be pre-defined. This commit removes that.
By defining DEBUG_TYPE after the includes two things are fixed:
- Header files that need to provide a DEBUG_TYPE for some inline code
can do so by defining the macro before their inline code and undef-ing
it afterward so the macro does not escape.
- We no longer have rampant ODR violations due to including headers with
different DEBUG_TYPE definitions. This may be mostly an academic
violation today, but with modules these types of violations are easy
to check for and potentially very relevant.
Where necessary to suppor headers with DEBUG_TYPE, I have moved the
definitions below the includes in this commit. I plan to move the rest
of the DEBUG_TYPE macros in LLVM in subsequent commits; this one is big
enough.
The comments in Debug.h, which were hilariously out of date already,
have been updated to reflect the recommended practice going forward.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206822 91177308-0d34-0410-b5e6-96231b3b80d8
Removes some extra manual dynamic memory allocation/management. It does
get a bit quirky having to make State's members mutable and
pointers/references to const rather than non-const, but that's a
necessary workaround to dealing with the std::set elements.
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entirely clear whether this should be valid with modules enabled, but the fixed
code is cleaner regardless.
Also fix a TU-local type that accidentally had external linkage.
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Setting this parameter enables llvm-lit to run on source directories for
compiler-rt test suites that implement magic in their lit.cfg.
<rdar://problem/16458307>
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This adds a second implementation of the AArch64 architecture to LLVM,
accessible in parallel via the "arm64" triple. The plan over the
coming weeks & months is to merge the two into a single backend,
during which time thorough code review should naturally occur.
Everything will be easier with the target in-tree though, hence this
commit.
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ARM64 ended up reaching odder parts of TableGen alias generation than
current backends and caused a segfault.
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This is like the LLVMMatchType, except the verifier checks that the
second argument is a vector with the same base type and half the
number of elements.
This will be used by the ARM64 backend.
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These are used in the ARM backends to aid type-checking on patterns involving
intrinsics. By making sure one argument is an extended/truncated version of
another.
However, there's no reason to limit them to just vectors types. For example
AArch64 has the instruction "uqshrn sD, dN, #imm" which would naturally use an
intrinsic taking an i64 and returning an i32.
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When an instruction's operand list does not have a sufficient number of
operands to match with all of the variables that contribute to its
encoding, instead of asserting inside a call to getSubOperandNumber, produce an
informative error.
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The "noduplicate" function attribute exists to prevent certain optimizations
from duplicating calls to the function. This is important on platforms where
certain function call duplications are unsafe (for example execution barriers
for CUDA and OpenCL).
This patch makes it possible to specify intrinsics as "noduplicate" and
translates that to the appropriate function attribute.
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Utilize the previous move of MVT to a separate header for all trivial
cases (that don't need any further restructuring).
Reviewed By: Tim Northover
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These linkages were introduced some time ago, but it was never very
clear what exactly their semantics were or what they should be used
for. Some investigation found these uses:
* utf-16 strings in clang.
* non-unnamed_addr strings produced by the sanitizers.
It turns out they were just working around a more fundamental problem.
For some sections a MachO linker needs a symbol in order to split the
section into atoms, and llvm had no idea that was the case. I fixed
that in r201700 and it is now safe to use the private linkage. When
the object ends up in a section that requires symbols, llvm will use a
'l' prefix instead of a 'L' prefix and things just work.
With that, these linkages were already dead, but there was a potential
future user in the objc metadata information. I am still looking at
CGObjcMac.cpp, but at this point I am convinced that linker_private
and linker_private_weak are not what they need.
The objc uses are currently split in
* Regular symbols (no '\01' prefix). LLVM already directly provides
whatever semantics they need.
* Uses of a private name (start with "\01L" or "\01l") and private
linkage. We can drop the "\01L" and "\01l" prefixes as soon as llvm
agrees with clang on L being ok or not for a given section. I have two
patches in code review for this.
* Uses of private name and weak linkage.
The last case is the one that one could think would fit one of these
linkages. That is not the case. The semantics are
* the linker will merge these symbol by *name*.
* the linker will hide them in the final DSO.
Given that the merging is done by name, any of the private (or
internal) linkages would be a bad match. They allow llvm to rename the
symbols, and that is really not what we want. From the llvm point of
view, these objects should really be (linkonce|weak)(_odr)?.
For now, just keeping the "\01l" prefix is probably the best for these
symbols. If we one day want to have a more direct support in llvm,
IMHO what we should add is not a linkage, it is just a hidden_symbol
attribute. It would be applicable to multiple linkages. For example,
on weak it would produce the current behavior we have for objc
metadata. On internal, it would be equivalent to private (and we
should then remove private).
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